Player Matchup

Ra
Ra
A3g1r
Ra
Level 156
God Stats
6W - 6L
1,540 SR
Queue Stats
153W - 159L
1,500 Elo+
Solo
Xing Tian
Xing Tian
E09W2C
Xing Tian
Level 141
God Stats
91W - 58L
1,475 SR
Queue Stats
742W - 718L
1,520 Elo+
Solo
Loki
Loki
KarmaL0
Loki
Level 114
God Stats
84W - 35L
1,717 SR
Queue Stats
235W - 197L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
pirifootball
Gilgamesh
Level 156
God Stats
14W - 9L
1,513 SR
Queue Stats
386W - 364L
1,445 Elo+
Solo
Anhur
Anhur
Ähmed
Anhur
Level 134
God Stats
115W - 85L
1,635 SR
Queue Stats
545W - 499L
1,505 Elo+
Solo
Team Averages
Level 140
1,576 SR
1,513 Elo+

VS

Team Averages
Level 139
1,661 SR
1,565 Elo+
Nu Wa
Nu Wa
AcolyteNinja
Nu Wa
Level 188
God Stats
20W - 10L
1,700 SR
Queue Stats
177W - 171L
1,518 Elo+
Solo
Agni
Agni
CharRds
Agni
Level 145
God Stats
27W - 14L
1,699 SR
Queue Stats
95W - 66L
1,610 Elo+
Solo
Lancelot
Lancelot
Merdoru
Lancelot
Level 175
God Stats
0W - 1L
1,742 SR
Queue Stats
251W - 230L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Mlamby
Danzaburou
Level 88
God Stats
25W - 24L
1,566 SR
Queue Stats
444W - 416L
1,535 Elo+
Solo
Ares
Ares
SC00CHY
Ares
Level 99
God Stats
7W - 9L
1,599 SR
Queue Stats
304W - 276L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 4 / 5
8,539
534
8,730
10,489
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
E09W2C
Xing Tian
14
2 / 0 / 10
9,079
567
6,037
15,652
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Loki
KarmaL0
Loki
17
12 / 3 / 4
10,319
645
9,729
12,271
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
pirifootball
Gilgamesh
16
3 / 1 / 9
10,086
630
7,197
19,338
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
Ähmed
Anhur
17
6 / 3 / 1
9,958
622
14,471
12,897
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,214
513
8,086
8,745
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
CharRds
Agni
16
6 / 3 / 2
9,596
600
14,591
10,053
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
Merdoru
Lancelot
12
3 / 6 / 1
7,454
466
8,755
14,372
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Mlamby
Danzaburou
13
1 / 4 / 1
7,589
474
5,189
10,867
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
SC00CHY
Ares
12
1 / 7 / 4
7,850
491
8,932
15,698
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
25
Kills
11
11
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
2
4
5
1.13
L
0
5
1
0.1
L
Agni
CharRds
Agni
6
3
2
2.33
W
Xing Tian
E09W2C
Xing Tian
2
0
10
7
W
Loki
KarmaL0
Loki
12
3
4
4.67
L
Lancelot
Merdoru
Lancelot
3
6
1
0.58
L
Danzaburou
Mlamby
Danzaburou
1
4
1
0.38
L
Ares
SC00CHY
Ares
1
7
4
0.43
W
Gilgamesh
pirifootball
Gilgamesh
3
1
9
7.5
W
Anhur
Ähmed
Anhur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
45,553
70,647
Taken
59,735
37,016
Mitigated
27,360
20,732
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,730
327
3,532
3,694
10,489
3,230
0
7,460
2,929
67,588
0
L
8,086
1,366
0
2,732
8,745
2,200
0
0
8,298
52,675
678
L
Agni
CharRds
Agni
14,591
1,388
0
2,636
10,053
3,333
0
2,836
7,019
79,972
1,368
W
Xing Tian
E09W2C
Xing Tian
6,037
386
0
1,755
15,652
13,748
0
7,487
7,979
24,054
2,182
W
Loki
KarmaL0
Loki
9,729
2,940
0
4,473
12,271
3,917
125
4,836
7,259
0
73,938
L
Lancelot
Merdoru
Lancelot
8,755
1,040
0
2,105
14,372
5,672
0
4,183
10,079
0
50,283
L
Danzaburou
Mlamby
Danzaburou
5,189
2,133
0
3,728
10,867
2,843
742
275
10,551
0
56,571
L
Ares
SC00CHY
Ares
8,932
354
0
1,867
15,698
13,312
0
6,914
8,504
22,831
969
W
Gilgamesh
pirifootball
Gilgamesh
7,197
2,147
0
1,849
19,338
11,455
343
6,377
12,261
0
63,635
W
Anhur
Ähmed
Anhur
14,471
7,889
0
5,429
12,897
4,666
544
3,813
8,944
0
89,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
40,703
529
Minions Killed
449
0
Camps Cleared
0
1,647,345
Distance Traveled
1,591,202
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,539
534
131
8
0
331,621
1
L
Nu Wa
8,214
513
118
7
0
302,926
1
L
Agni
9,596
600
142
9
0
315,955
0
W
Xing Tian
9,079
567
36
2
0
325,226
8
W
Loki
10,319
645
108
7
0
385,909
0
L
Lancelot
7,454
466
72
5
0
383,453
1
L
Danzaburou
7,589
474
92
6
0
269,838
4
L
Ares
7,850
491
25
2
0
319,030
0
W
Gilgamesh
10,086
630
123
8
0
319,120
0
W
Anhur
9,958
622
131
8
0
285,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role