Player Matchup

Amaterasu
Amaterasu
Silver I
BlaekBaekr
Amaterasu
Silver I
Level 125
God Stats
3W - 7L
1,524 SR
Queue Stats
1,001W - 1,170L
1,168 MMR
Solo
Discordia
Discordia
Gold V
Fncy_-
Discordia
Gold V
Level 145
God Stats
11W - 7L
1,583 SR
Queue Stats
258W - 330L
1,226 MMR
Party 2
Medusa
Medusa
Gold V
LilDwarfCunny
Medusa
Gold V
Level 126
God Stats
7W - 7L
1,368 SR
Queue Stats
94W - 126L
1,108 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,491 SR
1,167 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 82
1,452 SR
1,145 MMR
Merlin
Merlin
Bronze IV
NeZhaPrime69
Merlin
Bronze IV
Level 41
God Stats
0W - 5L
1,349 SR
Queue Stats
3W - 17L
1,053 MMR
Party 1
Bacchus
Bacchus
Bronze IV
Roddles1
Bacchus
Bronze IV
Level 84
God Stats
3W - 9L
1,516 SR
Queue Stats
6W - 19L
1,099 MMR
Party 1
Chaac
Chaac
Bronze III
dancingcakes
Chaac
Bronze III
Level 122
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 9L
1,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlaekBaekr
Amaterasu
15
0 / 2 / 7
10,274
642
4,085
16,947
13,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Discordia
Fncy_-
Discordia
18
4 / 1 / 5
11,744
734
19,702
8,021
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 1 / 3
12,595
787
13,556
11,494
3,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
AgniIx ChelCerberusKuzenboHorus

VS

Bans
PoseidonVulcanCthulhuBaron SamediHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 5 / 3
10,119
632
10,815
13,014
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Roddles1
Bacchus
15
1 / 2 / 3
10,251
641
8,290
17,141
19,136
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
3 / 3 / 1
10,907
682
10,681
14,976
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlaekBaekr
Amaterasu
0
2
7
1.75
W
Discordia
Fncy_-
Discordia
4
1
5
6.5
W
6
1
3
7.5
L
Merlin
0
5
3
0.3
L
Bacchus
Roddles1
Bacchus
1
2
3
1.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
29,786
36,462
Taken
45,131
20,144
Mitigated
36,002
10,577
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlaekBaekr
Amaterasu
4,085
1,591
0
8,847
16,947
13,732
1,011
8,963
7,876
0
22,385
W
Discordia
Fncy_-
Discordia
19,702
225
0
1,242
8,021
2,684
331
3,115
4,906
49,516
1,298
W
13,556
4,851
0
488
11,494
3,728
1,364
5,697
5,797
0
77,851
L
Merlin
10,815
282
0
918
13,014
3,585
36
6,079
6,471
57,255
0
L
Bacchus
Roddles1
Bacchus
8,290
618
309
2,512
17,141
19,136
0
5,833
10,527
27,267
3,936
L
10,681
1,305
0
5,311
14,976
13,281
0
5,934
8,330
0
42,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
31,277
245
Minions Killed
215
0
Camps Cleared
0
899,305
Distance Traveled
909,728
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,274
642
31
2
0
269,153
8
W
Discordia
11,744
734
76
5
0
321,099
4
W
Medusa
12,595
787
138
9
0
309,053
2
L
Merlin
10,119
632
114
7
0
281,681
0
L
Bacchus
10,251
641
41
3
0
296,231
7
L
Chaac
10,907
682
60
4
0
331,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role