Player Matchup

Fenrir
Fenrir
DanHDcorbett
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Erraziel67
Mulan
Level 86
God Stats
5W - 9L
1,586 SR
Queue Stats
87W - 78L
1,506 Elo+
Solo
Jormungandr
Jormungandr
SuperMagou555
Jormungandr
Level 89
God Stats
67W - 44L
1,566 SR
Queue Stats
194W - 194L
1,479 Elo+
Party 1
Medusa
Medusa
chrono555
Medusa
Level 147
God Stats
8W - 6L
1,575 SR
Queue Stats
138W - 131L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
moon_fight09
Nu Wa
Level 49
God Stats
4W - 1L
1,786 SR
Queue Stats
66W - 69L
1,457 Elo+
Solo
Team Averages
Level 85
1,603 SR
1,494 Elo+

VS

Team Averages
Level 89
1,508 SR
1,487 Elo+
Xbalanque
Xbalanque
EZ_MiikeXzZ
Xbalanque
Level 124
God Stats
1W - 3L
1,297 SR
Queue Stats
93W - 110L
1,418 Elo+
Solo
Yu Huang
Yu Huang
Gondy195
Yu Huang
Level 35
God Stats
3W - 2L
1,430 SR
Queue Stats
56W - 71L
1,451 Elo+
Solo
Chaac
Chaac
Levron
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,609 Elo+
Solo
Mulan
Mulan
Panoramix824
Mulan
Level 81
God Stats
12W - 8L
1,796 SR
Queue Stats
47W - 52L
1,562 Elo+
Solo
He Bo
He Bo
XI-M-A-L-IX
He Bo
Level 97
God Stats
2W - 4L
1,514 SR
Queue Stats
390W - 471L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 1 / 0
3,905
355
0
646
114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
13
10 / 1 / 1
8,661
787
8,995
8,842
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
SuperMagou555
Jormungandr
10
0 / 4 / 8
6,344
577
4,284
12,372
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
chrono555
Medusa
11
9 / 4 / 1
6,917
629
7,408
8,932
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

11
1 / 3 / 2
5,862
533
3,137
7,042
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EZ_MiikeXzZ
Xbalanque
10
1 / 7 / 3
5,722
520
6,462
9,187
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Gondy195
Yu Huang
12
3 / 1 / 0
6,869
624
4,680
4,782
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Levron
Chaac
11
6 / 2 / 2
7,035
640
7,842
7,925
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 6 / 0
4,929
448
2,987
8,617
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 3
5,972
543
3,446
7,327
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
20
Kills
12
13
Deaths
20
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
Xbalanque
EZ_MiikeXzZ
Xbalanque
1
7
3
0.36
L
Mulan
10
1
1
10.5
W
Yu Huang
Gondy195
Yu Huang
3
1
0
3
W
Chaac
Levron
Chaac
6
2
2
3.5
W
0
6
0
0
L
Jormungandr
SuperMagou555
Jormungandr
0
4
8
1
W
2
4
3
0.88
L
Medusa
chrono555
Medusa
9
4
1
2.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
25,417
37,834
Taken
37,838
15,281
Mitigated
12,455
8,746
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
37
646
114
0
0
646
0
703
W
Xbalanque
EZ_MiikeXzZ
Xbalanque
6,462
3,152
0
2,040
9,187
2,941
65
1,812
7,375
0
31,858
L
Mulan
8,995
1,360
0
2,967
8,842
4,865
75
622
8,220
0
56,909
W
Yu Huang
Gondy195
Yu Huang
4,680
172
0
0
4,782
1,406
635
1,648
3,134
52,932
943
W
Chaac
Levron
Chaac
7,842
1,342
0
2,687
7,925
3,266
0
2,570
5,355
0
31,301
W
2,987
453
0
1,479
8,617
2,994
0
343
8,274
0
21,853
L
Jormungandr
SuperMagou555
Jormungandr
4,284
1,005
856
2,418
12,372
6,286
87
1,026
11,346
24,533
767
W
3,446
40
0
2,598
7,327
1,848
0
926
6,401
33,855
0
L
Medusa
chrono555
Medusa
7,408
2,698
0
1,468
8,932
2,705
770
976
7,956
0
35,017
L
3,137
814
0
1,000
7,042
1,311
0
5,290
1,242
37,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
30,527
258
Minions Killed
300
0
Camps Cleared
0
857,111
Distance Traveled
996,830
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,905
355
2
0
0
18,122
0
W
Xbalanque
5,722
520
52
5
0
187,450
1
L
Mulan
8,661
787
105
10
0
203,987
0
W
Yu Huang
6,869
624
97
9
0
201,734
0
W
Chaac
7,035
640
49
4
0
233,348
0
W
Mulan
4,929
448
44
4
0
165,585
0
L
Jormungandr
6,344
577
42
4
0
214,706
5
W
He Bo
5,972
543
58
5
0
208,713
0
L
Medusa
6,917
629
50
5
0
221,047
2
L
Nu Wa
5,862
533
59
5
0
199,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role