Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LKBeater
Arachne
Level 174
God Stats
22W - 9L
1,684 SR
Queue Stats
837W - 130L
1,876 Elo+
Party 1
Sobek
Sobek
Murakafka
Sobek
Level 5
God Stats
7W - 4L
1,693 SR
Queue Stats
25W - 13L
1,771 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RigorMRTS
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
523W - 535L
1,581 Elo+
Solo
Nu Wa
Nu Wa
theboombrothers
Nu Wa
Level 89
God Stats
2W - 2L
1,645 SR
Queue Stats
22W - 17L
1,728 Elo+
Solo
Team Averages
Level 100
1,604 SR
1,691 Elo+

VS

Team Averages
Level 80
1,450 SR
1,442 Elo+
Sobek
Sobek
FREDY_YYY
Sobek
Level 47
God Stats
0W - 3L
1,242 SR
Queue Stats
5W - 12L
1,213 Elo+
Solo
Surtr
Surtr
H0stezzA
Surtr
Level 48
God Stats
6W - 7L
1,664 SR
Queue Stats
168W - 164L
1,472 Elo+
Solo
Janus
Janus
YoungTippers
Janus
Level 104
God Stats
0W - 3L
1,329 SR
Queue Stats
119W - 105L
1,499 Elo+
Solo
Nu Wa
Nu Wa
badriguix
Nu Wa
Level 96
God Stats
176W - 143L
1,514 SR
Queue Stats
370W - 375L
1,494 Elo+
Solo
Ne Zha
Ne Zha
filhepy
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 0 / 11
9,064
1,133
3,112
7,929
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
LKBeater
Arachne
14
10 / 0 / 2
10,152
1,269
8,447
7,008
2,990
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Murakafka
Sobek
15
2 / 0 / 11
9,677
1,210
5,308
8,505
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
RigorMRTS
Ah Muzen Cab
14
1 / 0 / 8
8,776
1,097
5,116
2,262
785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 6
8,164
1,021
7,494
5,895
1,437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FREDY_YYY
Sobek
12
0 / 1 / 0
7,052
882
0
1,470
551
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
H0stezzA
Surtr
13
1 / 2 / 1
8,074
1,009
4,105
11,482
8,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 0 / 2
7,969
996
8,184
3,898
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
badriguix
Nu Wa
13
1 / 5 / 1
7,872
984
9,465
7,037
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
filhepy
Ne Zha
13
0 / 5 / 1
7,872
984
4,391
8,907
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
13
Kills
2
2
Deaths
13
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
11
5.5
L
Sobek
FREDY_YYY
Sobek
0
1
0
0
L
Surtr
H0stezzA
Surtr
1
2
1
0.75
W
Arachne
LKBeater
Arachne
10
0
2
11
W
Sobek
Murakafka
Sobek
2
0
11
7.5
W
Ah Muzen Cab
RigorMRTS
Ah Muzen Cab
1
0
8
5
L
0
0
2
1
L
Nu Wa
badriguix
Nu Wa
1
5
1
0.3
L
Ne Zha
filhepy
Ne Zha
0
5
1
0.1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
26,145
31,599
Taken
32,794
17,120
Mitigated
16,030
14,224
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,112
1,326
6,184
4,887
7,929
3,130
0
4,325
3,090
0
9,690
L
Sobek
FREDY_YYY
Sobek
0
0
0
0
1,470
551
0
524
946
714
0
L
Surtr
H0stezzA
Surtr
4,105
500
0
1,080
11,482
8,207
0
5,270
6,212
37
19,360
W
Arachne
LKBeater
Arachne
8,447
6,345
0
1,066
7,008
2,990
0
2,894
3,728
0
16,913
W
Sobek
Murakafka
Sobek
5,308
472
0
2,087
8,505
8,778
0
4,227
3,613
14,980
0
W
Ah Muzen Cab
RigorMRTS
Ah Muzen Cab
5,116
1,362
0
0
2,262
785
0
626
1,544
0
33,313
L
8,184
803
0
73
3,898
1,482
0
1,409
2,489
31,730
0
L
Nu Wa
badriguix
Nu Wa
9,465
2,328
0
15
7,037
2,493
0
2,034
5,003
20,703
0
L
Ne Zha
filhepy
Ne Zha
4,391
543
0
673
8,907
3,297
0
3,454
5,453
0
24,152
W
7,494
1,941
0
0
5,895
1,437
0
3,618
1,953
35,790
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
38,839
190
Minions Killed
179
8
Camps Cleared
4
857,593
Distance Traveled
620,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,064
1,133
15
2
0
187,296
0
L
Sobek
7,052
882
0
0
0
13,542
0
L
Surtr
8,074
1,009
41
5
0
176,059
0
W
Arachne
10,152
1,269
22
3
3
194,760
0
W
Sobek
9,677
1,210
13
2
0
168,971
0
W
Ah Muzen Cab
8,776
1,097
69
9
4
175,762
0
L
Janus
7,969
996
69
9
2
150,248
0
L
Nu Wa
7,872
984
32
4
0
130,899
0
L
Ne Zha
7,872
984
37
5
2
149,919
0
W
Nu Wa
8,164
1,021
71
9
1
130,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role