Player Matchup

Ao Kuang
Ao Kuang
Laramir
Ao Kuang
Level 126
God Stats
7W - 9L
1,580 SR
Queue Stats
133W - 122L
1,587 Elo+
Party 1
Scylla
Scylla
MisticGameGod
Scylla
Level 127
God Stats
15W - 14L
1,688 SR
Queue Stats
416W - 431L
1,531 Elo+
Solo
Shiva
Shiva
ReasonableRasins
Shiva
Level 128
God Stats
1W - 1L
1,754 SR
Queue Stats
226W - 183L
1,565 Elo+
Party 1
Charybdis
Charybdis
StunnaThias
Charybdis
Level 155
God Stats
3W - 4L
1,443 SR
Queue Stats
72W - 63L
1,535 Elo+
Solo
Horus
Horus
Vastus350
Horus
Level 144
God Stats
39W - 34L
1,585 SR
Queue Stats
191W - 167L
1,565 Elo+
Party 1
Team Averages
Level 136
1,610 SR
1,557 Elo+

VS

Team Averages
Level 141
1,668 SR
1,571 Elo+
Ullr
Ullr
Squidpigs
Ullr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
Tuzutka
Zhong Kui
Level 128
God Stats
15W - 15L
1,757 SR
Queue Stats
281W - 260L
1,511 Elo+
Solo
Yu Huang
Yu Huang
bubalok
Yu Huang
Level 120
God Stats
1W - 1L
1,826 SR
Queue Stats
57W - 48L
1,615 Elo+
Party 2
Odin
Odin
sarge21
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,565 Elo+
Party 2
Thanatos
Thanatos
xR20x
Thanatos
Level 179
God Stats
2W - 0L
1,757 SR
Queue Stats
133W - 108L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Laramir
Ao Kuang
13
6 / 5 / 1
7,981
532
6,089
13,087
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 2
8,032
535
6,277
7,498
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 2
8,052
537
6,579
13,126
10,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
StunnaThias
Charybdis
15
4 / 3 / 2
8,581
572
10,245
8,927
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Vastus350
Horus
12
3 / 6 / 4
7,876
525
7,308
14,749
8,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 5 / 1
7,677
512
4,544
10,403
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Tuzutka
Zhong Kui
16
6 / 3 / 1
10,299
687
12,905
14,024
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
bubalok
Yu Huang
14
1 / 2 / 7
8,307
554
7,623
5,883
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Odin
sarge21
Odin
13
3 / 3 / 5
7,562
504
6,124
10,457
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
xR20x
Thanatos
16
9 / 4 / 3
9,341
623
10,856
13,359
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
16
Kills
20
20
Deaths
17
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Laramir
Ao Kuang
6
5
1
1.3
L
1
2
2
1
L
2
4
2
0.75
W
Ullr
1
5
1
0.3
L
Charybdis
StunnaThias
Charybdis
4
3
2
1.67
W
Zhong Kui
Tuzutka
Zhong Kui
6
3
1
2.17
L
Horus
Vastus350
Horus
3
6
4
0.83
W
Yu Huang
bubalok
Yu Huang
1
2
7
2.25
W
Odin
sarge21
Odin
3
3
5
1.83
W
Thanatos
xR20x
Thanatos
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,498
Damage
42,052
57,387
Taken
54,126
26,812
Mitigated
23,956
16,260
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Laramir
Ao Kuang
6,089
1,960
0
5,207
13,087
3,722
33
3,742
8,968
45,721
0
L
6,277
741
0
1,545
7,498
1,481
0
3,158
4,042
56,743
334
L
6,579
1,187
0
2,150
13,126
10,316
0
8,268
4,858
0
48,173
W
Ullr
4,544
1,628
0
1,163
10,403
2,620
616
783
9,620
0
46,378
L
Charybdis
StunnaThias
Charybdis
10,245
4,834
0
3,407
8,927
3,055
102
0
8,728
0
74,899
W
Zhong Kui
Tuzutka
Zhong Kui
12,905
3,633
0
9,666
14,024
9,573
96
1,705
11,523
64,315
15,522
L
Horus
Vastus350
Horus
7,308
3,291
840
3,111
14,749
8,238
29
3,271
11,104
0
21,794
W
Yu Huang
bubalok
Yu Huang
7,623
787
0
750
5,883
1,815
0
4,006
1,877
51,254
110
W
Odin
sarge21
Odin
6,124
621
0
3,803
10,457
5,989
0
2,780
7,677
0
17,947
W
Thanatos
xR20x
Thanatos
10,856
4,605
0
10,729
13,359
3,959
0
3,255
10,060
0
66,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
43,186
422
Minions Killed
445
0
Camps Cleared
0
1,524,649
Distance Traveled
1,482,551
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,981
532
75
5
0
309,400
0
L
Scylla
8,032
535
123
8
0
314,419
9
L
Shiva
8,052
537
81
5
0
307,689
0
W
Ullr
7,677
512
81
5
0
271,688
0
L
Charybdis
8,581
572
117
8
0
275,461
0
W
Zhong Kui
10,299
687
136
9
0
251,041
4
L
Horus
7,876
525
26
2
0
317,680
0
W
Yu Huang
8,307
554
116
8
0
297,520
0
W
Odin
7,562
504
26
2
0
328,935
9
W
Thanatos
9,341
623
86
6
0
333,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role