Player Matchup

Ymir
Ymir
ClownerZs
Ymir
Level 47
God Stats
3W - 6L
1,444 SR
Queue Stats
12W - 11L
1,487 Elo+
Party 1
Mulan
Mulan
N3FTH1S
Mulan
Level 66
God Stats
31W - 18L
1,511 SR
Queue Stats
186W - 170L
1,447 Elo+
Solo
Cernunnos
Cernunnos
TheFireYeti
Cernunnos
Level 81
God Stats
0W - 3L
1,380 SR
Queue Stats
7W - 10L
1,443 Elo+
Party 1
Thanatos
Thanatos
WOBOT17x
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 1
Ra
Ra
papasong
Ra
Level 38
God Stats
1W - 3L
1,429 SR
Queue Stats
6W - 16L
1,262 Elo+
Solo
Team Averages
Level 52
1,453 SR
1,399 Elo+

VS

Team Averages
Level 68
1,486 SR
1,390 Elo+
Anubis
Anubis
B1gPaPaR1ch1
Anubis
Level 67
God Stats
32W - 17L
1,611 SR
Queue Stats
83W - 73L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Lightningbubblez
Cliodhna
Level 61
God Stats
1W - 0L
1,719 SR
Queue Stats
6W - 7L
1,319 Elo+
Party 2
Mulan
Mulan
Notable99
Mulan
Level 103
God Stats
13W - 3L
1,540 SR
Queue Stats
150W - 149L
1,473 Elo+
Solo
Geb
Geb
XwakaX
Geb
Level 80
God Stats
3W - 2L
1,177 SR
Queue Stats
16W - 19L
1,415 Elo+
Party 2
Izanami
Izanami
sasquatch234
Izanami
Level 29
God Stats
7W - 14L
1,386 SR
Queue Stats
10W - 17L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 5
7,172
478
4,569
13,332
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
N3FTH1S
Mulan
13
3 / 8 / 0
7,599
507
7,905
18,136
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
TheFireYeti
Cernunnos
11
4 / 6 / 0
6,825
455
8,680
11,425
3,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
WOBOT17x
Thanatos
11
4 / 5 / 1
6,765
451
6,905
12,803
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

1
0 / 0 / 0
4,511
301
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 2 / 2
9,520
635
9,246
7,632
3,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 3 / 5
8,694
580
9,238
12,688
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Notable99
Mulan
15
6 / 1 / 6
10,099
673
10,859
7,460
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
XwakaX
Geb
13
2 / 2 / 7
8,276
552
5,295
10,274
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
sasquatch234
Izanami
13
1 / 4 / 6
7,877
525
6,844
8,372
2,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
22
22
Deaths
12
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
2
2
4
L
Ymir
0
3
5
0.83
W
6
3
5
2.83
L
Mulan
N3FTH1S
Mulan
3
8
0
0.38
W
Mulan
Notable99
Mulan
6
1
6
9
L
Cernunnos
TheFireYeti
Cernunnos
4
6
0
0.67
L
Thanatos
WOBOT17x
Thanatos
4
5
1
0.9
W
Geb
XwakaX
Geb
2
2
7
2.75
L
0
0
0
0
W
Izanami
sasquatch234
Izanami
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,059
Damage
41,482
55,696
Taken
46,426
28,953
Mitigated
26,537
12,750
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,246
373
0
3,450
7,632
3,188
1,146
432
7,112
58,242
1,592
L
Ymir
4,569
751
0
2,711
13,332
10,668
42
3,272
10,011
18,939
0
W
9,238
1,445
0
6,703
12,688
5,033
0
414
12,142
0
69,847
L
Mulan
N3FTH1S
Mulan
7,905
2,212
0
2,751
18,136
10,495
0
3,490
14,102
172
58,707
W
Mulan
Notable99
Mulan
10,859
2,767
0
3,658
7,460
6,906
834
701
6,384
0
57,900
L
Cernunnos
TheFireYeti
Cernunnos
8,680
3,788
376
1,785
11,425
3,576
72
3,397
8,028
0
41,770
L
Thanatos
WOBOT17x
Thanatos
6,905
1,501
0
5,127
12,803
4,214
0
4,190
8,564
0
29,564
W
Geb
XwakaX
Geb
5,295
401
0
2,650
10,274
8,637
251
1,584
8,641
17,300
1,253
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
sasquatch234
Izanami
6,844
5,041
0
2,110
8,372
2,773
1,075
1,610
6,762
0
50,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
44,466
224
Minions Killed
448
0
Camps Cleared
0
1,125,750
Distance Traveled
1,528,360
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,520
635
107
7
0
273,850
0
L
Ymir
7,172
478
23
2
0
288,050
2
W
Cliodhna
8,694
580
103
7
0
344,731
0
L
Mulan
7,599
507
86
6
0
275,125
5
W
Mulan
10,099
673
111
7
0
311,063
3
L
Cernunnos
6,825
455
68
5
0
261,325
5
L
Thanatos
6,765
451
47
3
0
301,250
0
W
Geb
8,276
552
28
2
0
316,644
7
L
Ra
4,511
301
0
0
0
0
0
W
Izanami
7,877
525
99
7
0
282,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role