Player Matchup

Izanami
Izanami
Stekaise
Izanami
Level 89
God Stats
1W - 1L
1,729 SR
Queue Stats
33W - 46L
1,421 Elo+
Solo
Thoth
Thoth
seb1231234
Thoth
Level 106
God Stats
4W - 3L
1,698 SR
Queue Stats
38W - 26L
1,473 Elo+
Solo
Bacchus
Bacchus
whldylanst
Bacchus
Level 127
God Stats
16W - 13L
1,414 SR
Queue Stats
236W - 190L
1,462 Elo+
Solo
Team Averages
Level 107
1,613 SR
1,452 Elo+

VS

Team Averages
Level 133
1,508 SR
1,539 Elo+
Cerberus
Cerberus
 
Cerberus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Shailin I
Janus
Level 148
God Stats
15W - 16L
1,449 SR
Queue Stats
117W - 112L
1,483 Elo+
Solo
Tyr
Tyr
ZeusHH
Tyr
Level 87
God Stats
10W - 10L
1,575 SR
Queue Stats
115W - 107L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Stekaise
Izanami
10
0 / 4 / 1
6,388
639
2,932
5,939
1,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
13
1 / 3 / 0
7,648
765
10,040
4,054
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
whldylanst
Bacchus
12
1 / 2 / 1
6,919
692
5,261
7,272
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 7
7,444
744
4,082
8,960
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Shailin I
Janus
13
0 / 2 / 6
7,417
742
2,840
5,596
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
ZeusHH
Tyr
14
8 / 0 / 1
8,881
888
7,383
8,454
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
7
4.5
W
Janus
Shailin I
Janus
0
2
6
1.5
L
Izanami
Stekaise
Izanami
0
4
1
0.13
W
Tyr
ZeusHH
Tyr
8
0
1
8.5
L
Thoth
1
3
0
0.33
L
Bacchus
whldylanst
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,233
Damage
14,305
17,265
Taken
23,010
6,997
Mitigated
13,551
1,430
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,082
217
145
2,685
8,960
5,809
0
4,442
3,971
19,059
2,212
W
Janus
Shailin I
Janus
2,840
77
0
710
5,596
1,577
0
4,464
747
32,187
0
L
Izanami
Stekaise
Izanami
2,932
1,596
0
0
5,939
1,507
171
1,761
3,606
0
16,460
W
Tyr
ZeusHH
Tyr
7,383
651
0
3,277
8,454
6,165
0
4,639
3,080
211
22,846
L
Thoth
10,040
105
0
548
4,054
947
0
931
2,801
40,636
0
L
Bacchus
whldylanst
Bacchus
5,261
517
0
882
7,272
4,543
0
3,123
3,458
13,997
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,955
Gold Earned
23,742
141
Minions Killed
165
0
Camps Cleared
0
561,355
Distance Traveled
636,909
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,444
744
46
5
0
201,668
7
W
Janus
7,417
742
73
7
0
190,537
1
L
Izanami
6,388
639
36
4
0
140,869
2
W
Tyr
8,881
888
46
5
0
244,704
0
L
Thoth
7,648
765
83
8
0
202,445
0
L
Bacchus
6,919
692
22
2
0
218,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role