Player Matchup

Erlang Shen
Erlang Shen
Orishi
Erlang Shen
Level 143
God Stats
9W - 10L
1,449 SR
Queue Stats
167W - 158L
1,499 Elo+
Party 2
Hera
Hera
Sector2814
Hera
Level 143
God Stats
5W - 3L
1,533 SR
Queue Stats
226W - 220L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Shadowsmoke420
Danzaburou
Level 184
God Stats
3W - 1L
1,372 SR
Queue Stats
183W - 166L
1,508 Elo+
Solo
Serqet
Serqet
ZSenkey
Serqet
Level 125
God Stats
1W - 2L
1,228 SR
Queue Stats
85W - 87L
1,497 Elo+
Party 2
Chang'e
Chang'e
iBeMeny
Chang'e
Level 155
God Stats
2W - 2L
1,486 SR
Queue Stats
191W - 179L
1,513 Elo+
Party 2
Team Averages
Level 150
1,414 SR
1,504 Elo+

VS

Team Averages
Level 140
1,521 SR
1,537 Elo+
Amaterasu
Amaterasu
GSO Nugget
Amaterasu
Level 127
God Stats
1W - 4L
1,568 SR
Queue Stats
72W - 73L
1,525 Elo+
Party 3
Bastet
Bastet
JosephKillz04
Bastet
Level 144
God Stats
9W - 10L
1,543 SR
Queue Stats
261W - 252L
1,495 Elo+
Party 3
Ares
Ares
KOartist
Ares
Level 157
God Stats
1W - 2L
1,368 SR
Queue Stats
120W - 116L
1,522 Elo+
Solo
Hel
Hel
chatarsis
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,611 Elo+
Party 1
Cupid
Cupid
itsbunnie
Cupid
Level 127
God Stats
11W - 6L
1,627 SR
Queue Stats
19W - 16L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Orishi
Erlang Shen
13
4 / 3 / 2
8,364
697
13,502
20,538
14,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 4
7,148
596
3,309
6,136
4,279
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Shadowsmoke420
Danzaburou
12
1 / 2 / 1
6,682
557
5,387
7,076
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
ZSenkey
Serqet
14
4 / 2 / 6
7,802
650
5,243
9,499
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chang'e
iBeMeny
Chang'e
14
9 / 0 / 3
8,720
727
10,002
7,603
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GSO Nugget
Amaterasu
12
3 / 3 / 1
7,108
592
10,595
14,713
12,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 5 / 1
5,426
452
6,253
9,907
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
1 / 2 / 0
6,182
515
4,308
9,463
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 8 / 0
6,142
512
6,203
10,537
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
itsbunnie
Cupid
10
1 / 2 / 0
5,678
473
3,164
7,355
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
6
7
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GSO Nugget
Amaterasu
3
3
1
1.17
L
0
5
1
0.1
L
Ares
1
2
0
0.5
W
Erlang Shen
Orishi
Erlang Shen
4
3
2
1.67
W
2
0
4
4
W
Danzaburou
Shadowsmoke420
Danzaburou
1
2
1
0.75
W
Serqet
ZSenkey
Serqet
4
2
6
3.5
L
1
8
0
0.13
W
Chang'e
iBeMeny
Chang'e
9
0
3
10.5
L
Cupid
itsbunnie
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,443
Damage
30,523
50,852
Taken
51,975
27,751
Mitigated
27,685
21,548
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GSO Nugget
Amaterasu
10,595
6,462
0
4,973
14,713
12,178
0
539
13,930
0
42,508
L
6,253
2,679
0
1,517
9,907
3,307
0
1,921
7,870
0
32,198
L
Ares
4,308
172
0
1,768
9,463
6,583
0
2,565
6,648
23,734
0
W
Erlang Shen
Orishi
Erlang Shen
13,502
8,419
0
12,548
20,538
14,517
0
821
19,717
0
61,711
W
3,309
595
0
1,503
6,136
4,279
248
1,668
4,468
19,169
985
W
Danzaburou
Shadowsmoke420
Danzaburou
5,387
2,345
0
1,514
7,076
2,682
108
1,820
5,256
0
49,872
W
Serqet
ZSenkey
Serqet
5,243
1,536
0
480
9,499
3,930
0
2,275
7,224
0
67,942
L
6,203
152
1,169
3,098
10,537
3,563
34
6,072
4,333
51,353
0
W
Chang'e
iBeMeny
Chang'e
10,002
1,095
976
4,527
7,603
2,343
0
3,927
3,676
55,097
558
L
Cupid
itsbunnie
Cupid
3,164
840
54
2,680
7,355
2,054
0
2,082
5,165
0
37,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,716
Gold Earned
30,536
451
Minions Killed
330
0
Camps Cleared
0
1,251,639
Distance Traveled
1,329,820
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,108
592
73
6
0
254,318
1
L
Bastet
5,426
452
48
4
0
299,487
3
L
Ares
6,182
515
30
3
0
282,179
3
W
Erlang Shen
8,364
697
108
9
0
220,356
0
W
Hera
7,148
596
35
3
0
242,343
6
W
Danzaburou
6,682
557
88
7
0
218,189
0
W
Serqet
7,802
650
113
9
0
295,328
0
L
Hel
6,142
512
105
9
0
249,867
0
W
Chang'e
8,720
727
107
9
0
275,423
2
L
Cupid
5,678
473
74
6
0
243,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role