Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Addidee
Chaac
Level 65
God Stats
15W - 29L
1,495 SR
Queue Stats
308W - 332L
1,417 Elo+
Solo
Geb
Geb
Setovski
Geb
Level 48
God Stats
12W - 20L
1,414 SR
Queue Stats
144W - 174L
1,456 Elo+
Solo
Anhur
Anhur
Tajiki
Anhur
Level 43
God Stats
11W - 12L
1,480 SR
Queue Stats
120W - 119L
1,503 Elo+
Party 1
Raijin
Raijin
暮云无际
Raijin
Level 68
God Stats
1W - 3L
1,447 SR
Queue Stats
116W - 119L
1,445 Elo+
Party 1
Team Averages
Level 53
1,467 SR
1,464 Elo+

VS

Team Averages
Level 77
1,541 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AdriEPA17
Janus
Level 65
God Stats
3W - 3L
1,413 SR
Queue Stats
101W - 88L
1,541 Elo+
Party 2
Athena
Athena
Frabbit24
Athena
Level 106
God Stats
9W - 5L
1,716 SR
Queue Stats
148W - 150L
1,437 Elo+
Solo
Set
Set
Seanssey
Set
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Solo
King Arthur
King Arthur
jorgefdez
King Arthur
Level 46
God Stats
17W - 16L
1,578 SR
Queue Stats
102W - 97L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 1
3,971
662
1,566
4,303
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Addidee
Chaac
3
0 / 1 / 0
3,173
529
334
1,921
519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,414
569
1,232
5,018
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Tajiki
Anhur
6
0 / 2 / 0
3,436
573
1,536
3,729
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
8
1 / 2 / 0
4,013
669
976
4,245
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
3 / 0 / 2
4,286
714
3,903
2,290
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
AdriEPA17
Janus
8
0 / 0 / 3
4,425
738
2,680
2,650
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Frabbit24
Athena
7
2 / 0 / 2
4,594
766
2,296
3,584
2,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,388
731
863
4,367
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
jorgefdez
King Arthur
8
2 / 0 / 1
4,745
791
1,869
2,820
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
1
0.5
W
Chiron
 
Chiron
3
0
2
4
L
Chaac
Addidee
Chaac
0
1
0
0
W
Janus
AdriEPA17
Janus
0
0
3
1.5
W
Athena
Frabbit24
Athena
2
0
2
3
W
1
1
0
1
L
0
3
0
0
L
Anhur
Tajiki
Anhur
0
2
0
0
W
King Arthur
jorgefdez
King Arthur
2
0
1
2.5
L
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,644
Damage
11,611
19,216
Taken
15,711
6,755
Mitigated
6,761
4,849
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,566
299
0
1,032
4,303
1,412
0
427
3,796
0
20,948
W
Chiron
 
Chiron
3,903
1,574
283
1,070
2,290
576
559
593
1,697
0
22,650
L
Chaac
Addidee
Chaac
334
25
0
700
1,921
519
0
0
1,921
0
7,668
W
Janus
AdriEPA17
Janus
2,680
43
0
1,250
2,650
655
0
739
1,911
28,805
0
W
Athena
Frabbit24
Athena
2,296
966
0
1,254
3,584
2,238
157
639
2,945
12,290
0
W
863
179
0
0
4,367
1,607
0
237
4,130
0
22,206
L
1,232
122
0
759
5,018
2,851
0
1,375
3,643
9,047
0
L
Anhur
Tajiki
Anhur
1,536
855
0
1,250
3,729
920
0
1,272
2,415
0
14,787
W
King Arthur
jorgefdez
King Arthur
1,869
330
0
500
2,820
1,685
0
0
2,820
0
27,031
L
Raijin
976
92
0
1,108
4,245
1,053
0
1,572
2,465
21,156
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
22,438
145
Minions Killed
198
0
Camps Cleared
0
596,922
Distance Traveled
717,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,971
662
56
9
0
167,505
0
W
Chiron
4,286
714
36
6
0
125,520
0
L
Chaac
3,173
529
16
3
0
49,237
0
W
Janus
4,425
738
48
8
0
143,069
0
W
Athena
4,594
766
18
3
0
150,484
0
W
Set
4,388
731
50
8
0
150,734
0
L
Geb
3,414
569
8
1
0
144,643
0
L
Anhur
3,436
573
34
6
0
114,535
0
W
King Arthur
4,745
791
46
8
0
147,775
0
L
Raijin
4,013
669
31
5
0
121,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role