Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rossy2424
Anubis
Level 156
God Stats
2W - 4L
1,312 SR
Queue Stats
92W - 89L
1,530 Elo+
Party 3
Cabrakan
Cabrakan
ScyldArchmage
Cabrakan
Level 146
God Stats
29W - 9L
1,748 SR
Queue Stats
102W - 102L
1,524 Elo+
Party 3
Sol
Sol
ScyldDovahkin
Sol
Level 143
God Stats
5W - 0L
1,754 SR
Queue Stats
103W - 102L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
Swushimi
Erlang Shen
Level 106
God Stats
2W - 0L
1,757 SR
Queue Stats
105W - 87L
1,562 Elo+
Solo
Team Averages
Level 141
1,614 SR
1,529 Elo+

VS

Team Averages
Level 114
1,542 SR
1,530 Elo+
Loki
Loki
AwaKeDeeR99
Loki
Level 129
God Stats
8W - 9L
1,549 SR
Queue Stats
218W - 201L
1,531 Elo+
Party 2
Chronos
Chronos
DrawingPlanet55
Chronos
Level 158
God Stats
1W - 4L
1,462 SR
Queue Stats
307W - 277L
1,527 Elo+
Party 2
Sobek
Sobek
LordFartquad628
Sobek
Level 122
God Stats
8W - 5L
1,674 SR
Queue Stats
248W - 241L
1,524 Elo+
Party 1
Neith
Neith
SleepyTSlimeKing
Neith
Level 120
God Stats
3W - 5L
1,271 SR
Queue Stats
101W - 84L
1,551 Elo+
Solo
Medusa
Medusa
chillyb
Medusa
Level 41
God Stats
2W - 4L
1,752 SR
Queue Stats
142W - 154L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 5 / 3
8,235
633
6,885
15,803
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Rossy2424
Anubis
14
6 / 5 / 1
8,790
676
7,692
8,996
3,622
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ScyldArchmage
Cabrakan
13
0 / 1 / 7
7,494
576
2,048
11,426
11,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 3
8,517
655
6,480
4,929
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Swushimi
Erlang Shen
14
7 / 2 / 4
8,594
661
9,710
11,822
6,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
7,300
562
6,027
10,318
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 5 / 3
7,024
540
10,928
10,115
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 4 / 5
6,489
499
2,738
10,969
8,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 2
5,947
457
4,121
4,796
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
chillyb
Medusa
14
5 / 5 / 2
7,752
596
8,942
10,333
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
21
Kills
13
13
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
5
3
1.1
L
6
5
3
1.5
L
2
5
3
0.7
L
0
4
5
0.63
W
Anubis
Rossy2424
Anubis
6
5
1
1.3
W
Cabrakan
ScyldArchmage
Cabrakan
0
1
7
3.5
W
4
0
3
5.5
L
0
2
2
0.5
W
Erlang Shen
Swushimi
Erlang Shen
7
2
4
4.5
L
Medusa
chillyb
Medusa
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
32,756
52,976
Taken
46,531
32,751
Mitigated
20,570
16,694
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,885
1,525
0
4,058
15,803
9,349
0
8,016
7,787
0
44,424
L
6,027
1,647
0
882
10,318
3,371
0
2,437
7,839
0
44,163
L
10,928
2,870
0
1,164
10,115
4,478
0
233
9,314
45,588
0
L
2,738
340
0
3,000
10,969
8,782
0
6,615
4,354
17,672
2,135
W
Anubis
Rossy2424
Anubis
7,692
238
0
3,842
8,996
3,622
0
1,198
7,798
54,087
2,205
W
Cabrakan
ScyldArchmage
Cabrakan
2,048
266
0
3,358
11,426
11,245
0
1,915
9,511
21,048
0
W
6,480
3,525
0
2,391
4,929
1,626
2,915
505
4,424
68,978
6,357
L
4,121
1,211
0
1,728
4,796
1,377
0
2,615
2,181
0
36,390
W
Erlang Shen
Swushimi
Erlang Shen
9,710
6,071
0
3,045
11,822
6,909
180
1,807
10,015
0
53,198
L
Medusa
chillyb
Medusa
8,942
3,397
0
1,511
10,333
2,562
219
4,175
6,062
0
58,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
34,512
419
Minions Killed
322
0
Camps Cleared
0
1,281,311
Distance Traveled
1,346,849
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,235
633
75
6
0
229,531
0
L
Loki
7,300
562
67
5
0
285,376
0
L
Chronos
7,024
540
64
5
0
278,156
4
L
Sobek
6,489
499
23
2
0
272,631
5
W
Anubis
8,790
676
96
7
0
241,831
4
W
Cabrakan
7,494
576
30
2
0
267,881
4
W
Sol
8,517
655
143
11
0
260,610
1
L
Neith
5,947
457
74
6
0
242,869
4
W
Erlang Shen
8,594
661
75
6
0
281,458
2
L
Medusa
7,752
596
94
7
0
267,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role