Player Matchup

Artio
Artio
BladeLpd
Artio
Level 158
God Stats
0W - 1L
1,839 SR
Queue Stats
101W - 82L
1,581 Elo+
Party 3
Fenrir
Fenrir
JasonBlasy
Fenrir
Level 154
God Stats
1W - 5L
1,377 SR
Queue Stats
166W - 127L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
JoustThor
Sylvanus
Level 20
God Stats
4W - 3L
1,707 SR
Queue Stats
30W - 30L
1,559 Elo+
Party 2
Vulcan
Vulcan
Sunshine8797
Vulcan
Level 93
God Stats
10W - 12L
1,673 SR
Queue Stats
179W - 152L
1,606 Elo+
Party 3
Ullr
Ullr
mr_hbk15
Ullr
Level 126
God Stats
5W - 9L
1,532 SR
Queue Stats
465W - 430L
1,501 Elo+
Solo
Team Averages
Level 110
1,626 SR
1,573 Elo+

VS

Team Averages
Level 154
1,708 SR
1,585 Elo+
Medusa
Medusa
BastetsCats
Medusa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,648 Elo+
Party 1
Bake Kujira
Bake Kujira
Brayden9399
Bake Kujira
Level 138
God Stats
4W - 2L
1,637 SR
Queue Stats
209W - 179L
1,555 Elo+
Solo
Thanatos
Thanatos
HighEntropy
Thanatos
Level 154
God Stats
4W - 3L
1,523 SR
Queue Stats
17W - 17L
1,501 Elo+
Solo
Chronos
Chronos
JTaids
Chronos
Level 178
God Stats
3W - 1L
1,925 SR
Queue Stats
168W - 158L
1,599 Elo+
Solo
Mulan
Mulan
vanguardpolicy
Mulan
Level 160
God Stats
11W - 5L
1,956 SR
Queue Stats
197W - 133L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BladeLpd
Artio
6
1 / 6 / 6
4,654
465
2,762
10,300
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
JasonBlasy
Fenrir
11
6 / 2 / 2
6,321
632
5,220
8,419
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
JoustThor
Sylvanus
8
3 / 10 / 1
5,587
559
4,809
11,468
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
10
2 / 4 / 1
5,755
576
3,760
5,773
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
10
2 / 0 / 4
5,710
571
5,291
5,986
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
9 / 2 / 4
7,299
730
9,727
5,544
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bake Kujira
Brayden9399
Bake Kujira
9
2 / 4 / 4
5,395
540
6,514
9,060
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
HighEntropy
Thanatos
9
2 / 4 / 1
5,251
525
2,636
8,824
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
JTaids
Chronos
10
1 / 2 / 3
5,844
584
4,958
6,060
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
8 / 2 / 7
7,356
736
9,397
11,298
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
14
Kills
22
22
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
4
5.5
L
Artio
BladeLpd
Artio
1
6
6
0.67
W
Bake Kujira
Brayden9399
Bake Kujira
2
4
4
1
W
Thanatos
HighEntropy
Thanatos
2
4
1
0.63
W
Chronos
JTaids
Chronos
1
2
3
1.25
L
Fenrir
JasonBlasy
Fenrir
6
2
2
3.5
L
Sylvanus
JoustThor
Sylvanus
3
10
1
0.35
L
Vulcan
2
4
1
0.63
L
Ullr
2
0
4
4
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
33,232
41,946
Taken
40,786
17,982
Mitigated
17,173
7,997
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,727
3,932
0
490
5,544
1,658
0
3,305
2,239
0
45,690
L
Artio
BladeLpd
Artio
2,762
245
538
2,681
10,300
5,885
0
4,958
5,061
7,593
0
W
Bake Kujira
Brayden9399
Bake Kujira
6,514
3,126
0
2,889
9,060
6,124
193
2,282
6,778
23,950
4,162
W
Thanatos
HighEntropy
Thanatos
2,636
606
0
6,400
8,824
2,342
0
556
8,268
0
27,985
W
Chronos
JTaids
Chronos
4,958
2,616
0
2,555
6,060
1,514
874
677
5,383
34,372
1,796
L
Fenrir
JasonBlasy
Fenrir
5,220
2,527
0
1,896
8,419
3,325
0
1,079
7,340
0
36,261
L
Sylvanus
JoustThor
Sylvanus
4,809
1,527
0
1,149
11,468
5,443
0
281
11,165
14,734
3,924
L
Vulcan
3,760
45
0
487
5,773
1,634
608
324
5,407
30,233
0
L
Ullr
5,291
2,278
0
1,246
5,986
1,695
0
3,589
2,182
0
36,948
W
9,397
2,695
0
4,601
11,298
5,535
162
4,221
7,077
0
36,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
31,145
206
Minions Killed
294
0
Camps Cleared
0
1,014,018
Distance Traveled
1,016,710
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,299
730
68
7
0
201,282
0
L
Artio
4,654
465
8
1
0
207,176
2
W
Bake Kujira
5,395
540
45
5
0
200,461
2
W
Thanatos
5,251
525
54
5
0
221,318
1
W
Chronos
5,844
584
76
8
0
196,978
0
L
Fenrir
6,321
632
59
6
0
233,797
1
L
Sylvanus
5,587
559
28
3
0
178,257
0
L
Vulcan
5,755
576
62
6
0
201,641
1
L
Ullr
5,710
571
49
5
0
193,147
3
W
Mulan
7,356
736
51
5
0
196,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role