Player Matchup

Athena
Athena
BlueLobsterKing
Athena
Level 148
God Stats
1W - 2L
1,734 SR
Queue Stats
72W - 82L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
Jazzwaycooler
Baba Yaga
Level 151
God Stats
3W - 3L
1,534 SR
Queue Stats
311W - 333L
1,463 Elo+
Solo
Khepri
Khepri
Mrnobody2898
Khepri
Level 173
God Stats
1W - 1L
1,285 SR
Queue Stats
50W - 57L
1,500 Elo+
Party 2
Fenrir
Fenrir
SagedDoom
Fenrir
Level 65
God Stats
2W - 0L
1,400 SR
Queue Stats
8W - 7L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Visiionzz l
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 85L
1,574 Elo+
Solo
Team Averages
Level 129
1,491 SR
1,512 Elo+

VS

Team Averages
Level 69
1,467 SR
1,577 Elo+
Artio
Artio
BlueSheDare
Artio
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 185L
1,393 Elo+
Solo
Jing Wei
Jing Wei
DARTHGAMER01
Jing Wei
Level 94
God Stats
3W - 2L
1,688 SR
Queue Stats
259W - 230L
1,559 Elo+
Party 3
Atlas
Atlas
OneKyleArmy
Atlas
Level 123
God Stats
0W - 2L
1,257 SR
Queue Stats
230W - 138L
1,696 Elo+
Party 1
Maui
Maui
Shelbabez
Maui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,559 Elo+
Party 3
Anhur
Anhur
Tedrock
Anhur
Level 89
God Stats
1W - 2L
1,390 SR
Queue Stats
110W - 68L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 18
8,875
888
4,770
8,789
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Jazzwaycooler
Baba Yaga
15
5 / 1 / 17
8,974
897
9,296
6,135
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
13
3 / 2 / 18
8,874
887
3,690
12,864
11,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
SagedDoom
Fenrir
15
7 / 1 / 14
8,973
897
7,600
6,552
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Visiionzz l
Baron Samedi
15
8 / 1 / 13
9,483
948
14,126
8,521
4,604
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,125
613
1,121
8,887
8,860
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
DARTHGAMER01
Jing Wei
12
3 / 8 / 0
7,898
790
3,949
9,701
3,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 2
6,951
695
10,925
7,380
2,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
13
0 / 3 / 3
7,226
723
3,623
8,915
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anhur
Tedrock
Anhur
10
0 / 6 / 1
6,358
636
6,578
8,316
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
11
25
Kills
3
5
Deaths
25
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
0
5
2
0.2
L
Jing Wei
DARTHGAMER01
Jing Wei
3
8
0
0.38
W
Baba Yaga
Jazzwaycooler
Baba Yaga
5
1
17
13.5
W
Khepri
3
2
18
6
L
0
3
2
0.33
W
Fenrir
SagedDoom
Fenrir
7
1
14
14
L
Maui
0
3
3
0.5
L
Anhur
Tedrock
Anhur
0
6
1
0.08
W
Baron Samedi
Visiionzz l
Baron Samedi
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
26,196
42,861
Taken
43,199
31,397
Mitigated
26,036
23,994
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,770
829
1,158
2,707
8,789
8,336
601
2,993
5,796
10,005
622
L
1,121
255
1,060
980
8,887
8,860
0
6,795
1,967
2,416
0
L
Jing Wei
DARTHGAMER01
Jing Wei
3,949
2,052
556
419
9,701
3,162
0
7,926
1,641
0
9,151
W
Baba Yaga
Jazzwaycooler
Baba Yaga
9,296
525
305
2,389
6,135
3,423
817
3,158
2,977
22,114
0
W
Khepri
3,690
120
2,257
1,889
12,864
11,238
252
4,097
8,767
6,664
0
L
10,925
3,180
0
0
7,380
2,632
0
5,361
2,019
29,174
600
W
Fenrir
SagedDoom
Fenrir
7,600
1,119
1,233
1,732
6,552
3,796
1,824
1,794
4,758
0
12,686
L
Maui
3,623
203
206
1,511
8,915
8,897
0
5,987
2,701
5,113
0
L
Anhur
Tedrock
Anhur
6,578
3,356
313
906
8,316
2,485
0
5,484
2,693
0
11,363
W
Baron Samedi
Visiionzz l
Baron Samedi
14,126
669
6,669
3,655
8,521
4,604
724
3,387
5,134
24,485
3,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
34,558
91
Minions Killed
72
0
Camps Cleared
0
939,080
Distance Traveled
852,672
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,875
888
13
1
0
205,291
0
L
Artio
6,125
613
3
0
0
195,029
1
L
Jing Wei
7,898
790
10
1
0
179,713
0
W
Baba Yaga
8,974
897
25
3
0
177,167
0
W
Khepri
8,874
887
7
1
0
168,004
0
L
Atlas
6,951
695
35
4
0
167,506
0
W
Fenrir
8,973
897
12
1
0
188,913
0
L
Maui
7,226
723
6
1
0
179,287
0
L
Anhur
6,358
636
18
2
0
131,137
0
W
Baron Samedi
9,483
948
34
3
0
199,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role