Player Matchup

Ymir
Ymir
Bronze III
Neil_Nlick
Ymir
Bronze III
Level 43
God Stats
2W - 3L
1,654 SR
Queue Stats
33W - 30L
1,395 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
President_Baboon
Ah Puch
Bronze III
Level 65
God Stats
8W - 6L
1,855 SR
Queue Stats
35W - 34L
1,395 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
vSplashK1ng
Erlang Shen
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,395 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 52
1,670 SR
1,395 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,469 SR
1,430 MMR
Bastet
Bastet
Gold III
FYaLyfe
Bastet
Gold III
Level 49
God Stats
9W - 10L
1,533 SR
Queue Stats
89W - 105L
1,235 MMR
Solo
Achilles
Achilles
Gold II
JHouse10
Achilles
Gold II
Level 122
God Stats
4W - 10L
1,314 SR
Queue Stats
225W - 200L
1,625 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
fluffyswag9
Cthulhu
Gold IV
Level 135
God Stats
2W - 4L
1,559 SR
Queue Stats
230W - 205L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,168
743
4,918
10,613
8,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 7 / 4
7,842
713
4,846
8,820
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
vSplashK1ng
Erlang Shen
10
0 / 5 / 1
6,499
591
4,603
11,105
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
MauiNe ZhaKuzenboAthenaBacchus

VS

Bans
ThothNeithMedusaPersephoneCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FYaLyfe
Bastet
15
6 / 0 / 6
9,356
851
10,709
9,265
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
JHouse10
Achilles
13
3 / 3 / 6
8,334
758
5,332
11,014
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
fluffyswag9
Cthulhu
15
7 / 2 / 8
9,946
904
11,961
9,658
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
FYaLyfe
Bastet
6
0
6
9
W
Achilles
JHouse10
Achilles
3
3
6
2
L
3
4
1
0.88
L
1
7
4
0.43
W
Cthulhu
fluffyswag9
Cthulhu
7
2
8
5.5
L
Erlang Shen
vSplashK1ng
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
28,002
30,538
Taken
29,937
18,697
Mitigated
18,650
3,733
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
FYaLyfe
Bastet
10,709
1,763
0
1,931
9,265
3,255
85
4,677
4,391
0
31,848
W
Achilles
JHouse10
Achilles
5,332
1,084
0
909
11,014
7,736
225
2,928
7,887
0
32,307
L
4,918
672
0
692
10,613
8,104
0
4,813
5,280
15,506
0
L
4,846
69
0
1,036
8,820
2,456
0
2,659
5,912
26,368
0
W
Cthulhu
fluffyswag9
Cthulhu
11,961
207
389
1,078
9,658
7,659
75
2,943
6,517
37,214
1,253
L
Erlang Shen
vSplashK1ng
Erlang Shen
4,603
1,675
0
2,005
11,105
8,137
0
3,046
7,591
0
12,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
27,636
101
Minions Killed
160
0
Camps Cleared
0
571,145
Distance Traveled
685,078
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,356
851
44
4
0
252,263
0
W
Achilles
8,334
758
51
5
0
197,738
0
L
Ymir
8,168
743
35
3
0
182,301
0
L
Ah Puch
7,842
713
53
5
0
185,384
0
W
Cthulhu
9,946
904
65
6
0
235,077
0
L
Erlang Shen
6,499
591
13
1
0
203,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role