Player Matchup

Danzaburou
Danzaburou
Charpaw
Danzaburou
Level 150
God Stats
100W - 53L
1,637 SR
Queue Stats
176W - 156L
1,514 Elo+
Party 1
Thor
Thor
SirSizz
Thor
Level 48
God Stats
4W - 6L
1,171 SR
Queue Stats
214W - 200L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
TwiztedGamingXwX
Baron Samedi
Level 7
God Stats
5W - 7L
1,797 SR
Queue Stats
25W - 43L
1,552 Elo+
Party 3
Skadi
Skadi
josiegrosie
Skadi
Level 29
God Stats
3W - 0L
1,838 SR
Queue Stats
66W - 63L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
temp-921478
Cliodhna
Level 68
God Stats
5W - 5L
1,627 SR
Queue Stats
43W - 49L
1,507 Elo+
Party 3
Team Averages
Level 60
1,614 SR
1,496 Elo+

VS

Team Averages
Level 36
1,560 SR
1,295 Elo+
Loki
Loki
AndruSancDrk
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,154 Elo+
Party 2
Bellona
Bellona
IrritatedBeef29
Bellona
Level 39
God Stats
6W - 6L
1,800 SR
Queue Stats
46W - 54L
1,320 Elo+
Solo
Charybdis
Charybdis
Q_Alan_King_Q
Charybdis
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
emk2606emi
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
uw_SHUN
Cthulhu
Level 36
God Stats
12W - 9L
1,500 SR
Queue Stats
280W - 279L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charpaw
Danzaburou
13
6 / 1 / 9
9,394
626
8,152
10,381
8,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
SirSizz
Thor
13
3 / 6 / 5
8,417
561
8,913
16,795
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
TwiztedGamingXwX
Baron Samedi
16
5 / 0 / 4
9,407
627
8,300
7,345
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 5
8,173
545
6,638
6,411
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
temp-921478
Cliodhna
12
5 / 5 / 7
7,410
494
6,424
10,233
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,149
477
4,772
10,067
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 5 / 1
9,041
603
12,468
15,712
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Q_Alan_King_Q
Charybdis
13
1 / 5 / 1
7,339
489
3,601
8,529
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
emk2606emi
Kukulkan
10
0 / 8 / 1
5,839
389
574
8,749
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
uw_SHUN
Cthulhu
10
0 / 4 / 2
6,482
432
5,097
11,115
9,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
24
Kills
11
12
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Danzaburou
Charpaw
Danzaburou
6
1
9
10.5
L
7
5
1
1.5
L
Charybdis
Q_Alan_King_Q
Charybdis
1
5
1
0.3
W
Thor
SirSizz
Thor
3
6
5
0.92
W
Baron Samedi
TwiztedGamingXwX
Baron Samedi
5
0
4
7
L
Kukulkan
emk2606emi
Kukulkan
0
8
1
0.06
W
5
0
5
7.5
W
Cliodhna
temp-921478
Cliodhna
5
5
7
1.7
L
Cthulhu
uw_SHUN
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
26,512
51,165
Taken
54,172
22,169
Mitigated
27,403
12,996
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,772
1,571
0
4,014
10,067
3,229
0
1,577
8,368
0
46,486
W
Danzaburou
Charpaw
Danzaburou
8,152
2,149
1,247
2,400
10,381
8,557
42
1,011
9,370
0
36,688
L
12,468
5,758
0
7,327
15,712
9,201
652
178
15,534
0
63,079
L
Charybdis
Q_Alan_King_Q
Charybdis
3,601
787
0
1,687
8,529
2,638
0
1,755
6,606
0
42,667
W
Thor
SirSizz
Thor
8,913
2,509
0
4,037
16,795
5,079
473
1,195
15,600
249
46,241
W
Baron Samedi
TwiztedGamingXwX
Baron Samedi
8,300
379
196
3,016
7,345
3,116
128
1,574
5,771
67,620
4,194
L
Kukulkan
emk2606emi
Kukulkan
574
359
0
1,149
8,749
2,881
0
2,614
5,818
19,555
0
W
6,638
2,325
0
445
6,411
2,335
630
1,644
4,767
0
47,635
W
Cliodhna
temp-921478
Cliodhna
6,424
765
4
1,651
10,233
3,082
432
601
9,632
0
28,641
L
Cthulhu
uw_SHUN
Cthulhu
5,097
226
38
1,055
11,115
9,454
120
1,225
9,747
21,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
35,850
368
Minions Killed
338
0
Camps Cleared
0
1,475,791
Distance Traveled
1,406,297
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,149
477
84
6
0
327,769
0
W
Danzaburou
9,394
626
51
3
0
285,515
2
L
Bellona
9,041
603
105
7
0
301,764
3
L
Charybdis
7,339
489
94
6
0
253,519
0
W
Thor
8,417
561
79
5
0
261,043
0
W
Baron Samedi
9,407
627
136
9
0
279,358
0
L
Kukulkan
5,839
389
34
2
0
262,214
0
W
Skadi
8,173
545
65
4
0
289,219
2
W
Cliodhna
7,410
494
37
2
0
360,656
0
L
Cthulhu
6,482
432
21
1
0
261,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role