Player Matchup

Xbalanque
Xbalanque
CanizMajorizX13
Xbalanque
Level 94
God Stats
5W - 5L
1,541 SR
Queue Stats
384W - 389L
1,423 Elo+
Solo
Fenrir
Fenrir
Franckitoo094
Fenrir
Level 158
God Stats
0W - 4L
1,196 SR
Queue Stats
205W - 219L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jia001
King Arthur
Level 149
God Stats
5W - 6L
1,391 SR
Queue Stats
232W - 234L
1,450 Elo+
Solo
Achilles
Achilles
MikasaUuU
Achilles
Level 106
God Stats
1W - 2L
1,516 SR
Queue Stats
111W - 118L
1,461 Elo+
Party 2
Thor
Thor
jtberger
Thor
Level 64
God Stats
2W - 2L
1,701 SR
Queue Stats
262W - 293L
1,431 Elo+
Solo
Team Averages
Level 114
1,469 SR
1,453 Elo+

VS

Team Averages
Level 119
1,557 SR
1,445 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ALCHI95
Charon
Level 119
God Stats
1W - 0L
1,825 SR
Queue Stats
33W - 37L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
LesurgicDream
Tsukuyomi
Level 137
God Stats
4W - 5L
1,257 SR
Queue Stats
188W - 206L
1,334 Elo+
Solo
Geb
Geb
SantiagoGRIZZLY
Geb
Level 53
God Stats
2W - 0L
1,702 SR
Queue Stats
33W - 28L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CanizMajorizX13
Xbalanque
15
7 / 8 / 3
9,242
924
8,072
11,108
4,834
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 9 / 6
9,023
902
11,002
16,305
6,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Jia001
King Arthur
15
4 / 9 / 6
9,172
917
8,716
16,461
17,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
MikasaUuU
Achilles
2
0 / 2 / 0
2,800
280
0
1,650
300
Thor
15
0 / 9 / 4
7,895
790
3,480
14,364
7,755
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
11 / 4 / 12
10,819
1,082
15,096
8,879
4,394
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
 
Baba Yaga
15
10 / 3 / 17
9,914
991
12,204
7,701
3,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
ALCHI95
Charon
16
5 / 4 / 18
9,784
978
8,679
13,985
14,628
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
LesurgicDream
Tsukuyomi
15
2 / 4 / 23
9,123
912
7,685
9,665
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 2 / 20
11,517
1,152
7,882
11,511
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
127
16
Kills
37
37
Deaths
17
19
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
4
12
4.25
W
Baba Yaga
 
Baba Yaga
10
3
17
6.17
W
Charon
ALCHI95
Charon
5
4
18
3.5
L
Xbalanque
CanizMajorizX13
Xbalanque
7
8
3
1.06
L
5
9
6
0.89
L
King Arthur
Jia001
King Arthur
4
9
6
0.78
W
Tsukuyomi
LesurgicDream
Tsukuyomi
2
4
23
3.38
L
Achilles
MikasaUuU
Achilles
0
2
0
0
W
9
2
20
9.5
L
Thor
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,270
Damage
51,546
59,888
Taken
51,741
36,737
Mitigated
45,396
3,747
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,096
7,401
364
594
8,879
4,394
2,612
0
8,879
0
24,917
W
Baba Yaga
 
Baba Yaga
12,204
751
559
1,313
7,701
3,608
300
0
7,701
20,001
0
W
Charon
ALCHI95
Charon
8,679
1,050
669
2,170
13,985
14,628
1,038
0
13,985
20,216
238
L
Xbalanque
CanizMajorizX13
Xbalanque
8,072
3,814
347
469
11,108
4,834
0
4,020
7,088
0
18,871
L
11,002
738
20
566
16,305
6,604
0
8,865
7,440
0
16,063
L
King Arthur
Jia001
King Arthur
8,716
191
355
1,477
16,461
17,244
0
6,599
9,862
0
15,739
W
Tsukuyomi
LesurgicDream
Tsukuyomi
7,685
1,149
477
938
9,665
6,327
1,007
0
9,665
36
19,683
L
Achilles
MikasaUuU
Achilles
0
0
0
0
1,650
300
0
1,650
0
0
0
W
7,882
821
1,138
2,031
11,511
16,439
578
0
11,511
20,751
2,221
L
Thor
3,480
372
14
499
14,364
7,755
0
6,905
7,459
0
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
51,157
63
Minions Killed
110
0
Camps Cleared
0
631,948
Distance Traveled
1,008,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,819
1,082
24
2
0
170,362
0
W
Baba Yaga
9,914
991
12
1
0
226,263
0
W
Charon
9,784
978
21
2
0
189,845
0
L
Xbalanque
9,242
924
20
2
0
150,361
0
L
Fenrir
9,023
902
9
1
0
177,499
0
L
King Arthur
9,172
917
12
1
0
158,457
0
W
Tsukuyomi
9,123
912
18
2
0
217,555
0
L
Achilles
2,800
280
0
0
0
288
0
W
Geb
11,517
1,152
35
4
0
204,452
0
L
Thor
7,895
790
22
2
0
145,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role