Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ladiikat
Sol
Level 29
God Stats
6W - 10L
1,473 SR
Queue Stats
210W - 246L
1,371 Elo+
Solo
Raijin
Raijin
LeekyMeats
Raijin
Level 124
God Stats
7W - 10L
1,440 SR
Queue Stats
210W - 202L
1,415 Elo+
Solo
Artemis
Artemis
OlTitos45
Artemis
Level 150
God Stats
1W - 1L
1,767 SR
Queue Stats
76W - 70L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
liberezlacrim
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,380 Elo+
Party 2
Team Averages
Level 79
1,536 SR
1,429 Elo+

VS

Team Averages
Level 121
1,488 SR
1,469 Elo+
Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GUN NUT 187
Persephone
Level 124
God Stats
4W - 3L
1,464 SR
Queue Stats
216W - 210L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Jayden0
Cthulhu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 54L
1,465 Elo+
Solo
Hera
Hera
PRAzurda
Hera
Level 99
God Stats
2W - 2L
1,329 SR
Queue Stats
49W - 49L
1,461 Elo+
Solo
Lancelot
Lancelot
mcghee82
Lancelot
Level 159
God Stats
4W - 1L
1,647 SR
Queue Stats
563W - 598L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
1
0 / 0 / 0
2,776
252
0
0
0
16
5 / 3 / 7
8,668
788
11,246
10,372
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
LeekyMeats
Raijin
16
3 / 5 / 8
9,167
833
6,389
8,785
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
OlTitos45
Artemis
18
6 / 5 / 6
9,468
861
16,580
11,028
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
liberezlacrim
Ao Kuang
9
2 / 1 / 1
6,734
612
788
3,442
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 4 / 7
9,167
833
5,905
11,970
12,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
GUN NUT 187
Persephone
18
4 / 2 / 8
10,844
986
6,697
8,219
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jayden0
Cthulhu
17
3 / 3 / 9
10,496
954
7,680
11,107
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
14
2 / 2 / 4
9,004
819
6,591
5,648
1,972
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
mcghee82
Lancelot
13
1 / 5 / 5
8,372
761
3,786
9,499
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
16
Kills
14
14
Deaths
16
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Surtr
 
Surtr
4
4
7
1.88
W
Persephone
GUN NUT 187
Persephone
4
2
8
4
W
Cthulhu
Jayden0
Cthulhu
3
3
9
2.5
L
5
3
7
2.83
L
Raijin
LeekyMeats
Raijin
3
5
8
1.4
L
Artemis
OlTitos45
Artemis
6
5
6
1.8
W
Hera
2
2
4
2
L
Ao Kuang
liberezlacrim
Ao Kuang
2
1
1
2.5
W
Lancelot
mcghee82
Lancelot
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,003
Damage
30,659
33,627
Taken
46,443
13,958
Mitigated
35,307
10,084
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
 
Surtr
5,905
1,126
446
958
11,970
12,653
297
5,876
6,057
223
11,202
W
Persephone
GUN NUT 187
Persephone
6,697
579
144
3,041
8,219
3,315
1,930
3,228
4,974
27,168
0
W
Cthulhu
Jayden0
Cthulhu
7,680
0
1,012
1,874
11,107
11,646
203
4,600
6,507
21,681
681
L
11,246
2,974
669
5,053
10,372
3,713
0
6,240
4,132
22,069
0
L
Raijin
LeekyMeats
Raijin
6,389
837
550
965
8,785
3,169
0
5,825
2,960
22,864
0
L
Artemis
OlTitos45
Artemis
16,580
2,723
213
1,539
11,028
4,259
0
6,759
4,269
0
35,574
W
Hera
6,591
1,181
633
1,626
5,648
1,972
758
1,105
4,543
14,837
731
L
Ao Kuang
liberezlacrim
Ao Kuang
788
143
280
815
3,442
2,817
0
1,943
1,499
1,013
0
W
Lancelot
mcghee82
Lancelot
3,786
457
403
384
9,499
5,721
336
3,522
5,939
0
10,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
47,883
101
Minions Killed
128
0
Camps Cleared
0
628,308
Distance Traveled
1,025,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
2,776
252
0
0
0
0
0
W
Surtr
9,167
833
11
1
0
179,821
0
W
Persephone
10,844
986
42
4
0
195,273
0
W
Cthulhu
10,496
954
33
3
0
206,887
0
L
Sol
8,668
788
22
2
0
169,258
0
L
Raijin
9,167
833
29
3
0
192,908
0
L
Artemis
9,468
861
48
4
0
188,193
0
W
Hera
9,004
819
31
3
0
209,682
0
L
Ao Kuang
6,734
612
2
0
0
77,949
0
W
Lancelot
8,372
761
11
1
0
233,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role