Player Matchup

Kumbhakarna
Kumbhakarna
Avaister
Kumbhakarna
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
294W - 277L
1,511 Elo+
Party 3
Bastet
Bastet
Charpaw
Bastet
Level 150
God Stats
17W - 10L
1,885 SR
Queue Stats
170W - 143L
1,502 Elo+
Party 1
Nut
Nut
ChildOfPandora
Nut
Level 93
God Stats
3W - 1L
1,699 SR
Queue Stats
250W - 240L
1,473 Elo+
Party 3
Mulan
Mulan
ThePhoenixian
Mulan
Level 120
God Stats
11W - 4L
1,544 SR
Queue Stats
313W - 274L
1,522 Elo+
Party 3
Vulcan
Vulcan
josiegrosie
Vulcan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 63L
1,491 Elo+
Party 1
Team Averages
Level 100
1,626 SR
1,500 Elo+

VS

Team Averages
Level 143
1,634 SR
1,531 Elo+
Raijin
Raijin
Hail_Abaddon_
Raijin
Level 173
God Stats
0W - 3L
1,357 SR
Queue Stats
168W - 147L
1,471 Elo+
Solo
Ishtar
Ishtar
Shieldwolf19
Ishtar
Level 146
God Stats
3W - 7L
1,793 SR
Queue Stats
364W - 328L
1,607 Elo+
Solo
Nemesis
Nemesis
TG Duvalin
Nemesis
Level 128
God Stats
19W - 9L
1,791 SR
Queue Stats
62W - 50L
1,559 Elo+
Party 2
Surtr
Surtr
Troyan55
Surtr
Level 146
God Stats
2W - 3L
1,731 SR
Queue Stats
14W - 16L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
jean98763
Cthulhu
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 29L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Avaister
Kumbhakarna
12
2 / 2 / 7
7,718
515
5,324
14,665
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Charpaw
Bastet
14
5 / 1 / 8
8,257
550
10,757
9,770
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 2 / 5
7,374
492
3,439
8,954
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 1
9,099
607
14,874
14,955
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
14
7 / 1 / 4
8,187
546
10,104
5,057
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,276
418
1,827
5,302
1,311
Ishtar
13
4 / 3 / 1
8,102
540
9,079
9,533
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TG Duvalin
Nemesis
14
2 / 5 / 1
7,667
511
3,931
14,515
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
Troyan55
Surtr
13
1 / 2 / 1
7,830
522
10,002
18,042
16,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
jean98763
Cthulhu
12
1 / 4 / 5
6,940
463
6,882
12,693
12,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
8
8
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Avaister
Kumbhakarna
2
2
7
2.75
W
Bastet
Charpaw
Bastet
5
1
8
9
W
1
2
5
1.75
L
0
4
0
0
L
Ishtar
4
3
1
1.5
L
Nemesis
TG Duvalin
Nemesis
2
5
1
0.5
W
3
2
1
1.75
L
Surtr
Troyan55
Surtr
1
2
1
0.75
L
Cthulhu
jean98763
Cthulhu
1
4
5
0.88
W
Vulcan
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
31,721
53,401
Taken
60,085
31,699
Mitigated
39,008
13,461
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Avaister
Kumbhakarna
5,324
241
0
1,782
14,665
10,482
143
1,974
12,691
18,597
2,238
W
Bastet
Charpaw
Bastet
10,757
2,730
0
2,243
9,770
3,773
903
2,203
7,567
0
53,254
W
3,439
2,145
0
2,670
8,954
3,201
0
1,970
6,984
0
50,617
L
1,827
51
0
978
5,302
1,311
0
2,730
2,314
32,994
713
L
Ishtar
9,079
5,511
0
2,317
9,533
3,146
710
3,446
6,045
0
58,465
L
Nemesis
TG Duvalin
Nemesis
3,931
1,206
0
2,408
14,515
5,585
438
2,556
11,758
0
61,894
W
14,874
2,952
0
5,881
14,955
12,426
0
761
14,194
0
80,588
L
Surtr
Troyan55
Surtr
10,002
5,516
0
4,370
18,042
16,635
33
532
16,630
1,694
56,134
L
Cthulhu
jean98763
Cthulhu
6,882
446
99
3,027
12,693
12,331
0
5,027
7,386
31,132
0
W
Vulcan
10,104
687
0
885
5,057
1,817
534
2,385
2,672
41,248
1,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
36,815
408
Minions Killed
410
0
Camps Cleared
0
1,561,159
Distance Traveled
1,358,196
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,718
515
28
2
0
329,213
2
W
Bastet
8,257
550
68
5
0
374,906
0
W
Nut
7,374
492
81
5
0
270,031
0
L
Raijin
6,276
418
64
4
0
149,936
2
L
Ishtar
8,102
540
110
7
0
266,070
0
L
Nemesis
7,667
511
95
6
0
358,294
0
W
Mulan
9,099
607
146
10
0
284,165
0
L
Surtr
7,830
522
103
7
0
267,743
4
L
Cthulhu
6,940
463
38
3
0
316,153
2
W
Vulcan
8,187
546
85
6
0
302,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role