Player Matchup

Nox
Nox
DaRealPimpShady
Nox
Level 123
God Stats
1W - 1L
1,390 SR
Queue Stats
89W - 87L
1,568 Elo+
Party 1
Medusa
Medusa
McSquiggling
Medusa
Level 17
God Stats
14W - 7L
1,614 SR
Queue Stats
26W - 31L
1,490 Elo+
Party 1
King Arthur
King Arthur
MeanDaddy404
King Arthur
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 85L
1,568 Elo+
Party 1
Team Averages
Level 88
1,501 SR
1,542 Elo+

VS

Team Averages
Level 93
1,512 SR
1,475 Elo+
Bellona
Bellona
BlueBird721
Bellona
Level 91
God Stats
28W - 41L
1,520 SR
Queue Stats
256W - 299L
1,470 Elo+
Solo
Skadi
Skadi
By_ruboWarrior
Skadi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 368L
1,478 Elo+
Party 2
Vulcan
Vulcan
KukulkAM
Vulcan
Level 82
God Stats
20W - 20L
1,517 SR
Queue Stats
314W - 343L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,640
695
3,654
4,898
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
0 / 1 / 2
6,890
626
2,343
4,873
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MeanDaddy404
King Arthur
15
5 / 1 / 1
8,762
797
8,560
7,581
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueBird721
Bellona
13
1 / 1 / 0
7,103
646
5,207
8,219
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 3
6,584
599
1,324
2,714
861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
KukulkAM
Vulcan
14
3 / 4 / 1
8,010
728
6,213
7,078
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlueBird721
Bellona
1
1
0
1
L
0
1
3
1.5
W
1
2
3
1.25
L
Vulcan
KukulkAM
Vulcan
3
4
1
0.88
W
Medusa
0
1
2
1
W
King Arthur
MeanDaddy404
King Arthur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
12,744
17,352
Taken
18,011
9,791
Mitigated
11,404
2,635
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlueBird721
Bellona
5,207
928
0
538
8,219
7,639
0
1,154
6,685
0
22,302
L
1,324
338
0
31
2,714
861
0
597
2,009
0
5,332
W
3,654
51
0
636
4,898
1,665
510
3,132
1,707
28,745
0
L
Vulcan
KukulkAM
Vulcan
6,213
138
0
886
7,078
2,904
0
1,971
4,779
33,770
1,137
W
Medusa
2,343
909
0
1,174
4,873
1,643
144
1,014
3,603
0
12,291
W
King Arthur
MeanDaddy404
King Arthur
8,560
717
0
825
7,581
6,483
88
2,073
5,261
0
39,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
21,697
158
Minions Killed
107
0
Camps Cleared
0
672,157
Distance Traveled
479,938
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,103
646
46
4
0
210,441
0
L
Skadi
6,584
599
8
1
0
79,063
0
W
Nox
7,640
695
74
7
0
206,827
0
L
Vulcan
8,010
728
53
5
0
190,434
0
W
Medusa
6,890
626
31
3
0
230,014
0
W
King Arthur
8,762
797
53
5
0
235,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role