Player Matchup

Charybdis
Charybdis
EensyZiak
Charybdis
Level 41
God Stats
8W - 4L
1,501 SR
Queue Stats
14W - 15L
1,468 Elo+
Party 1
Horus
Horus
SMYLS4KILLS
Horus
Level 101
God Stats
2W - 1L
1,474 SR
Queue Stats
31W - 27L
1,506 Elo+
Party 1
Ra
Ra
abalossi01
Ra
Level 68
God Stats
1W - 2L
1,538 SR
Queue Stats
27W - 22L
1,509 Elo+
Party 1
Team Averages
Level 70
1,504 SR
1,494 Elo+

VS

Team Averages
Level 48
1,594 SR
1,474 Elo+
Medusa
Medusa
ConfusedRat
Medusa
Level 54
God Stats
25W - 21L
1,564 SR
Queue Stats
35W - 34L
1,431 Elo+
Party 2
Horus
Horus
Miryazi
Horus
Level 62
God Stats
37W - 40L
1,595 SR
Queue Stats
407W - 407L
1,514 Elo+
Solo
Discordia
Discordia
Notarat
Discordia
Level 28
God Stats
13W - 7L
1,623 SR
Queue Stats
100W - 90L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EensyZiak
Charybdis
15
1 / 2 / 4
9,989
666
5,207
10,357
3,076
Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 3
10,476
698
7,257
14,286
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 2
10,195
680
7,385
9,840
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 1 / 2
12,250
817
12,630
10,397
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Miryazi
Horus
16
1 / 4 / 8
10,315
688
8,614
15,066
10,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Notarat
Discordia
15
1 / 1 / 6
10,088
673
7,794
4,437
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
9
9
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
2
8
L
Charybdis
EensyZiak
Charybdis
1
2
4
1.5
W
Horus
Miryazi
Horus
1
4
8
1.25
W
Discordia
Notarat
Discordia
1
1
6
4
L
3
3
3
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,849
Damage
29,038
34,483
Taken
29,900
10,571
Mitigated
14,953
9,019
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,630
2,920
0
2,418
10,397
3,569
2,264
2,192
8,125
0
68,749
L
Charybdis
EensyZiak
Charybdis
5,207
2,099
0
2,289
10,357
3,076
666
3,783
6,522
0
34,036
W
Horus
Miryazi
Horus
8,614
3,081
772
2,717
15,066
10,509
362
3,101
11,818
680
20,571
W
Discordia
Notarat
Discordia
7,794
179
0
0
4,437
875
180
1,837
2,499
30,656
268
L
7,257
2,175
954
2,429
14,286
4,176
78
2,567
11,661
0
28,063
L
7,385
338
1,022
2,325
9,840
3,319
576
2,185
7,630
66,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
32,653
204
Minions Killed
182
0
Camps Cleared
0
779,794
Distance Traveled
839,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,250
817
117
8
0
325,792
0
L
Charybdis
9,989
666
60
4
0
271,682
0
W
Horus
10,315
688
32
2
0
297,725
2
W
Discordia
10,088
673
33
2
0
216,421
0
L
Horus
10,476
698
43
3
0
247,751
0
L
Ra
10,195
680
101
7
0
260,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role