Player Matchup

Jormungandr
Jormungandr
EepyTime
Jormungandr
Level 49
God Stats
5W - 1L
1,663 SR
Queue Stats
94W - 78L
1,501 Elo+
Solo
Surtr
Surtr
MrMasterBait
Surtr
Level 108
God Stats
4W - 2L
1,276 SR
Queue Stats
159W - 140L
1,551 Elo+
Solo
Mulan
Mulan
SilverBackWild
Mulan
Level 122
God Stats
16W - 8L
1,620 SR
Queue Stats
64W - 60L
1,614 Elo+
Solo
Freya
Freya
WevLuvBrazy
Freya
Level 123
God Stats
2W - 5L
1,253 SR
Queue Stats
100W - 107L
1,542 Elo+
Solo
Scylla
Scylla
totjava
Scylla
Level 82
God Stats
32W - 29L
1,567 SR
Queue Stats
546W - 563L
1,497 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,541 Elo+

VS

Team Averages
Level 79
1,610 SR
1,536 Elo+
Ymir
Ymir
ItssBigTrent
Ymir
Level 68
God Stats
1W - 3L
1,856 SR
Queue Stats
127W - 106L
1,616 Elo+
Party 1
Loki
Loki
LokiDownBad
Loki
Level 62
God Stats
105W - 85L
1,649 SR
Queue Stats
156W - 131L
1,644 Elo+
Solo
Ullr
Ullr
RAGNOT
Ullr
Level 83
God Stats
21W - 22L
1,436 SR
Queue Stats
220W - 200L
1,402 Elo+
Solo
Surtr
Surtr
SooEnvy
Surtr
Level 104
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lIHeemIl
Morgan Le Fay
Level 77
God Stats
0W - 1L
1,573 SR
Queue Stats
101W - 92L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EepyTime
Jormungandr
15
1 / 2 / 9
9,096
569
8,849
12,933
9,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 3
9,192
575
6,812
12,747
10,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 3
9,940
621
8,009
13,147
5,218
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
8 / 3 / 4
9,382
586
9,024
9,188
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Scylla
totjava
Scylla
16
4 / 3 / 3
9,720
608
7,182
8,507
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 2
9,386
587
10,948
13,414
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 3 / 3
8,928
558
7,308
10,986
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
RAGNOT
Ullr
15
3 / 3 / 1
8,483
530
7,261
11,610
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
SooEnvy
Surtr
8
0 / 4 / 5
6,064
379
2,582
9,172
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
lIHeemIl
Morgan Le Fay
13
0 / 6 / 2
7,711
482
4,864
10,411
3,376
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
14
14
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EepyTime
Jormungandr
1
2
9
2.75
L
10
3
2
3.67
L
1
3
3
0.83
W
3
3
3
1.5
L
Ullr
RAGNOT
Ullr
3
3
1
1.17
W
3
3
3
1.5
L
Surtr
SooEnvy
Surtr
0
4
5
0.63
W
8
3
4
3.33
L
Morgan Le Fay
lIHeemIl
Morgan Le Fay
0
6
2
0.17
W
Scylla
totjava
Scylla
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,876
Damage
32,963
56,522
Taken
55,593
30,671
Mitigated
21,483
19,539
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EepyTime
Jormungandr
8,849
2,493
0
2,862
12,933
9,214
202
2,092
10,841
43,356
1,043
L
10,948
1,448
0
2,120
13,414
7,348
0
3,412
9,880
59,692
1,755
L
7,308
1,708
0
3,069
10,986
3,235
478
2,699
8,287
0
70,776
W
6,812
2,875
0
2,632
12,747
10,304
0
2,635
10,112
926
57,558
L
Ullr
RAGNOT
Ullr
7,261
3,081
0
3,710
11,610
4,308
0
7,332
4,002
0
66,580
W
8,009
1,041
0
7,162
13,147
5,218
602
4,872
8,275
0
70,965
L
Surtr
SooEnvy
Surtr
2,582
1,078
0
2,159
9,172
3,216
0
6,506
2,270
306
15,051
W
9,024
2,609
0
4,471
9,188
3,154
782
1,906
7,282
61,734
0
L
Morgan Le Fay
lIHeemIl
Morgan Le Fay
4,864
702
0
1,496
10,411
3,376
0
4,405
6,006
46,169
774
W
Scylla
totjava
Scylla
7,182
1,336
0
2,412
8,507
2,781
572
4,645
3,862
68,928
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,330
Gold Earned
40,572
530
Minions Killed
434
0
Camps Cleared
0
1,653,237
Distance Traveled
1,443,842
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,096
569
79
5
0
338,549
5
L
Ymir
9,386
587
92
6
0
327,289
0
L
Loki
8,928
558
106
7
0
316,076
2
W
Surtr
9,192
575
104
7
0
324,041
0
L
Ullr
8,483
530
114
7
0
291,740
0
W
Mulan
9,940
621
121
8
0
347,752
0
L
Surtr
6,064
379
29
2
0
227,051
2
W
Freya
9,382
586
95
6
0
332,391
2
L
Morgan Le Fay
7,711
482
93
6
0
281,686
0
W
Scylla
9,720
608
131
8
0
310,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role