Player Matchup

Chiron
Chiron
DerAuslander
Chiron
Level 137
God Stats
47W - 44L
1,488 SR
Queue Stats
279W - 279L
1,456 Elo+
Solo
Hercules
Hercules
KingUchiiha5970
Hercules
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
NxtUpNdComin
Cthulhu
Level 25
God Stats
4W - 3L
1,803 SR
Queue Stats
6W - 6L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
PlatinumSlug
Nu Wa
Level 125
God Stats
0W - 1L
1,504 SR
Queue Stats
143W - 74L
1,661 Elo+
Party 2
Thor
Thor
Themanchado
Thor
Level 223
God Stats
40W - 35L
1,625 SR
Queue Stats
660W - 587L
1,485 Elo+
Solo
Team Averages
Level 131
1,584 SR
1,544 Elo+

VS

Team Averages
Level 98
1,617 SR
1,554 Elo+
Chaac
Chaac
Heretodothededa
Chaac
Level 47
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 14L
1,434 Elo+
Solo
Hera
Hera
Mrjuan1699
Hera
Level 113
God Stats
35W - 26L
1,602 SR
Queue Stats
218W - 170L
1,581 Elo+
Solo
Poseidon
Poseidon
TheReaIVaIkyrie
Poseidon
Level 109
God Stats
13W - 8L
1,574 SR
Queue Stats
40W - 30L
1,607 Elo+
Party 1
Skadi
Skadi
fauxAstre
Skadi
Level 118
God Stats
7W - 1L
1,656 SR
Queue Stats
42W - 34L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
oAxe
Zhong Kui
Level 104
God Stats
9W - 8L
1,546 SR
Queue Stats
66W - 56L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
0 / 1 / 0
4,605
921
256
775
200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
10
1 / 2 / 0
5,092
1,018
2,754
4,398
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
NxtUpNdComin
Cthulhu
9
0 / 2 / 1
5,027
1,005
2,055
5,120
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 1
5,499
1,100
5,838
3,435
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 0 / 0
5,230
1,046
2,950
4,426
1,415
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,380
1,276
4,424
4,981
3,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 2
5,428
1,086
1,355
2,835
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
10
0 / 0 / 2
5,714
1,143
1,812
3,777
1,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
fauxAstre
Skadi
10
1 / 1 / 2
5,471
1,094
4,074
3,946
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
oAxe
Zhong Kui
11
1 / 0 / 4
5,553
1,111
3,561
3,975
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
5
5
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
0
0
W
3
0
1
3.5
L
Hercules
1
2
0
0.5
W
0
1
2
1
L
Cthulhu
NxtUpNdComin
Cthulhu
0
2
1
0.25
L
1
0
1
1.5
W
Poseidon
0
0
2
1
L
0
0
0
0
W
Skadi
fauxAstre
Skadi
1
1
2
2
W
Zhong Kui
oAxe
Zhong Kui
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,853
Damage
15,226
18,154
Taken
19,514
9,101
Mitigated
9,219
2,450
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
256
152
30
30
775
200
0
421
354
0
352
W
4,424
421
0
2,549
4,981
3,107
0
2,772
2,168
0
17,580
L
Hercules
2,754
215
0
1,244
4,398
2,987
0
1,721
2,677
0
5,470
W
1,355
46
0
560
2,835
735
472
931
1,818
12,661
281
L
Cthulhu
NxtUpNdComin
Cthulhu
2,055
47
0
307
5,120
3,564
0
1,893
3,227
6,866
0
L
5,838
1,922
0
339
3,435
935
0
367
3,068
18,364
0
W
Poseidon
1,812
567
0
821
3,777
1,713
186
1,110
2,508
14,248
0
L
2,950
420
0
500
4,426
1,415
0
1,739
2,687
0
15,654
W
Skadi
fauxAstre
Skadi
4,074
1,270
0
328
3,946
908
24
1,584
2,209
0
12,954
W
Zhong Kui
oAxe
Zhong Kui
3,561
924
0
1,637
3,975
2,756
345
1,181
2,600
12,471
2,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
28,546
75
Minions Killed
130
0
Camps Cleared
0
471,678
Distance Traveled
594,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,605
921
0
0
0
14,964
0
W
Chaac
6,380
1,276
23
5
0
132,617
0
L
Hercules
5,092
1,018
16
3
0
124,724
0
W
Hera
5,428
1,086
19
4
0
106,715
0
L
Cthulhu
5,027
1,005
12
2
0
91,145
0
L
Nu Wa
5,499
1,100
24
5
0
128,762
0
W
Poseidon
5,714
1,143
29
6
0
132,627
0
L
Thor
5,230
1,046
23
5
0
112,083
0
W
Skadi
5,471
1,094
21
4
0
109,122
0
W
Zhong Kui
5,553
1,111
38
8
0
113,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role