Player Matchup

Apollo
Apollo
CosmicDreamerBoy
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 77L
1,452 Elo+
Solo
Atlas
Atlas
ROBOLIN12
Atlas
Level 86
God Stats
159W - 138L
1,491 SR
Queue Stats
387W - 369L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
TheJumpman-III
Zhong Kui
Level 66
God Stats
27W - 19L
1,574 SR
Queue Stats
32W - 24L
1,488 Elo+
Party 2
Team Averages
Level 63
1,522 SR
1,466 Elo+

VS

Team Averages
Level 47
1,503 SR
1,478 Elo+
Bacchus
Bacchus
ceolic
Bacchus
Level 5
God Stats
4W - 2L
1,854 SR
Queue Stats
4W - 8L
1,485 Elo+
Party 1
Persephone
Persephone
l1-800-DELREY
Persephone
Level 41
God Stats
2W - 4L
1,380 SR
Queue Stats
21W - 17L
1,462 Elo+
Solo
Nut
Nut
meowsed
Nut
Level 96
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 8L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,202
767
5,622
8,299
3,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
ROBOLIN12
Atlas
15
4 / 2 / 4
9,117
760
7,892
10,314
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TheJumpman-III
Zhong Kui
14
2 / 3 / 6
8,536
711
7,102
9,480
7,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ceolic
Bacchus
14
2 / 3 / 3
8,121
677
6,835
11,654
14,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
l1-800-DELREY
Persephone
11
1 / 5 / 4
8,050
671
5,798
6,882
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nut
14
4 / 1 / 2
8,710
726
8,171
7,490
3,079
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
7
7
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Atlas
ROBOLIN12
Atlas
4
2
4
3
W
Zhong Kui
TheJumpman-III
Zhong Kui
2
3
6
1.67
L
Bacchus
ceolic
Bacchus
2
3
3
1.17
L
Persephone
l1-800-DELREY
Persephone
1
5
4
0.6
L
Nut
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
20,804
28,093
Taken
26,026
18,674
Mitigated
19,870
4,195
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
2,406
0
1,332
8,299
3,070
1,128
3,349
4,950
0
27,299
W
Atlas
ROBOLIN12
Atlas
7,892
2,810
271
1,044
10,314
8,600
264
4,624
5,690
25,194
561
W
Zhong Kui
TheJumpman-III
Zhong Kui
7,102
1,057
0
1,548
9,480
7,004
391
4,143
5,337
23,082
0
L
Bacchus
ceolic
Bacchus
6,835
786
0
493
11,654
14,556
0
5,399
5,861
17,731
0
L
Persephone
l1-800-DELREY
Persephone
5,798
142
0
692
6,882
2,235
0
3,566
2,957
20,303
1,235
L
Nut
8,171
3,789
0
1,047
7,490
3,079
0
4,637
2,667
0
24,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
24,881
113
Minions Killed
91
0
Camps Cleared
0
640,952
Distance Traveled
658,485
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,202
767
45
4
0
233,564
0
W
Atlas
9,117
760
27
2
0
225,674
2
W
Zhong Kui
8,536
711
41
3
0
181,714
0
L
Bacchus
8,121
677
12
1
0
243,289
0
L
Persephone
8,050
671
38
3
0
175,915
0
L
Nut
8,710
726
41
3
0
239,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role