Player Matchup

Bacchus
Bacchus
Drake443
Bacchus
Level 42
God Stats
16W - 12L
1,328 SR
Queue Stats
63W - 66L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
ItyBtyWtyTty
Cthulhu
Level 135
God Stats
21W - 15L
1,645 SR
Queue Stats
582W - 567L
1,535 Elo+
Solo
Anhur
Anhur
UnDeFlo
Anhur
Level 127
God Stats
5W - 1L
1,506 SR
Queue Stats
65W - 66L
1,444 Elo+
Party 3
Pele
Pele
cargoesvroom
Pele
Level 88
God Stats
9W - 0L
1,799 SR
Queue Stats
20W - 14L
1,573 Elo+
Party 1
Chang'e
Chang'e
mrWangerin
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 94L
1,523 Elo+
Party 1
Team Averages
Level 103
1,556 SR
1,503 Elo+

VS

Team Averages
Level 135
1,553 SR
1,543 Elo+
Sylvanus
Sylvanus
CptnBibbles
Sylvanus
Level 149
God Stats
4W - 8L
1,349 SR
Queue Stats
111W - 94L
1,621 Elo+
Party 2
Cupid
Cupid
Gavin_McPurn
Cupid
Level 126
God Stats
8W - 10L
1,654 SR
Queue Stats
261W - 250L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Kitanos12
Gilgamesh
Level 126
God Stats
9W - 8L
1,563 SR
Queue Stats
96W - 91L
1,560 Elo+
Party 4
Chang'e
Chang'e
Puncake4Hire
Chang'e
Level 126
God Stats
18W - 7L
1,767 SR
Queue Stats
131W - 131L
1,555 Elo+
Party 4
Kukulkan
Kukulkan
bewbie_miles
Kukulkan
Level 150
God Stats
6W - 11L
1,431 SR
Queue Stats
77W - 75L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drake443
Bacchus
9
0 / 0 / 5
5,572
557
1,860
8,051
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
ItyBtyWtyTty
Cthulhu
10
0 / 2 / 1
5,255
526
3,290
8,375
6,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
UnDeFlo
Anhur
11
1 / 0 / 2
6,022
602
3,700
5,958
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
11 / 1 / 2
7,259
726
9,929
9,155
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
mrWangerin
Chang'e
11
3 / 2 / 4
6,388
639
3,485
6,904
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptnBibbles
Sylvanus
8
2 / 3 / 0
5,279
528
3,359
7,355
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,926
593
3,351
6,881
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Kitanos12
Gilgamesh
8
1 / 4 / 0
4,985
499
2,790
9,242
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Puncake4Hire
Chang'e
11
1 / 1 / 0
6,338
634
4,787
7,534
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
bewbie_miles
Kukulkan
10
1 / 6 / 2
6,060
606
3,964
5,948
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
5
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CptnBibbles
Sylvanus
2
3
0
0.67
W
Bacchus
Drake443
Bacchus
0
0
5
2.5
L
0
2
0
0
W
Cthulhu
ItyBtyWtyTty
Cthulhu
0
2
1
0.25
L
Gilgamesh
Kitanos12
Gilgamesh
1
4
0
0.25
L
Chang'e
Puncake4Hire
Chang'e
1
1
0
1
W
Anhur
UnDeFlo
Anhur
1
0
2
2
L
Kukulkan
bewbie_miles
Kukulkan
1
6
2
0.33
W
11
1
2
12
W
Chang'e
mrWangerin
Chang'e
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
18,251
38,443
Taken
36,960
20,098
Mitigated
12,297
13,958
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CptnBibbles
Sylvanus
3,359
680
261
1,440
7,355
4,014
0
2,867
4,488
11,983
4,511
W
Bacchus
Drake443
Bacchus
1,860
201
0
3,309
8,051
6,838
0
2,073
5,825
19,551
0
L
3,351
1,668
278
2,398
6,881
1,519
0
1,151
5,730
0
41,383
W
Cthulhu
ItyBtyWtyTty
Cthulhu
3,290
297
0
1,190
8,375
6,407
0
3,602
4,733
29,119
0
L
Gilgamesh
Kitanos12
Gilgamesh
2,790
1,167
0
867
9,242
3,072
0
792
8,450
0
25,231
L
Chang'e
Puncake4Hire
Chang'e
4,787
238
360
3,866
7,534
2,098
494
2,645
4,889
41,100
1,480
W
Anhur
UnDeFlo
Anhur
3,700
2,207
0
3,437
5,958
1,647
165
588
5,370
0
42,569
L
Kukulkan
bewbie_miles
Kukulkan
3,964
471
0
0
5,948
1,594
0
1,285
4,663
29,452
834
W
9,929
3,295
0
2,739
9,155
3,150
0
3,134
5,867
0
45,131
W
Chang'e
mrWangerin
Chang'e
3,485
390
600
2,683
6,904
2,056
791
1,680
5,120
42,062
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
28,588
312
Minions Killed
282
0
Camps Cleared
0
1,029,484
Distance Traveled
987,848
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,279
528
24
2
0
182,464
0
W
Bacchus
5,572
557
24
2
0
223,436
5
L
Cupid
5,926
593
74
7
0
203,484
3
W
Cthulhu
5,255
526
50
5
0
180,819
0
L
Gilgamesh
4,985
499
39
4
0
202,090
0
L
Chang'e
6,338
634
81
8
0
199,802
0
W
Anhur
6,022
602
92
9
0
171,318
0
L
Kukulkan
6,060
606
64
6
0
200,008
0
W
Pele
7,259
726
69
7
0
257,978
0
W
Chang'e
6,388
639
77
8
0
195,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role