Player Matchup

Charybdis
Charybdis
AbdulelahS2
Charybdis
Level 120
God Stats
25W - 39L
1,432 SR
Queue Stats
189W - 208L
1,422 Elo+
Solo
Atlas
Atlas
MRT01
Atlas
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 8L
1,136 Elo+
Party 2
Ix Chel
Ix Chel
Ma9999Ks
Ix Chel
Level 123
God Stats
1W - 3L
1,732 SR
Queue Stats
33W - 27L
1,554 Elo+
Solo
Charon
Charon
NopainNopulso
Charon
Level 61
God Stats
3W - 1L
1,756 SR
Queue Stats
10W - 10L
1,506 Elo+
Party 2
Neith
Neith
OdiiUwU
Neith
Level 17
God Stats
2W - 2L
1,289 SR
Queue Stats
25W - 30L
1,400 Elo+
Party 2
Team Averages
Level 65
1,499 SR
1,404 Elo+

VS

Team Averages
Level 109
1,663 SR
1,461 Elo+
Tyr
Tyr
AZZOOZ-011
Tyr
Level 159
God Stats
1W - 0L
1,873 SR
Queue Stats
59W - 67L
1,404 Elo+
Party 1
Nut
Nut
Martins123
Nut
Level 127
God Stats
5W - 4L
1,422 SR
Queue Stats
22W - 18L
1,418 Elo+
Solo
Janus
Janus
SXR7
Janus
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 9L
1,454 Elo+
Party 1
Cerberus
Cerberus
alabsia67
Cerberus
Level 155
God Stats
2W - 0L
1,886 SR
Queue Stats
64W - 67L
1,452 Elo+
Party 1
Ra
Ra
t41sl
Ra
Level 97
God Stats
1W - 1L
1,444 SR
Queue Stats
8W - 4L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbdulelahS2
Charybdis
12
0 / 9 / 2
7,058
1,008
4,176
11,415
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
MRT01
Atlas
12
0 / 4 / 3
7,792
1,113
4,658
13,950
11,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Ma9999Ks
Ix Chel
14
5 / 8 / 0
9,534
1,362
7,703
9,693
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 5
8,196
1,171
5,957
13,609
6,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
OdiiUwU
Neith
12
0 / 0 / 0
6,529
933
1,529
201
109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

227

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
9,084
1,298
12,357
8,720
8,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
2 / 0 / 13
8,766
1,252
11,556
6,520
2,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
SXR7
Janus
14
7 / 4 / 7
8,974
1,282
8,447
5,251
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
alabsia67
Cerberus
14
9 / 1 / 9
9,592
1,370
11,375
8,514
7,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
11
0 / 0 / 0
6,307
901
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
6
Kills
23
23
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Charybdis
AbdulelahS2
Charybdis
0
9
2
0.11
L
Atlas
MRT01
Atlas
0
4
3
0.38
L
Ix Chel
Ma9999Ks
Ix Chel
5
8
0
0.63
W
2
0
13
8.5
L
1
2
5
1.75
L
Neith
OdiiUwU
Neith
0
0
0
0
W
Janus
SXR7
Janus
7
4
7
2.63
W
Cerberus
alabsia67
Cerberus
9
1
9
13.5
W
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
43,735
48,868
Taken
29,005
24,800
Mitigated
20,268
4,325
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,357
2,053
0
3,766
8,720
8,420
0
4,043
4,677
0
31,489
L
Charybdis
AbdulelahS2
Charybdis
4,176
2,581
0
227
11,415
3,328
0
5,448
5,762
0
12,133
L
Atlas
MRT01
Atlas
4,658
2,341
0
369
13,950
11,787
0
4,194
9,527
11,965
274
L
Ix Chel
Ma9999Ks
Ix Chel
7,703
969
493
928
9,693
2,953
0
4,632
4,868
33,669
0
W
11,556
7,302
0
1,330
6,520
2,531
0
4,661
1,859
0
20,404
L
5,957
1,565
0
2,268
13,609
6,623
0
4,799
8,688
17,929
404
L
Neith
OdiiUwU
Neith
1,529
490
0
40
201
109
0
0
201
0
2,840
W
Janus
SXR7
Janus
8,447
752
0
450
5,251
1,797
0
4,123
1,128
20,650
0
W
Cerberus
alabsia67
Cerberus
11,375
630
0
2,541
8,514
7,520
0
5,141
3,373
17,986
0
W
Ra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
42,723
111
Minions Killed
134
3
Camps Cleared
5
491,134
Distance Traveled
537,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,084
1,298
35
5
1
163,816
0
L
Charybdis
7,058
1,008
16
2
0
88,639
0
L
Atlas
7,792
1,113
12
2
1
128,742
0
L
Ix Chel
9,534
1,362
64
9
1
117,543
0
W
Nut
8,766
1,252
40
6
0
139,419
0
L
Charon
8,196
1,171
15
2
1
141,686
0
L
Neith
6,529
933
4
1
0
14,524
0
W
Janus
8,974
1,282
36
5
4
110,939
0
W
Cerberus
9,592
1,370
23
3
0
122,152
0
W
Ra
6,307
901
0
0
0
1,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role