Player Matchup

Skadi
Skadi
Bersekertt
Skadi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 217L
1,532 Elo+
Solo
Cthulhu
Cthulhu
DarcsUwu
Cthulhu
Level 121
God Stats
145W - 75L
1,715 SR
Queue Stats
764W - 747L
1,474 Elo+
Party 1
Surtr
Surtr
Maxboi3320
Surtr
Level 111
God Stats
3W - 0L
1,793 SR
Queue Stats
16W - 19L
1,470 Elo+
Solo
Ix Chel
Ix Chel
Qachorro04
Ix Chel
Level 126
God Stats
8W - 5L
1,653 SR
Queue Stats
233W - 204L
1,486 Elo+
Party 1
Susano
Susano
s0ck_Checkker
Susano
Level 102
God Stats
5W - 5L
1,470 SR
Queue Stats
41W - 31L
1,496 Elo+
Solo
Team Averages
Level 110
1,626 SR
1,491 Elo+

VS

Team Averages
Level 91
1,457 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
STELLR4TELLROSO
Vulcan
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,713 Elo+
Solo
Arachne
Arachne
SchyRoxx
Arachne
Level 144
God Stats
17W - 15L
1,612 SR
Queue Stats
72W - 60L
1,510 Elo+
Solo
Jormungandr
Jormungandr
TheeJermJames
Jormungandr
Level 35
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 2
Tyr
Tyr
ikimuraflow
Tyr
Level 123
God Stats
2W - 11L
1,166 SR
Queue Stats
267W - 237L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
3 / 0 / 4
5,803
645
4,030
2,567
676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
DarcsUwu
Cthulhu
9
3 / 0 / 3
5,380
598
2,875
5,411
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
9
0 / 2 / 0
4,886
543
2,278
6,200
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ix Chel
Qachorro04
Ix Chel
11
5 / 0 / 3
6,650
739
5,209
4,414
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 1
4,989
554
559
5,754
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 0
4,187
465
1,252
5,532
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 3 / 0
4,226
470
848
2,945
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
SchyRoxx
Arachne
1
0 / 0 / 0
1,722
191
0
0
0
Jormungandr
TheeJermJames
Jormungandr
7
0 / 5 / 0
4,009
445
2,532
6,533
2,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 1 / 0
6,293
699
4,079
6,131
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Skadi
3
0
4
5
W
Cthulhu
DarcsUwu
Cthulhu
3
0
3
4.5
W
Surtr
0
2
0
0
W
Ix Chel
Qachorro04
Ix Chel
5
0
3
6.5
L
0
3
0
0
L
Arachne
SchyRoxx
Arachne
0
0
0
0
L
Jormungandr
TheeJermJames
Jormungandr
0
5
0
0
L
2
1
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
8,711
24,346
Taken
21,141
9,714
Mitigated
8,628
8,032
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,252
335
0
983
5,532
1,537
0
2,221
3,311
0
26,262
W
Skadi
4,030
1,715
0
567
2,567
676
198
755
1,601
0
29,652
W
Cthulhu
DarcsUwu
Cthulhu
2,875
131
0
1,308
5,411
3,332
0
1,215
4,071
21,044
0
W
Surtr
2,278
896
0
2,289
6,200
2,826
0
0
6,200
744
20,760
W
Ix Chel
Qachorro04
Ix Chel
5,209
225
475
1,514
4,414
1,329
448
749
3,665
44,625
1,746
L
848
0
0
352
2,945
676
0
2,422
523
15,887
918
L
Arachne
SchyRoxx
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
TheeJermJames
Jormungandr
2,532
207
0
774
6,533
2,837
0
1,917
4,616
15,514
0
L
4,079
441
0
1,580
6,131
3,578
0
1,537
4,251
333
42,199
W
559
59
0
1,879
5,754
1,551
0
565
5,154
0
28,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
20,437
266
Minions Killed
176
0
Camps Cleared
0
887,706
Distance Traveled
750,798
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,187
465
34
4
0
178,652
4
W
Skadi
5,803
645
53
6
0
168,102
0
W
Cthulhu
5,380
598
35
4
0
147,343
0
W
Surtr
4,886
543
39
4
0
155,716
0
W
Ix Chel
6,650
739
81
9
0
198,276
0
L
Vulcan
4,226
470
29
3
0
207,412
0
L
Arachne
1,722
191
0
0
0
0
0
L
Jormungandr
4,009
445
26
3
0
178,055
0
L
Tyr
6,293
699
87
10
0
186,679
1
W
Susano
4,989
554
58
6
0
218,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role