Player Matchup

Ix Chel
Ix Chel
BluethTeal
Ix Chel
Level 66
God Stats
56W - 57L
1,491 SR
Queue Stats
175W - 145L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
IceBergStorm34
Ne Zha
Level 123
God Stats
1W - 4L
1,213 SR
Queue Stats
223W - 225L
1,536 Elo+
Solo
Khepri
Khepri
Jack0845
Khepri
Level 41
God Stats
9W - 6L
1,722 SR
Queue Stats
110W - 75L
1,545 Elo+
Party 2
Eset
Eset
Kiotaka
Eset
Level 148
God Stats
146W - 29L
1,732 SR
Queue Stats
475W - 181L
1,637 Elo+
Party 1
Medusa
Medusa
xNazarian
Medusa
Level 152
God Stats
8W - 2L
1,791 SR
Queue Stats
374W - 96L
1,664 Elo+
Party 1
Team Averages
Level 106
1,590 SR
1,575 Elo+

VS

Team Averages
Level 123
1,551 SR
1,514 Elo+
Thor
Thor
LtDancT
Thor
Level 82
God Stats
2W - 4L
1,414 SR
Queue Stats
142W - 133L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Madox635
Cernunnos
Level 96
God Stats
9W - 4L
1,501 SR
Queue Stats
249W - 256L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Masterjayy
Morgan Le Fay
Level 157
God Stats
2W - 2L
1,548 SR
Queue Stats
71W - 56L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Shadow112345
Sylvanus
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 182L
1,601 Elo+
Solo
Chaac
Chaac
XxTrigga_DudexX
Chaac
Level 150
God Stats
0W - 1L
1,791 SR
Queue Stats
47W - 91L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BluethTeal
Ix Chel
15
1 / 4 / 8
9,288
929
8,589
9,301
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 3 / 14
10,006
1,001
15,287
12,815
10,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Jack0845
Khepri
16
6 / 1 / 15
10,490
1,049
5,045
11,550
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Kiotaka
Eset
16
6 / 2 / 17
10,037
1,004
16,371
8,526
3,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
xNazarian
Medusa
16
7 / 4 / 11
10,143
1,014
16,076
11,225
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LtDancT
Thor
13
3 / 6 / 5
8,675
868
8,024
13,850
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Madox635
Cernunnos
14
2 / 6 / 7
9,039
904
4,944
12,704
6,146
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Morgan Le Fay
Masterjayy
Morgan Le Fay
16
7 / 6 / 3
9,869
987
14,813
12,137
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Shadow112345
Sylvanus
13
1 / 4 / 9
8,927
893
6,277
15,270
13,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
1 / 4 / 10
8,782
878
8,988
14,712
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
26
Kills
14
14
Deaths
26
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BluethTeal
Ix Chel
1
4
8
1.25
W
6
3
14
4.33
W
Khepri
Jack0845
Khepri
6
1
15
13.5
W
Eset
Kiotaka
Eset
6
2
17
7.25
L
Thor
LtDancT
Thor
3
6
5
0.92
L
Cernunnos
Madox635
Cernunnos
2
6
7
0.92
L
Morgan Le Fay
Masterjayy
Morgan Le Fay
7
6
3
1.42
L
Sylvanus
Shadow112345
Sylvanus
1
4
9
1.38
L
1
4
10
1.5
W
Medusa
xNazarian
Medusa
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,368
Damage
43,046
53,417
Taken
68,673
34,650
Mitigated
43,119
11,698
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BluethTeal
Ix Chel
8,589
1,243
760
2,158
9,301
3,814
0
3,113
6,188
31,025
0
W
15,287
4,497
0
3,788
12,815
10,721
0
4,790
7,766
924
30,649
W
Khepri
Jack0845
Khepri
5,045
1,019
0
2,642
11,550
11,700
44
6,559
4,940
11,662
0
W
Eset
Kiotaka
Eset
16,371
538
466
1,667
8,526
3,706
258
2,365
5,985
28,943
0
L
Thor
LtDancT
Thor
8,024
1,420
0
691
13,850
4,228
0
5,485
8,261
0
15,196
L
Cernunnos
Madox635
Cernunnos
4,944
2,312
0
1,375
12,704
6,146
0
6,248
6,224
0
15,191
L
Morgan Le Fay
Masterjayy
Morgan Le Fay
14,813
972
0
1,706
12,137
4,133
0
5,481
6,486
32,738
0
L
Sylvanus
Shadow112345
Sylvanus
6,277
874
1,424
4,113
15,270
13,779
0
6,191
8,835
10,570
550
L
8,988
875
170
3,546
14,712
14,833
0
6,526
7,938
0
24,654
W
Medusa
xNazarian
Medusa
16,076
5,805
0
217
11,225
4,709
583
4,013
7,003
0
34,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
45,292
183
Minions Killed
147
0
Camps Cleared
0
1,101,665
Distance Traveled
955,580
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,288
929
54
5
0
205,026
4
W
Ne Zha
10,006
1,001
39
4
0
207,504
0
W
Khepri
10,490
1,049
8
1
0
226,303
0
W
Eset
10,037
1,004
32
3
0
226,592
0
L
Thor
8,675
868
20
2
0
182,296
0
L
Cernunnos
9,039
904
40
4
0
193,850
0
L
Morgan Le Fay
9,869
987
40
4
0
195,164
0
L
Sylvanus
8,927
893
7
1
0
182,518
0
L
Chaac
8,782
878
40
4
0
201,752
0
W
Medusa
10,143
1,014
50
5
0
236,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role