Player Matchup

Cthulhu
Cthulhu
BrendanBG65
Cthulhu
Level 126
God Stats
1W - 0L
1,314 SR
Queue Stats
105W - 104L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LoneSniper111
Morgan Le Fay
Level 126
God Stats
10W - 9L
1,560 SR
Queue Stats
137W - 140L
1,607 Elo+
Party 1
Neith
Neith
RogueDoor
Neith
Level 89
God Stats
5W - 5L
1,612 SR
Queue Stats
46W - 44L
1,613 Elo+
Party 1
Team Averages
Level 114
1,495 SR
1,602 Elo+

VS

Team Averages
Level 127
1,604 SR
1,521 Elo+
Bakasura
Bakasura
KUZ3NBO
Bakasura
Level 129
God Stats
48W - 34L
1,638 SR
Queue Stats
208W - 188L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
Whoisthisuser
Erlang Shen
Level 128
God Stats
3W - 2L
1,674 SR
Queue Stats
73W - 62L
1,622 Elo+
Solo
Poseidon
Poseidon
danix21
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrendanBG65
Cthulhu
16
5 / 3 / 6
10,569
813
10,216
14,796
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
LoneSniper111
Morgan Le Fay
15
1 / 3 / 9
9,693
746
11,757
8,550
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
RogueDoor
Neith
17
7 / 1 / 6
11,266
867
11,654
7,463
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KUZ3NBO
Bakasura
13
4 / 4 / 2
9,050
696
8,459
15,941
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Whoisthisuser
Erlang Shen
13
0 / 5 / 5
8,262
636
5,916
14,501
12,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
danix21
Poseidon
15
3 / 4 / 4
9,366
720
8,520
9,568
3,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrendanBG65
Cthulhu
5
3
6
2.67
L
Bakasura
KUZ3NBO
Bakasura
4
4
2
1.25
W
Morgan Le Fay
LoneSniper111
Morgan Le Fay
1
3
9
1.83
W
Neith
RogueDoor
Neith
7
1
6
10
L
Erlang Shen
Whoisthisuser
Erlang Shen
0
5
5
0.5
L
Poseidon
danix21
Poseidon
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
22,895
30,809
Taken
40,010
18,423
Mitigated
27,291
6,739
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrendanBG65
Cthulhu
10,216
754
271
2,411
14,796
13,015
96
3,414
9,937
40,226
1,338
L
Bakasura
KUZ3NBO
Bakasura
8,459
5,381
0
3,720
15,941
11,945
672
7,726
7,768
0
16,405
W
Morgan Le Fay
LoneSniper111
Morgan Le Fay
11,757
539
0
718
8,550
2,796
1,019
3,941
4,084
39,667
0
W
Neith
RogueDoor
Neith
11,654
4,400
0
3,339
7,463
2,612
1,692
1,223
5,479
0
45,854
L
Erlang Shen
Whoisthisuser
Erlang Shen
5,916
2,270
0
2,851
14,501
12,220
248
6,987
6,906
0
20,636
L
Poseidon
danix21
Poseidon
8,520
1,703
0
2,528
9,568
3,126
613
5,710
3,685
47,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
26,678
192
Minions Killed
154
0
Camps Cleared
0
797,010
Distance Traveled
721,791
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,569
813
64
5
0
261,532
0
L
Bakasura
9,050
696
47
4
0
255,756
1
W
Morgan Le Fay
9,693
746
54
4
0
280,031
2
W
Neith
11,266
867
74
6
0
255,447
6
L
Erlang Shen
8,262
636
25
2
0
240,542
0
L
Poseidon
9,366
720
82
6
0
225,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role