Player Matchup

Charybdis
Charybdis
ClutchCity8432
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Deathmaster5769
Sylvanus
Level 149
God Stats
14W - 8L
1,776 SR
Queue Stats
469W - 487L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fernishell
Kumbhakarna
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 19L
1,613 Elo+
Solo
Artemis
Artemis
Mimmiekimmie888
Artemis
Level 142
God Stats
11W - 21L
1,218 SR
Queue Stats
457W - 477L
1,426 Elo+
Party 1
Anhur
Anhur
RekoSuav
Anhur
Level 123
God Stats
5W - 2L
1,369 SR
Queue Stats
308W - 297L
1,454 Elo+
Party 1
Team Averages
Level 92
1,473 SR
1,487 Elo+

VS

Team Averages
Level 80
1,515 SR
1,502 Elo+
Skadi
Skadi
DylanCG
Skadi
Level 80
God Stats
2W - 1L
1,764 SR
Queue Stats
24W - 21L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
IdioticGhost
Kuzenbo
Level 155
God Stats
3W - 6L
1,364 SR
Queue Stats
259W - 262L
1,441 Elo+
Solo
Thoth
Thoth
Sharky0051
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,565 Elo+
Party 2
Chang'e
Chang'e
Skcoolts
Chang'e
Level 117
God Stats
1W - 3L
1,447 SR
Queue Stats
159W - 187L
1,423 Elo+
Solo
Thanatos
Thanatos
xFALNx
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 58L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClutchCity8432
Charybdis
18
10 / 1 / 16
11,674
973
18,475
11,886
6,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
16
1 / 4 / 25
9,515
793
8,343
22,876
18,589
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kumbhakarna
Fernishell
Kumbhakarna
17
3 / 2 / 16
11,358
947
7,002
17,776
18,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 15
10,042
837
11,933
8,068
3,447
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
RekoSuav
Anhur
17
9 / 1 / 16
10,936
911
8,975
10,032
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DylanCG
Skadi
16
3 / 6 / 6
8,917
743
10,071
12,127
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
IdioticGhost
Kuzenbo
10
0 / 4 / 2
7,129
594
3,732
10,243
9,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
16
1 / 6 / 4
8,266
689
9,391
10,201
3,010
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Skcoolts
Chang'e
15
1 / 5 / 2
7,989
666
5,184
13,447
4,145
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
xFALNx
Thanatos
14
5 / 9 / 1
8,377
698
14,684
12,976
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
25
30
Kills
10
10
Deaths
30
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ClutchCity8432
Charybdis
10
1
16
18
W
Sylvanus
1
4
25
3.38
L
Skadi
DylanCG
Skadi
3
6
6
1
W
Kumbhakarna
Fernishell
Kumbhakarna
3
2
16
5.5
L
Kuzenbo
IdioticGhost
Kuzenbo
0
4
2
0.25
W
7
2
15
7.25
W
Anhur
RekoSuav
Anhur
9
1
16
17
L
Thoth
1
6
4
0.5
L
Chang'e
Skcoolts
Chang'e
1
5
2
0.4
L
Thanatos
xFALNx
Thanatos
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,728
Damage
43,062
70,638
Taken
58,994
51,677
Mitigated
24,439
29,522
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ClutchCity8432
Charybdis
18,475
9,803
1,970
2,696
11,886
6,055
2,992
3,599
8,287
0
52,870
W
Sylvanus
8,343
2,654
9,714
7,776
22,876
18,589
694
5,434
17,442
17,046
642
L
Skadi
DylanCG
Skadi
10,071
3,422
394
924
12,127
3,699
0
4,726
7,401
0
22,512
W
Kumbhakarna
Fernishell
Kumbhakarna
7,002
463
2,811
2,564
17,776
18,814
665
4,098
13,678
17,758
0
L
Kuzenbo
IdioticGhost
Kuzenbo
3,732
1,528
1,133
915
10,243
9,280
0
2,934
7,309
6,348
334
W
11,933
3,672
499
261
8,068
3,447
811
2,908
5,160
992
19,731
W
Anhur
RekoSuav
Anhur
8,975
3,594
63
1,168
10,032
4,772
2,788
1,813
8,219
0
22,100
L
Thoth
9,391
1,002
532
177
10,201
3,010
0
3,349
6,852
23,261
0
L
Chang'e
Skcoolts
Chang'e
5,184
316
3,136
3,948
13,447
4,145
0
2,284
11,163
12,932
337
L
Thanatos
xFALNx
Thanatos
14,684
1,122
731
3,700
12,976
4,305
0
2,899
10,077
0
16,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
40,678
150
Minions Killed
106
0
Camps Cleared
0
1,081,712
Distance Traveled
833,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,674
973
71
6
0
219,714
0
W
Sylvanus
9,515
793
17
1
0
196,346
0
L
Skadi
8,917
743
35
3
0
148,061
0
W
Kumbhakarna
11,358
947
26
2
0
252,291
0
L
Kuzenbo
7,129
594
7
1
0
114,474
0
W
Artemis
10,042
837
11
1
0
208,028
0
W
Anhur
10,936
911
25
2
0
205,333
0
L
Thoth
8,266
689
39
3
0
177,000
0
L
Chang'e
7,989
666
19
2
0
193,952
0
L
Thanatos
8,377
698
6
1
0
200,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role