Player Matchup

Bastet
Bastet
BiggDyzell
Bastet
Level 147
God Stats
3W - 1L
1,795 SR
Queue Stats
276W - 269L
1,526 Elo+
Party 1
Medusa
Medusa
FGT123
Medusa
Level 145
God Stats
28W - 25L
1,614 SR
Queue Stats
217W - 214L
1,571 Elo+
Party 3
Tyr
Tyr
Jerrywax
Tyr
Level 158
God Stats
1W - 1L
1,465 SR
Queue Stats
240W - 221L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
SpurtSlinger
Kuzenbo
Level 28
God Stats
3W - 4L
1,533 SR
Queue Stats
209W - 198L
1,518 Elo+
Party 1
Thoth
Thoth
icethecool2
Thoth
Level 36
God Stats
5W - 5L
1,926 SR
Queue Stats
57W - 49L
1,688 Elo+
Party 3
Team Averages
Level 103
1,666 SR
1,564 Elo+

VS

Team Averages
Level 96
1,585 SR
1,590 Elo+
Loki
Loki
CaptRobin
Loki
Level 29
God Stats
3W - 1L
1,841 SR
Queue Stats
19W - 10L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
Hexalicious
Danzaburou
Level 69
God Stats
43W - 33L
1,614 SR
Queue Stats
263W - 238L
1,605 Elo+
Solo
Cthulhu
Cthulhu
StanKHo
Cthulhu
Level 122
God Stats
3W - 2L
1,484 SR
Queue Stats
143W - 148L
1,577 Elo+
Party 2
Arachne
Arachne
VicsDeepSecret0
Arachne
Level 107
God Stats
195W - 157L
1,654 SR
Queue Stats
204W - 176L
1,613 Elo+
Solo
Hel
Hel
xDISHRAGx
Hel
Level 151
God Stats
1W - 4L
1,333 SR
Queue Stats
201W - 179L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BiggDyzell
Bastet
11
3 / 0 / 3
5,787
579
4,333
6,015
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
FGT123
Medusa
12
9 / 2 / 2
7,370
737
8,503
7,235
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 0
6,465
647
4,394
6,109
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
SpurtSlinger
Kuzenbo
9
1 / 0 / 8
5,873
587
2,388
3,446
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 0 / 1
7,378
738
5,073
3,337
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 3 / 0
5,125
513
2,512
8,795
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Hexalicious
Danzaburou
9
1 / 4 / 1
5,378
538
2,993
6,478
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
StanKHo
Cthulhu
10
0 / 0 / 0
5,714
571
2,580
5,819
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 2
4,674
467
2,895
7,436
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 7 / 0
4,673
467
1,419
7,567
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
2
2
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
BiggDyzell
Bastet
3
0
3
4.5
L
Loki
1
3
0
0.33
W
Medusa
FGT123
Medusa
9
2
2
5
L
Danzaburou
Hexalicious
Danzaburou
1
4
1
0.38
W
0
0
0
0
W
Kuzenbo
SpurtSlinger
Kuzenbo
1
0
8
5
L
Cthulhu
StanKHo
Cthulhu
0
0
0
0
L
0
5
2
0.2
W
6
0
1
6.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
12,399
26,142
Taken
36,095
11,001
Mitigated
11,271
13,214
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BiggDyzell
Bastet
4,333
1,586
0
4,544
6,015
1,783
0
738
5,277
0
37,991
L
Loki
2,512
567
0
3,940
8,795
2,087
0
1,486
7,259
0
32,370
W
Medusa
FGT123
Medusa
8,503
2,503
0
3,038
7,235
2,296
651
0
7,235
0
55,633
L
Danzaburou
Hexalicious
Danzaburou
2,993
1,312
0
906
6,478
1,839
0
974
5,504
0
27,866
W
4,394
604
0
2,760
6,109
2,773
0
2,188
3,529
0
50,726
W
Kuzenbo
SpurtSlinger
Kuzenbo
2,388
709
0
1,662
3,446
3,263
4
0
3,446
8,853
881
L
Cthulhu
StanKHo
Cthulhu
2,580
672
0
1,558
5,819
3,353
0
0
5,819
34,205
0
L
2,895
2,424
0
1,044
7,436
2,225
0
845
6,551
0
18,496
W
5,073
236
0
1,210
3,337
886
339
681
2,656
47,814
390
L
1,419
0
96
1,172
7,567
1,767
0
3,407
3,706
24,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
25,564
394
Minions Killed
295
0
Camps Cleared
0
1,104,513
Distance Traveled
992,839
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,787
579
59
6
0
246,489
0
L
Loki
5,125
513
58
6
0
215,957
0
W
Medusa
7,370
737
105
11
0
199,881
0
L
Danzaburou
5,378
538
55
6
0
178,050
3
W
Tyr
6,465
647
109
11
0
217,042
0
W
Kuzenbo
5,873
587
16
2
0
227,160
0
L
Cthulhu
5,714
571
91
9
0
191,559
0
L
Arachne
4,674
467
45
5
0
216,515
0
W
Thoth
7,378
738
105
11
0
213,941
4
L
Hel
4,673
467
46
5
0
190,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role