Player Matchup

Medusa
Medusa
Calarran
Medusa
Level 17
God Stats
70W - 54L
1,293 SR
Queue Stats
126W - 127L
1,231 Elo+
Party 1
Amaterasu
Amaterasu
HaileyJones
Amaterasu
Level 127
God Stats
2W - 2L
1,304 SR
Queue Stats
98W - 110L
1,364 Elo+
Party 1
Scylla
Scylla
TugstenBallz007
Scylla
Level 65
God Stats
16W - 16L
1,488 SR
Queue Stats
105W - 141L
1,326 Elo+
Party 1
Team Averages
Level 70
1,362 SR
1,307 Elo+

VS

Team Averages
Level 70
1,624 SR
1,375 Elo+
Erlang Shen
Erlang Shen
Izloh
Erlang Shen
Level 89
God Stats
8W - 0L
2,038 SR
Queue Stats
580W - 109L
1,836 Elo+
Solo
Zeus
Zeus
ProjectxScouT
Zeus
Level 22
God Stats
2W - 2L
1,485 SR
Queue Stats
5W - 13L
1,145 Elo+
Party 2
Hachiman
Hachiman
XXDrMcNinjaXX
Hachiman
Level 98
God Stats
2W - 5L
1,348 SR
Queue Stats
8W - 14L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calarran
Medusa
13
0 / 5 / 3
8,610
615
7,167
10,583
4,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
HaileyJones
Amaterasu
14
4 / 7 / 1
10,112
722
11,661
17,038
8,641
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 8 / 4
9,276
663
6,196
9,534
3,304
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Izloh
Erlang Shen
18
11 / 1 / 9
12,300
879
18,576
18,736
18,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 4 / 6
10,002
714
4,980
6,639
2,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
XXDrMcNinjaXX
Hachiman
17
4 / 1 / 12
10,863
776
9,018
8,079
2,866
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Calarran
Medusa
0
5
3
0.3
L
Amaterasu
HaileyJones
Amaterasu
4
7
1
0.64
W
Erlang Shen
Izloh
Erlang Shen
11
1
9
15.5
W
5
4
6
2
L
1
8
4
0.38
W
Hachiman
XXDrMcNinjaXX
Hachiman
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
32,574
37,155
Taken
33,454
15,991
Mitigated
23,093
4,768
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Calarran
Medusa
7,167
3,649
0
946
10,583
4,046
468
1,716
8,819
0
31,363
L
Amaterasu
HaileyJones
Amaterasu
11,661
6,228
72
3,617
17,038
8,641
0
2,959
14,064
0
26,846
W
Erlang Shen
Izloh
Erlang Shen
18,576
10,111
0
6,725
18,736
18,117
0
2,179
16,557
296
56,663
W
4,980
630
0
1,292
6,639
2,110
63
841
5,798
21,151
0
L
6,196
234
13
120
9,534
3,304
312
611
8,892
33,136
517
W
Hachiman
XXDrMcNinjaXX
Hachiman
9,018
4,905
0
1,825
8,079
2,866
1,968
3,064
5,015
0
33,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,998
Gold Earned
33,165
145
Minions Killed
153
0
Camps Cleared
0
703,211
Distance Traveled
715,905
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,610
615
53
4
0
234,870
0
L
Amaterasu
10,112
722
33
2
0
271,403
0
W
Erlang Shen
12,300
879
64
5
0
242,618
0
W
Zeus
10,002
714
30
2
0
217,834
0
L
Scylla
9,276
663
59
4
0
196,938
0
W
Hachiman
10,863
776
59
4
0
255,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role