Player Matchup

Nu Wa
Nu Wa
AnitaDeck
Nu Wa
Level 105
God Stats
7W - 2L
1,577 SR
Queue Stats
44W - 37L
1,576 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Ashenloc
Cu Chulainn
Level 155
God Stats
38W - 32L
1,511 SR
Queue Stats
204W - 184L
1,534 Elo+
Party 2
Anhur
Anhur
Bubsy
Anhur
Level 145
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 9L
1,605 Elo+
Solo
Ymir
Ymir
Dustnnn
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,569 Elo+
Party 4
Ravana
Ravana
Zørdøn
Ravana
Level 151
God Stats
1W - 1L
1,598 SR
Queue Stats
72W - 61L
1,579 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,573 Elo+

VS

Team Averages
Level 106
1,606 SR
1,515 Elo+
Mulan
Mulan
Bewfster
Mulan
Level 128
God Stats
2W - 2L
1,761 SR
Queue Stats
90W - 58L
1,553 Elo+
Party 3
Medusa
Medusa
Meowph
Medusa
Level 127
God Stats
6W - 1L
1,795 SR
Queue Stats
180W - 152L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
YoungKirko
Sylvanus
Level 64
God Stats
36W - 26L
1,527 SR
Queue Stats
162W - 146L
1,520 Elo+
Solo
Ra
Ra
kill3rEspada
Ra
Level 109
God Stats
11W - 7L
1,299 SR
Queue Stats
180W - 148L
1,400 Elo+
Party 3
Awilix
Awilix
ohnosomanybees
Awilix
Level 102
God Stats
8W - 3L
1,649 SR
Queue Stats
143W - 128L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnitaDeck
Nu Wa
15
1 / 4 / 2
8,979
449
13,172
8,377
3,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Ashenloc
Cu Chulainn
16
2 / 7 / 1
9,770
489
11,738
24,118
14,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Bubsy
Anhur
16
1 / 6 / 1
8,888
444
7,230
16,320
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Dustnnn
Ymir
12
1 / 8 / 0
7,687
384
7,607
22,680
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
Zørdøn
Ravana
16
0 / 3 / 1
9,031
452
4,642
9,754
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bewfster
Mulan
19
8 / 1 / 9
12,362
618
22,862
22,356
22,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Meowph
Medusa
19
11 / 0 / 9
12,579
629
19,461
12,062
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
YoungKirko
Sylvanus
16
2 / 1 / 16
10,883
544
5,591
20,077
24,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
4 / 1 / 7
11,469
573
9,710
10,209
4,185
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 11
10,601
530
7,135
13,074
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
5
Kills
28
28
Deaths
5
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AnitaDeck
Nu Wa
1
4
2
0.5
L
Cu Chulainn
Ashenloc
Cu Chulainn
2
7
1
0.36
W
Mulan
Bewfster
Mulan
8
1
9
12.5
L
Anhur
Bubsy
Anhur
1
6
1
0.25
L
Ymir
Dustnnn
Ymir
1
8
0
0.13
W
Medusa
Meowph
Medusa
11
0
9
15.5
W
Sylvanus
YoungKirko
Sylvanus
2
1
16
10
L
Ravana
Zørdøn
Ravana
0
3
1
0.17
W
4
1
7
7.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
64,759
81,249
Taken
77,778
43,282
Mitigated
62,477
16,099
Healing
41,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AnitaDeck
Nu Wa
13,172
2,466
0
1,593
8,377
3,297
0
3,212
5,051
68,618
256
L
Cu Chulainn
Ashenloc
Cu Chulainn
11,738
768
0
4,451
24,118
14,080
0
1,574
21,614
4,945
71,372
W
Mulan
Bewfster
Mulan
22,862
2,675
0
13,378
22,356
22,927
650
4,366
17,990
0
98,577
L
Anhur
Bubsy
Anhur
7,230
3,569
0
5,099
16,320
4,813
0
1,601
14,550
0
68,492
L
Ymir
Dustnnn
Ymir
7,607
1,896
0
1,477
22,680
17,314
0
7,548
14,676
30,372
0
W
Medusa
Meowph
Medusa
19,461
7,377
0
3,831
12,062
5,651
4,471
3,327
8,735
0
111,549
W
Sylvanus
YoungKirko
Sylvanus
5,591
2,337
4,181
6,942
20,077
24,498
150
5,076
15,001
24,430
0
L
Ravana
Zørdøn
Ravana
4,642
1,295
0
3,479
9,754
3,778
0
1,094
8,548
0
88,543
W
9,710
1,048
2,931
4,445
10,209
4,185
1,055
6,358
3,851
113,433
804
W
7,135
2,838
0
5,544
13,074
5,216
1,262
3,209
9,865
0
88,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
57,894
564
Minions Killed
655
0
Camps Cleared
0
1,895,846
Distance Traveled
2,017,474
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,979
449
110
6
0
341,559
3
L
Cu Chulainn
9,770
489
130
7
0
355,074
4
W
Mulan
12,362
618
154
8
0
366,316
0
L
Anhur
8,888
444
120
6
0
340,400
3
L
Ymir
7,687
384
50
3
0
380,375
0
W
Medusa
12,579
629
152
8
0
403,835
0
W
Sylvanus
10,883
544
30
2
0
359,649
1
L
Ravana
9,031
452
154
8
0
478,438
2
W
Ra
11,469
573
199
10
0
400,321
0
W
Awilix
10,601
530
120
6
0
487,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role