Player Matchup

Danzaburou
Danzaburou
BernieK0sar
Danzaburou
Level 27
God Stats
14W - 8L
1,625 SR
Queue Stats
31W - 24L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
esnake
Cthulhu
Level 18
God Stats
8W - 4L
1,387 SR
Queue Stats
29W - 22L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
suaso017
Ix Chel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,522 Elo+
Party 1
Team Averages
Level 53
1,504 SR
1,526 Elo+

VS

Team Averages
Level 79
1,421 SR
1,525 Elo+
Bacchus
Bacchus
DeanThe-Machine-
Bacchus
Level 35
God Stats
1W - 3L
1,264 SR
Queue Stats
32W - 54L
1,336 Elo+
Solo
Agni
Agni
Mr Yak76
Agni
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,620 Elo+
Party 2
Hou Yi
Hou Yi
Turner345
Hou Yi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BernieK0sar
Danzaburou
16
4 / 2 / 4
11,514
720
9,996
10,885
4,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cthulhu
esnake
Cthulhu
18
4 / 2 / 8
11,687
730
13,060
17,754
19,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
suaso017
Ix Chel
17
4 / 1 / 5
11,388
712
9,512
10,551
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,836
677
9,728
14,994
19,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
15
1 / 6 / 2
10,066
629
11,971
12,139
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Turner345
Hou Yi
15
2 / 5 / 1
10,408
651
5,547
12,752
4,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BernieK0sar
Danzaburou
4
2
4
3
L
2
1
3
3.5
L
Agni
1
6
2
0.33
L
Hou Yi
Turner345
Hou Yi
2
5
1
0.5
W
Cthulhu
esnake
Cthulhu
4
2
8
4
W
Ix Chel
suaso017
Ix Chel
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,568
Damage
27,246
39,190
Taken
39,885
28,298
Mitigated
28,368
6,155
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BernieK0sar
Danzaburou
9,996
3,083
0
851
10,885
4,575
1,875
7,593
3,082
0
45,695
L
9,728
488
0
1,916
14,994
19,103
0
6,548
8,390
26,351
1,004
L
Agni
11,971
466
0
2,119
12,139
4,358
0
7,026
5,086
43,614
1,505
L
Hou Yi
Turner345
Hou Yi
5,547
1,530
0
1,786
12,752
4,907
240
7,039
5,713
0
35,340
W
Cthulhu
esnake
Cthulhu
13,060
560
109
250
17,754
19,145
84
6,217
11,303
39,996
2,943
W
Ix Chel
suaso017
Ix Chel
9,512
494
2,107
2,838
10,551
4,578
732
6,366
4,124
42,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
31,310
192
Minions Killed
169
0
Camps Cleared
0
915,623
Distance Traveled
833,257
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,514
720
82
5
0
297,741
0
L
Bacchus
10,836
677
25
2
0
320,715
0
L
Agni
10,066
629
76
5
0
272,001
8
L
Hou Yi
10,408
651
68
4
0
240,541
3
W
Cthulhu
11,687
730
44
3
0
302,113
4
W
Ix Chel
11,388
712
66
4
0
315,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role