Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Antony3015
Thor
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 18L
1,260 Elo+
Party 1
Charybdis
Charybdis
Dash David 117
Charybdis
Level 102
God Stats
27W - 29L
1,309 SR
Queue Stats
185W - 181L
1,373 Elo+
Solo
Bacchus
Bacchus
ElDomi_18
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,135 Elo+
Party 1
Cabrakan
Cabrakan
Elian_507
Cabrakan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,267 Elo+
Party 1
Team Averages
Level 76
1,462 SR
1,307 Elo+

VS

Team Averages
Level 98
1,526 SR
1,386 Elo+
Medusa
Medusa
Friggai
Medusa
Level 104
God Stats
14W - 7L
1,595 SR
Queue Stats
322W - 302L
1,375 Elo+
Solo
Nemesis
Nemesis
Jacob_Sosa
Nemesis
Level 61
God Stats
1W - 3L
1,254 SR
Queue Stats
220W - 217L
1,382 Elo+
Solo
Amaterasu
Amaterasu
Papa_Jim_Jam
Amaterasu
Level 39
God Stats
157W - 164L
1,385 SR
Queue Stats
211W - 209L
1,290 Elo+
Solo
Jormungandr
Jormungandr
RonnieBoi
Jormungandr
Level 137
God Stats
2W - 1L
1,894 SR
Queue Stats
92W - 96L
1,403 Elo+
Party 2
Chronos
Chronos
xDr ThugNastyx
Chronos
Level 148
God Stats
7W - 1L
1,500 SR
Queue Stats
126W - 115L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,362
487
1,359
4,475
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
4,913
447
1,778
8,267
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Dash David 117
Charybdis
10
1 / 2 / 0
5,388
490
2,846
8,080
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ElDomi_18
Bacchus
7
0 / 2 / 1
5,070
461
1,369
7,001
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Elian_507
Cabrakan
8
0 / 3 / 0
4,994
454
2,307
8,279
3,785
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Friggai
Medusa
12
2 / 0 / 1
7,278
662
2,367
2,265
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Jacob_Sosa
Nemesis
11
1 / 1 / 3
6,222
566
2,971
5,737
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
Papa_Jim_Jam
Amaterasu
12
3 / 0 / 0
6,862
624
4,684
6,091
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
RonnieBoi
Jormungandr
10
4 / 1 / 3
6,043
549
5,642
6,609
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 4
6,616
601
5,476
4,742
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
0
3
0
0
L
Charybdis
Dash David 117
Charybdis
1
2
0
0.5
L
Bacchus
ElDomi_18
Bacchus
0
2
1
0.25
L
Cabrakan
Elian_507
Cabrakan
0
3
0
0
W
Medusa
Friggai
Medusa
2
0
1
2.5
W
Nemesis
Jacob_Sosa
Nemesis
1
1
3
2.5
W
Amaterasu
Papa_Jim_Jam
Amaterasu
3
0
0
3
W
Jormungandr
RonnieBoi
Jormungandr
4
1
3
5.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,659
Damage
21,140
36,102
Taken
25,444
14,643
Mitigated
12,223
9,606
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,359
0
0
904
4,475
1,217
0
817
3,658
31,895
892
L
1,778
404
0
3,203
8,267
2,305
0
1,722
6,545
0
24,862
L
Charybdis
Dash David 117
Charybdis
2,846
1,851
21
3,414
8,080
2,529
0
4,896
3,184
0
30,939
L
Bacchus
ElDomi_18
Bacchus
1,369
58
0
564
7,001
4,807
0
3,549
3,452
10,614
0
L
Cabrakan
Elian_507
Cabrakan
2,307
672
0
1,500
8,279
3,785
0
0
8,279
22,110
740
W
Medusa
Friggai
Medusa
2,367
544
0
274
2,265
658
608
647
1,618
0
51,160
W
Nemesis
Jacob_Sosa
Nemesis
2,971
1,273
0
2,340
5,737
1,615
0
364
5,373
0
44,000
W
Amaterasu
Papa_Jim_Jam
Amaterasu
4,684
1,179
0
2,843
6,091
4,577
170
2,142
3,949
0
39,153
W
Jormungandr
RonnieBoi
Jormungandr
5,642
1,620
0
1,942
6,609
3,831
289
1,102
5,507
22,802
0
W
5,476
1,418
0
1,103
4,742
1,542
1,130
712
4,030
38,683
2,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
33,021
216
Minions Killed
378
0
Camps Cleared
0
1,035,193
Distance Traveled
1,110,956
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,362
487
73
7
0
187,539
1
L
Thor
4,913
447
47
4
0
220,809
0
L
Charybdis
5,388
490
46
4
0
188,830
4
L
Bacchus
5,070
461
14
1
0
235,887
0
L
Cabrakan
4,994
454
36
3
0
202,128
0
W
Medusa
7,278
662
100
9
0
196,945
2
W
Nemesis
6,222
566
77
7
0
265,337
0
W
Amaterasu
6,862
624
77
7
0
215,104
0
W
Jormungandr
6,043
549
23
2
0
216,993
1
W
Chronos
6,616
601
101
9
0
216,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role