Player Matchup

Jormungandr
Jormungandr
Bronze IV
 
Jormungandr
Bronze IV
Level 311
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze II
Big Sausage 007
Ah Puch
Bronze II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 35L
959 MMR
Solo
Persephone
Persephone
Bronze IV
MKZ xWOLVERINEx
Persephone
Bronze IV
Level 159
God Stats
0W - 1L
1,535 SR
Queue Stats
6W - 10L
1,382 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 209
1,512 SR
1,280 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,652 SR
1,228 MMR
Odin
Odin
Silver II
SweetSacha
Odin
Silver II
Level 109
God Stats
1W - 0L
1,813 SR
Queue Stats
29W - 56L
1,515 MMR
Solo
Ix Chel
Ix Chel
Silver II
kakarot_kaio-ken
Ix Chel
Silver II
Level 151
God Stats
3W - 5L
1,767 SR
Queue Stats
104W - 141L
1,090 MMR
Solo
Hachiman
Hachiman
Silver III
sellnTHOUGHTIES
Hachiman
Silver III
Level 211
God Stats
5W - 4L
1,377 SR
Queue Stats
150W - 225L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 6 / 0
8,151
679
9,729
14,607
9,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 1
8,078
673
7,096
9,767
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
MKZ xWOLVERINEx
Persephone
13
0 / 3 / 3
8,097
675
5,814
7,771
2,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
VulcanNe ZhaCthulhuMulanNu Wa

VS

Bans
ThothAresChaacMedusaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
8,614
718
5,050
11,588
8,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
8 / 1 / 3
10,107
842
13,563
10,758
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
15
6 / 2 / 2
9,653
804
8,315
10,020
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
0
0.33
L
1
5
1
0.3
L
Persephone
MKZ xWOLVERINEx
Persephone
0
3
3
0.5
W
0
0
10
5
W
8
1
3
9.5
W
Hachiman
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
26,928
32,145
Taken
32,366
14,971
Mitigated
16,196
2,695
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,729
1,969
75
1,401
14,607
9,815
0
6,617
7,951
25,737
418
L
7,096
349
0
548
9,767
2,951
0
3,356
6,387
23,959
0
L
Persephone
MKZ xWOLVERINEx
Persephone
5,814
289
0
671
7,771
2,205
0
3,628
4,087
20,726
0
W
5,050
805
0
210
11,588
8,819
0
7,425
3,800
0
12,404
W
13,563
1,212
1,159
5,728
10,758
3,946
572
7,963
2,348
45,586
0
W
Hachiman
8,315
4,256
0
769
10,020
3,431
638
6,079
3,599
0
44,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
28,374
115
Minions Killed
163
0
Camps Cleared
0
544,697
Distance Traveled
747,871
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,151
679
33
3
0
189,573
4
L
Ah Puch
8,078
673
47
4
0
158,035
0
L
Persephone
8,097
675
35
3
0
197,089
0
W
Odin
8,614
718
21
2
0
273,907
4
W
Ix Chel
10,107
842
81
7
0
249,515
4
W
Hachiman
9,653
804
61
5
0
224,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role