Player Matchup

Charybdis
Charybdis
Dershall
Charybdis
Level 83
God Stats
11W - 9L
1,455 SR
Queue Stats
156W - 131L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
ErickWhite93
Gilgamesh
Level 88
God Stats
91W - 81L
1,555 SR
Queue Stats
295W - 289L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
NickZof
Ratatoskr
Level 104
God Stats
20W - 18L
1,679 SR
Queue Stats
226W - 219L
1,535 Elo+
Party 1
Hera
Hera
Spiddleflink
Hera
Level 83
God Stats
10W - 10L
1,557 SR
Queue Stats
283W - 290L
1,482 Elo+
Party 1
Ares
Ares
fatjosh2016
Ares
Level 121
God Stats
24W - 17L
1,576 SR
Queue Stats
199W - 167L
1,491 Elo+
Party 2
Team Averages
Level 96
1,564 SR
1,488 Elo+

VS

Team Averages
Level 126
1,555 SR
1,492 Elo+
Hou Yi
Hou Yi
BooraIsFeeding
Hou Yi
Level 103
God Stats
0W - 2L
1,246 SR
Queue Stats
39W - 39L
1,479 Elo+
Party 3
Xing Tian
Xing Tian
Dogeteur
Xing Tian
Level 59
God Stats
1W - 4L
1,347 SR
Queue Stats
78W - 61L
1,552 Elo+
Party 3
Zeus
Zeus
GabagoolGamer
Zeus
Level 155
God Stats
1W - 3L
1,478 SR
Queue Stats
90W - 74L
1,506 Elo+
Party 3
Ymir
Ymir
NaturedCell9461
Ymir
Level 159
God Stats
1W - 1L
1,831 SR
Queue Stats
373W - 376L
1,474 Elo+
Solo
Osiris
Osiris
SpawnOfHades13
Osiris
Level 154
God Stats
2W - 2L
1,875 SR
Queue Stats
242W - 261L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dershall
Charybdis
10
1 / 1 / 2
5,285
529
5,251
5,165
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ErickWhite93
Gilgamesh
12
3 / 0 / 2
7,172
717
4,692
9,425
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
NickZof
Ratatoskr
10
4 / 1 / 3
5,688
569
4,565
6,336
2,216
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 1
6,207
621
1,911
2,984
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 0 / 1
5,645
565
3,054
7,648
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,433
443
3,569
5,017
1,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Dogeteur
Xing Tian
9
1 / 1 / 0
4,622
462
2,827
7,819
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 0
5,931
593
1,314
3,797
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
4,541
454
4,203
8,100
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 2
4,758
476
4,125
8,703
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
2
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Charybdis
Dershall
Charybdis
1
1
2
2
L
Xing Tian
Dogeteur
Xing Tian
1
1
0
1
W
Gilgamesh
ErickWhite93
Gilgamesh
3
0
2
4
L
1
1
0
1
L
0
5
0
0
W
Ratatoskr
NickZof
Ratatoskr
4
1
3
5.5
L
0
2
2
0.5
W
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
16,038
31,558
Taken
33,436
14,856
Mitigated
17,497
8,736
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,569
2,343
0
2,094
5,017
1,253
0
1,092
3,925
0
27,254
W
Charybdis
Dershall
Charybdis
5,251
2,808
0
2,004
5,165
1,549
514
696
4,350
0
39,946
L
Xing Tian
Dogeteur
Xing Tian
2,827
118
0
1,437
7,819
5,260
0
1,572
6,247
19,360
724
W
Gilgamesh
ErickWhite93
Gilgamesh
4,692
1,685
0
2,834
9,425
5,450
0
3,504
5,454
0
45,014
L
1,314
300
0
480
3,797
1,047
0
1,286
2,511
38,419
0
L
4,203
1,739
0
756
8,100
6,270
0
0
8,100
19,502
1,703
W
Ratatoskr
NickZof
Ratatoskr
4,565
1,655
0
576
6,336
2,216
189
811
5,355
0
33,050
L
4,125
2,162
0
3,653
8,703
3,667
0
929
7,774
0
27,812
W
1,911
136
0
750
2,984
848
0
648
2,226
40,705
805
W
3,054
31
0
2,572
7,648
4,793
78
1,330
5,993
14,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
24,285
322
Minions Killed
264
0
Camps Cleared
0
982,938
Distance Traveled
932,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,433
443
50
5
0
175,409
0
W
Charybdis
5,285
529
78
8
0
176,958
0
L
Xing Tian
4,622
462
26
3
0
202,818
0
W
Gilgamesh
7,172
717
89
9
0
159,787
0
L
Zeus
5,931
593
100
10
0
192,595
0
L
Ymir
4,541
454
35
4
0
144,471
0
W
Ratatoskr
5,688
569
45
5
0
257,573
0
L
Osiris
4,758
476
53
5
0
216,761
0
W
Hera
6,207
621
96
10
0
219,649
0
W
Ares
5,645
565
14
1
0
168,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role