Player Matchup

Terra
Terra
Bronze IV
InfamousRebel
Terra
Bronze IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,487 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Mcorpballisli148
Cu Chulainn
Platinum V
Level 200
God Stats
74W - 74L
1,574 SR
Queue Stats
671W - 672L
1,484 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
OVPnin
Baron Samedi
Gold IV
Level 119
God Stats
0W - 2L
1,348 SR
Queue Stats
55W - 57L
1,507 MMR
Solo
Medusa
Medusa
Gold II
StiffyWitDaBliky
Medusa
Gold II
Level 156
God Stats
9W - 12L
1,398 SR
Queue Stats
349W - 341L
1,510 MMR
Solo
Izanami
Izanami
Silver II
xMONEYxC
Izanami
Silver II
Level 154
God Stats
0W - 1L
1,957 SR
Queue Stats
42W - 43L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,555 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,657 SR
1,498 MMR
Bastet
Bastet
Gold II
ChungusDestroyer
Bastet
Gold II
Level 149
God Stats
27W - 19L
1,624 SR
Queue Stats
205W - 209L
1,472 MMR
Solo
Vulcan
Vulcan
Silver I
GAMiNG_GOD_DJM49
Vulcan
Silver I
Level 152
God Stats
12W - 11L
1,719 SR
Queue Stats
47W - 44L
1,510 MMR
Party 1
Chaac
Chaac
Gold IV
GAMiNG_GOD_HNM49
Chaac
Gold IV
Level 138
God Stats
9W - 7L
1,650 SR
Queue Stats
56W - 52L
1,554 MMR
Party 1
Cerberus
Cerberus
Gold IV
I-Am-IVIclovin
Cerberus
Gold IV
Level 149
God Stats
12W - 3L
1,811 SR
Queue Stats
225W - 233L
1,478 MMR
Solo
Chiron
Chiron
Gold III
maceplaysTwitch
Chiron
Gold III
Level 192
God Stats
4W - 3L
1,479 SR
Queue Stats
192W - 192L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,034
559
3,767
8,991
4,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Mcorpballisli148
Cu Chulainn
12
7 / 1 / 0
6,914
768
10,107
7,813
6,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
OVPnin
Baron Samedi
9
1 / 6 / 1
5,174
575
2,716
7,923
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,466
607
2,519
5,442
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
xMONEYxC
Izanami
5
0 / 3 / 0
3,900
433
2,402
4,417
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
SurtrKuzenboThorAgni

VS

Bans
LancelotHerculesBacchusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,539
727
2,531
7,112
1,981
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 2 / 1
6,152
684
5,359
4,490
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 2
5,338
593
4,855
10,567
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
9
2 / 1 / 4
5,175
575
4,303
8,139
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 3
5,386
598
4,838
5,438
1,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
9
Kills
10
11
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
4
2
1
2.25
W
0
4
2
0.25
W
Cerberus
2
1
4
4
L
0
1
1
0.5
L
Cu Chulainn
Mcorpballisli148
Cu Chulainn
7
1
0
7
L
Baron Samedi
OVPnin
Baron Samedi
1
6
1
0.25
L
1
0
1
1.5
W
1
1
3
2.5
L
Izanami
xMONEYxC
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
21,886
34,586
Taken
35,746
15,960
Mitigated
15,940
9,984
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,531
781
0
4,578
7,112
1,981
0
934
6,178
0
47,218
W
5,359
215
0
1,765
4,490
1,252
0
1,871
2,619
37,801
1,389
W
4,855
1,561
0
1,865
10,567
7,960
0
2,235
8,332
0
35,105
W
Cerberus
4,303
483
0
2,709
8,139
3,256
0
1,730
6,409
15,744
1,625
L
3,767
878
293
2,457
8,991
4,362
0
1,285
7,438
18,412
0
L
Cu Chulainn
Mcorpballisli148
Cu Chulainn
10,107
2,116
0
2,821
7,813
6,785
0
606
7,190
8,404
42,251
L
Baron Samedi
OVPnin
Baron Samedi
2,716
76
54
1,783
7,923
2,466
0
5,203
2,634
32,156
0
L
2,519
813
0
862
5,442
1,555
0
700
4,688
0
39,957
W
4,838
2,537
261
2,366
5,438
1,491
344
2,100
3,338
0
34,743
L
Izanami
xMONEYxC
Izanami
2,402
2,046
0
1,714
4,417
792
0
1,002
3,173
0
14,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
28,590
274
Minions Killed
296
0
Camps Cleared
0
839,178
Distance Traveled
997,939
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,539
727
76
8
0
236,809
0
W
Vulcan
6,152
684
56
6
0
199,053
0
W
Chaac
5,338
593
63
7
0
186,631
0
W
Cerberus
5,175
575
37
4
0
206,700
0
L
Terra
5,034
559
27
3
0
214,410
3
L
Cu Chulainn
6,914
768
84
9
0
178,777
0
L
Baron Samedi
5,174
575
62
7
0
167,556
0
L
Medusa
5,466
607
76
8
0
200,357
0
W
Chiron
5,386
598
64
7
0
168,746
0
L
Izanami
3,900
433
25
3
0
78,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role