Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ANUBIS011298
Nox
Level 19
God Stats
0W - 2L
1,294 SR
Queue Stats
32W - 36L
1,406 Elo+
Party 2
Cernunnos
Cernunnos
BBiggyMN
Cernunnos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,508 Elo+
Solo
Horus
Horus
Kevinoma
Horus
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 40L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
PRmadman123
Cthulhu
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 19L
1,577 Elo+
Party 2
Team Averages
Level 115
1,459 SR
1,482 Elo+

VS

Team Averages
Level 69
1,415 SR
1,350 Elo+
Thor
Thor
Alfaro716
Thor
Level 6
God Stats
1W - 6L
1,077 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 1
Kuzenbo
Kuzenbo
BlastAsent
Kuzenbo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 1
Hades
Hades
KingCorrea7
Hades
Level 3
God Stats
1W - 2L
1,319 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MrDisastrous007
Sun Wukong
Level 109
God Stats
2W - 1L
1,678 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 1
Chiron
Chiron
Threezy3e
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
4,254
851
0
0
0
9
0 / 2 / 1
4,690
938
969
2,601
965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BBiggyMN
Cernunnos
10
0 / 0 / 0
5,025
1,005
2,678
2,901
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Kevinoma
Horus
9
1 / 1 / 1
5,124
1,025
2,628
3,520
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PRmadman123
Cthulhu
9
1 / 1 / 0
4,749
950
4,166
4,455
2,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 0 / 1
4,536
907
495
1,440
425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
BlastAsent
Kuzenbo
9
0 / 0 / 4
5,052
1,010
2,524
2,927
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 2
4,456
891
1,239
2,400
817
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sun Wukong
MrDisastrous007
Sun Wukong
10
3 / 0 / 0
5,270
1,054
3,338
3,542
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Threezy3e
Chiron
10
1 / 0 / 2
5,174
1,035
2,638
2,369
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
4
4
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
2
1
0.25
W
Thor
0
0
1
0.5
L
Cernunnos
BBiggyMN
Cernunnos
0
0
0
0
W
Kuzenbo
BlastAsent
Kuzenbo
0
0
4
2
L
Horus
Kevinoma
Horus
1
1
1
1.5
W
0
2
2
0.5
W
Sun Wukong
MrDisastrous007
Sun Wukong
3
0
0
3
L
Cthulhu
PRmadman123
Cthulhu
1
1
0
1
W
Chiron
Threezy3e
Chiron
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,441
Damage
10,234
13,477
Taken
12,678
6,380
Mitigated
5,831
2,225
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
969
38
0
0
2,601
965
0
696
1,905
5,939
0
W
Thor
495
0
0
0
1,440
425
0
581
780
0
2,686
L
Cernunnos
BBiggyMN
Cernunnos
2,678
551
0
666
2,901
897
0
660
2,241
0
15,321
W
Kuzenbo
BlastAsent
Kuzenbo
2,524
1,134
0
1,313
2,927
2,511
46
953
1,909
6,812
0
L
Horus
Kevinoma
Horus
2,628
1,140
160
1,085
3,520
1,993
0
1,533
1,987
0
6,535
W
1,239
586
75
225
2,400
817
0
835
1,364
1,862
0
W
Sun Wukong
MrDisastrous007
Sun Wukong
3,338
926
0
1,032
3,542
1,344
0
1,709
1,599
0
11,458
L
Cthulhu
PRmadman123
Cthulhu
4,166
225
0
314
4,455
2,525
0
874
3,581
10,920
0
W
Chiron
Threezy3e
Chiron
2,638
1,016
201
1,169
2,369
734
72
673
1,613
0
15,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
24,488
76
Minions Killed
75
0
Camps Cleared
0
388,291
Distance Traveled
500,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,254
851
0
0
0
225
0
L
Nox
4,690
938
11
2
0
93,282
0
W
Thor
4,536
907
5
1
0
100,512
0
L
Cernunnos
5,025
1,005
38
8
0
97,212
0
W
Kuzenbo
5,052
1,010
9
2
0
101,195
0
L
Horus
5,124
1,025
14
3
0
109,620
0
W
Hades
4,456
891
1
0
0
79,734
0
W
Sun Wukong
5,270
1,054
19
4
0
110,997
0
L
Cthulhu
4,749
950
13
3
0
87,952
0
W
Chiron
5,174
1,035
41
8
0
107,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role