Player Matchup

Serqet
Serqet
Gold I
H10_Ace13
Serqet
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 139L
1,629 MMR
Party 1
Ra
Ra
Platinum IV
KingD000777
Ra
Platinum IV
Level 149
God Stats
2W - 3L
1,325 SR
Queue Stats
655W - 662L
1,699 MMR
Party 1
Bellona
Bellona
Gold II
Rv Os1Ris
Bellona
Gold II
Level 140
God Stats
3W - 3L
1,678 SR
Queue Stats
31W - 31L
1,697 MMR
Solo
Charybdis
Charybdis
Gold I
faberdudee
Charybdis
Gold I
Level 141
God Stats
3W - 6L
1,450 SR
Queue Stats
282W - 276L
1,693 MMR
Solo
Artio
Artio
Gold III
ghostboy51
Artio
Gold III
Level 105
God Stats
5W - 3L
1,726 SR
Queue Stats
151W - 152L
1,654 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,536 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,567 SR
1,613 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold II
DrK Lith
Sobek
Gold II
Level 103
God Stats
4W - 2L
1,439 SR
Queue Stats
75W - 83L
1,634 MMR
Solo
He Bo
He Bo
Gold V
FrostedGod
He Bo
Gold V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,698 MMR
Solo
Susano
Susano
Gold I
JunglerHot
Susano
Gold I
Level 69
God Stats
1W - 1L
1,614 SR
Queue Stats
56W - 46L
1,508 MMR
Party 2
Tyr
Tyr
Gold I
ladwing
Tyr
Gold I
Level 149
God Stats
11W - 12L
1,784 SR
Queue Stats
210W - 205L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
H10_Ace13
Serqet
10
1 / 1 / 1
5,125
513
983
5,949
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
5,544
554
1,158
4,333
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Rv Os1Ris
Bellona
8
0 / 7 / 0
4,883
488
1,627
9,458
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
faberdudee
Charybdis
10
0 / 0 / 0
5,131
513
1,345
4,799
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
8
0 / 0 / 0
5,023
502
677
5,688
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
BacchusIx ChelMedusaNe Zha

VS

Bans
ThanatosSurtrAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 0 / 1
5,547
555
3,171
2,330
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DrK Lith
Sobek
10
0 / 0 / 1
5,936
594
1,895
5,640
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
12
4 / 0 / 0
6,180
618
2,670
3,317
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
JunglerHot
Susano
12
1 / 2 / 1
6,229
623
2,448
4,946
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tyr
12
5 / 0 / 4
7,329
733
7,030
5,323
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
W
Sobek
DrK Lith
Sobek
0
0
1
0.5
W
He Bo
4
0
0
4
L
Serqet
H10_Ace13
Serqet
1
1
1
1.5
W
Susano
JunglerHot
Susano
1
2
1
0.75
L
1
2
0
0.5
L
Bellona
Rv Os1Ris
Bellona
0
7
0
0
L
Charybdis
faberdudee
Charybdis
0
0
0
0
L
Artio
0
0
0
0
W
Tyr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,790
Damage
17,214
30,227
Taken
21,556
12,563
Mitigated
9,399
11,039
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,171
1,607
0
1,356
2,330
634
666
205
2,125
0
43,908
W
Sobek
DrK Lith
Sobek
1,895
21
0
4,220
5,640
3,610
243
406
5,234
21,799
0
W
He Bo
2,670
181
0
2,629
3,317
792
0
55
3,262
45,370
0
L
Serqet
H10_Ace13
Serqet
983
187
0
3,379
5,949
1,957
0
1,305
4,644
0
29,681
W
Susano
JunglerHot
Susano
2,448
581
0
427
4,946
1,393
0
841
3,723
0
37,965
L
1,158
43
396
855
4,333
1,556
0
839
3,494
37,654
0
L
Bellona
Rv Os1Ris
Bellona
1,627
437
0
1,408
9,458
5,607
0
201
9,257
0
20,121
L
Charybdis
faberdudee
Charybdis
1,345
750
0
2,600
4,799
972
0
1,182
3,617
0
41,391
L
Artio
677
54
108
2,293
5,688
2,471
0
1,038
4,650
13,412
0
W
Tyr
7,030
910
0
3,051
5,323
2,970
194
58
4,807
0
42,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
31,221
301
Minions Killed
377
0
Camps Cleared
0
1,076,847
Distance Traveled
1,101,043
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,547
555
107
11
0
186,632
2
W
Sobek
5,936
594
12
1
0
221,872
2
W
He Bo
6,180
618
83
8
0
236,525
1
L
Serqet
5,125
513
67
7
0
249,343
0
W
Susano
6,229
623
92
9
0
233,860
2
L
Ra
5,544
554
78
8
0
205,587
1
L
Bellona
4,883
488
45
5
0
202,245
0
L
Charybdis
5,131
513
94
9
0
194,731
2
L
Artio
5,023
502
17
2
0
224,941
2
W
Tyr
7,329
733
83
8
0
222,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role