Player Matchup

Ne Zha
Ne Zha
EvenHell
Ne Zha
Level 51
God Stats
11W - 8L
1,524 SR
Queue Stats
94W - 79L
1,501 Elo+
Solo
Scylla
Scylla
FilthyMeerkat
Scylla
Level 43
God Stats
9W - 6L
1,611 SR
Queue Stats
67W - 68L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
MainHamJoker5
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,336 Elo+
Solo
Team Averages
Level 59
1,545 SR
1,458 Elo+

VS

Team Averages
Level 49
1,480 SR
1,442 Elo+
Chang'e
Chang'e
Squarishrug
Chang'e
Level 64
God Stats
29W - 18L
1,653 SR
Queue Stats
35W - 29L
1,536 Elo+
Solo
Athena
Athena
TheUsed1190
Athena
Level 41
God Stats
2W - 2L
1,262 SR
Queue Stats
72W - 91L
1,295 Elo+
Solo
Medusa
Medusa
WiggleSticks752
Medusa
Level 41
God Stats
29W - 35L
1,526 SR
Queue Stats
29W - 35L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EvenHell
Ne Zha
12
0 / 5 / 2
7,296
608
9,525
10,093
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 0
7,980
665
12,166
8,123
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MainHamJoker5
Erlang Shen
11
0 / 4 / 0
6,826
569
4,064
10,519
7,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Squarishrug
Chang'e
14
5 / 2 / 8
9,279
773
7,582
11,260
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
14
3 / 0 / 7
8,558
713
5,143
11,093
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 8
9,805
817
12,687
11,391
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
EvenHell
Ne Zha
0
5
2
0.2
L
2
4
0
0.5
L
Erlang Shen
MainHamJoker5
Erlang Shen
0
4
0
0
W
Chang'e
Squarishrug
Chang'e
5
2
8
4.5
W
Athena
3
0
7
6.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
25,412
28,735
Taken
33,744
14,796
Mitigated
17,713
3,604
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
EvenHell
Ne Zha
9,525
696
0
1,776
10,093
5,059
0
3,731
6,002
0
27,270
L
12,166
780
0
1,352
8,123
2,343
0
2,531
5,303
38,097
0
L
Erlang Shen
MainHamJoker5
Erlang Shen
4,064
1,396
0
476
10,519
7,394
0
5,188
5,068
0
9,060
W
Chang'e
Squarishrug
Chang'e
7,582
173
5,890
7,709
11,260
3,264
345
3,477
7,537
24,688
744
W
Athena
5,143
1,043
0
3,142
11,093
11,146
163
4,347
6,444
19,627
870
W
12,687
3,792
0
3,282
11,391
3,303
1,621
4,943
6,066
0
56,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,102
Gold Earned
27,642
111
Minions Killed
167
0
Camps Cleared
0
560,286
Distance Traveled
683,419
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,296
608
32
3
0
177,304
6
L
Scylla
7,980
665
64
5
0
209,085
1
L
Erlang Shen
6,826
569
15
1
0
173,897
3
W
Chang'e
9,279
773
42
4
0
236,485
0
W
Athena
8,558
713
23
2
0
219,345
0
W
Medusa
9,805
817
102
9
0
227,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role