Player Matchup

Ne Zha
Ne Zha
DJ_BigCheese
Ne Zha
Level 76
God Stats
10W - 4L
1,760 SR
Queue Stats
200W - 207L
1,554 Elo+
Party 2
Medusa
Medusa
SamD_74
Medusa
Level 124
God Stats
6W - 4L
1,540 SR
Queue Stats
164W - 163L
1,566 Elo+
Party 2
Agni
Agni
xXbluefireXx01
Agni
Level 141
God Stats
4W - 2L
1,628 SR
Queue Stats
134W - 122L
1,595 Elo+
Party 2
Team Averages
Level 114
1,643 SR
1,571 Elo+

VS

Team Averages
Level 87
1,420 SR
1,360 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Azeluh
Chang'e
Level 23
God Stats
22W - 28L
1,458 SR
Queue Stats
305W - 325L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Spike SpiegeII
Gilgamesh
Level 109
God Stats
0W - 5L
1,302 SR
Queue Stats
296W - 305L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 1 / 3
8,408
701
4,290
10,286
6,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SamD_74
Medusa
13
4 / 3 / 2
9,047
754
8,367
7,840
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 0 / 5
8,623
719
7,563
5,304
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 0
7,429
619
4,372
5,570
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Azeluh
Chang'e
12
0 / 4 / 2
7,522
627
2,921
8,591
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Spike SpiegeII
Gilgamesh
11
1 / 2 / 1
7,305
609
6,615
12,595
8,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
3
4
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
0
0
2
L
Chang'e
Azeluh
Chang'e
0
4
2
0.25
W
Ne Zha
1
1
3
2.5
W
Medusa
SamD_74
Medusa
4
3
2
1.67
L
Gilgamesh
Spike SpiegeII
Gilgamesh
1
2
1
0.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
13,908
23,430
Taken
26,756
11,372
Mitigated
13,516
3,110
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,372
733
0
884
5,570
2,747
0
1,266
4,088
0
15,553
L
Chang'e
Azeluh
Chang'e
2,921
190
1,125
1,587
8,591
2,381
0
2,049
6,274
19,644
0
W
Ne Zha
4,290
359
0
2,450
10,286
6,748
0
549
8,957
0
25,563
W
Medusa
SamD_74
Medusa
8,367
4,222
0
500
7,840
2,858
1,783
1,377
6,463
0
27,187
L
Gilgamesh
Spike SpiegeII
Gilgamesh
6,615
1,035
0
450
12,595
8,388
0
3,459
8,653
0
24,919
W
7,563
552
0
160
5,304
1,766
155
1,020
4,284
38,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
22,256
153
Minions Killed
90
0
Camps Cleared
0
672,817
Distance Traveled
513,664
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,429
619
22
2
0
199,899
0
L
Chang'e
7,522
627
36
3
0
171,273
0
W
Ne Zha
8,408
701
33
3
0
224,428
4
W
Medusa
9,047
754
43
4
0
221,115
0
L
Gilgamesh
7,305
609
32
3
0
142,492
2
W
Agni
8,623
719
77
6
0
227,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role