Player Matchup

Heimdallr
Heimdallr
Bronze IV
ChalkyHealer2
Heimdallr
Bronze IV
Level 63
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 14L
888 MMR
Party 2
Yu Huang
Yu Huang
Bronze IV
GoldenKrasher
Yu Huang
Bronze IV
Level 62
God Stats
0W - 7L
1,235 SR
Queue Stats
5W - 14L
888 MMR
Party 2
Artio
Artio
Bronze IV
Matador5461
Artio
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
888 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 64
1,344 SR
888 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,678 SR
1,357 MMR
Jormungandr
Jormungandr
Silver II
Favian1011756
Jormungandr
Silver II
Level 93
God Stats
3W - 4L
1,553 SR
Queue Stats
312W - 370L
1,295 MMR
Solo
Chaac
Chaac
Gold I
Sharkbear88
Chaac
Gold I
Level 157
God Stats
16W - 10L
1,710 SR
Queue Stats
440W - 422L
1,586 MMR
Party 1
Zeus
Zeus
Gold IV
chanced1414
Zeus
Gold IV
Level 146
God Stats
7W - 7L
1,771 SR
Queue Stats
213W - 207L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChalkyHealer2
Heimdallr
15
6 / 5 / 7
10,317
794
7,676
14,303
4,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
GoldenKrasher
Yu Huang
17
6 / 4 / 8
11,139
857
8,261
13,492
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 12
10,376
798
6,420
15,839
15,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SylvanusKuzenboVulcanAchillesMulan

VS

Bans
Ne ZhaOlorunBacchusMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Favian1011756
Jormungandr
15
4 / 4 / 8
10,381
799
7,754
12,219
7,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 6 / 9
10,025
771
12,169
17,169
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 5 / 7
10,880
837
16,544
8,645
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
15
Kills
14
14
Deaths
15
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChalkyHealer2
Heimdallr
6
5
7
1.9
W
Jormungandr
Favian1011756
Jormungandr
4
4
8
2
L
Yu Huang
GoldenKrasher
Yu Huang
6
4
8
2.5
L
3
5
12
1.8
W
4
6
9
1.42
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
36,467
43,634
Taken
38,033
25,361
Mitigated
23,006
6,997
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChalkyHealer2
Heimdallr
7,676
2,749
0
2,038
14,303
4,964
1,180
8,276
5,756
0
29,283
W
Jormungandr
Favian1011756
Jormungandr
7,754
1,336
0
3,176
12,219
7,453
1,157
5,999
6,190
37,151
1,748
L
Yu Huang
GoldenKrasher
Yu Huang
8,261
574
0
1,198
13,492
4,625
295
7,053
5,919
39,811
1,535
L
6,420
1,001
830
2,931
15,839
15,772
0
8,410
7,122
17,080
745
W
12,169
1,211
0
5,614
17,169
12,680
643
4,599
12,560
520
32,401
W
16,544
696
0
1,541
8,645
2,873
709
3,228
5,407
45,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
31,286
111
Minions Killed
148
0
Camps Cleared
0
678,340
Distance Traveled
766,943
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,317
794
36
3
0
207,662
0
W
Jormungandr
10,381
799
52
4
0
215,758
0
L
Yu Huang
11,139
857
61
5
0
234,851
0
L
Artio
10,376
798
14
1
0
235,827
0
W
Chaac
10,025
771
26
2
0
311,953
1
W
Zeus
10,880
837
70
5
0
239,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role