Player Matchup

Chaac
Chaac
LUM83RJAR
Chaac
Level 29
God Stats
1W - 0L
1,479 SR
Queue Stats
45W - 64L
1,335 Elo+
Party 2
Chernobog
Chernobog
LoneWolfe_23t
Chernobog
Level 49
God Stats
6W - 2L
1,688 SR
Queue Stats
99W - 141L
1,387 Elo+
Party 3
Surtr
Surtr
MARS_THE_TOXICtv
Surtr
Level 53
God Stats
37W - 33L
1,503 SR
Queue Stats
113W - 126L
1,361 Elo+
Party 2
Maui
Maui
ReconLuck
Maui
Level 28
God Stats
9W - 18L
1,358 SR
Queue Stats
114W - 135L
1,379 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Turpturtle
Morgan Le Fay
Level 38
God Stats
11W - 13L
1,500 SR
Queue Stats
157W - 191L
1,382 Elo+
Party 3
Team Averages
Level 39
1,505 SR
1,369 Elo+

VS

Team Averages
Level 32
1,425 SR
1,267 Elo+
Cthulhu
Cthulhu
ChoppaOnMe45
Cthulhu
Level 43
God Stats
17W - 13L
1,474 SR
Queue Stats
35W - 37L
1,447 Elo+
Solo
Izanami
Izanami
Finite39
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,282 Elo+
Party 1
Chaac
Chaac
NewfieG
Chaac
Level 37
God Stats
0W - 4L
1,151 SR
Queue Stats
3W - 10L
1,265 Elo+
Party 1
Thor
Thor
Risparagus
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,181 Elo+
Party 1
Ao Kuang
Ao Kuang
TheQuestion6028
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LUM83RJAR
Chaac
16
9 / 0 / 2
10,002
667
14,510
14,625
14,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
LoneWolfe_23t
Chernobog
14
4 / 1 / 4
7,920
528
11,852
8,799
3,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 4
8,310
554
4,156
8,263
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
13
0 / 2 / 8
7,943
530
5,626
10,617
9,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
Turpturtle
Morgan Le Fay
16
6 / 0 / 2
9,862
657
8,110
6,514
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChoppaOnMe45
Cthulhu
10
1 / 3 / 1
7,122
475
8,297
14,927
9,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Finite39
Izanami
10
0 / 4 / 2
6,477
432
3,972
11,390
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
NewfieG
Chaac
12
0 / 6 / 0
6,948
463
4,437
12,357
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 0
7,424
495
4,896
11,704
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
11
1 / 8 / 0
6,985
466
3,484
13,110
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
4
4
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChoppaOnMe45
Cthulhu
1
3
1
0.5
L
Izanami
Finite39
Izanami
0
4
2
0.25
W
Chaac
LUM83RJAR
Chaac
9
0
2
10
W
Chernobog
LoneWolfe_23t
Chernobog
4
1
4
6
W
3
1
4
5
L
Chaac
NewfieG
Chaac
0
6
0
0
W
Maui
0
2
8
2
L
2
1
0
2
L
Ao Kuang
1
8
0
0.13
W
Morgan Le Fay
Turpturtle
Morgan Le Fay
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
25,086
48,818
Taken
63,488
33,209
Mitigated
29,333
13,626
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChoppaOnMe45
Cthulhu
8,297
240
1,300
2,468
14,927
9,705
0
2,872
12,055
35,408
966
L
Izanami
Finite39
Izanami
3,972
2,701
0
2,283
11,390
3,024
0
2,466
8,924
0
33,234
W
Chaac
LUM83RJAR
Chaac
14,510
1,946
0
4,653
14,625
14,424
66
1,917
12,708
0
77,279
W
Chernobog
LoneWolfe_23t
Chernobog
11,852
7,858
0
4,413
8,799
3,374
299
3,093
5,706
0
63,014
W
4,156
1,148
0
1,634
8,263
3,302
509
1,101
7,162
2,335
56,627
L
Chaac
NewfieG
Chaac
4,437
499
0
1,764
12,357
7,553
0
370
11,987
0
48,894
W
Maui
5,626
1,330
0
2,072
10,617
9,679
52
3,742
6,875
31,103
338
L
4,896
1,198
0
514
11,704
5,187
0
669
11,035
0
61,696
L
Ao Kuang
3,484
767
0
1,048
13,110
3,864
0
7,310
5,800
28,616
0
W
Morgan Le Fay
Turpturtle
Morgan Le Fay
8,110
1,065
0
854
6,514
2,430
444
2,438
4,076
73,075
1,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
34,956
490
Minions Killed
380
0
Camps Cleared
0
1,480,240
Distance Traveled
1,447,036
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,122
475
63
4
0
296,126
0
L
Izanami
6,477
432
75
5
0
249,724
0
W
Chaac
10,002
667
135
9
0
314,329
2
W
Chernobog
7,920
528
95
6
0
249,901
0
W
Surtr
8,310
554
94
6
0
330,455
2
L
Chaac
6,948
463
83
6
0
302,024
0
W
Maui
7,943
530
43
3
0
290,108
2
L
Thor
7,424
495
111
7
0
317,323
0
L
Ao Kuang
6,985
466
48
3
0
281,839
0
W
Morgan Le Fay
9,862
657
123
8
0
295,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role