Player Matchup

Discordia
Discordia
Masters
 
Discordia
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond II
BirdTheGod2844
Chaac
Diamond II
Level 170
God Stats
65W - 50L
1,698 SR
Queue Stats
427W - 478L
2,352 MMR
Party 1
Mulan
Mulan
Masters
InnateRift
Mulan
Masters
Level 140
God Stats
38W - 35L
1,661 SR
Queue Stats
523W - 404L
1,900 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,619 SR
1,917 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,645 SR
1,500 MMR
Ix Chel
Ix Chel
Platinum I
Avtrn_
Ix Chel
Platinum I
Level 122
God Stats
12W - 12L
1,474 SR
Queue Stats
137W - 158L
1,895 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
SweetSacha
Kumbhakarna
Silver II
Level 109
God Stats
3W - 1L
1,751 SR
Queue Stats
29W - 56L
1,515 MMR
Solo
Danzaburou
Danzaburou
Silver II
kakarot_kaio-ken
Danzaburou
Silver II
Level 151
God Stats
19W - 14L
1,709 SR
Queue Stats
104W - 141L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 1 / 7
9,022
902
12,817
3,433
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 11
7,662
766
4,842
9,156
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
13
5 / 1 / 8
8,145
815
6,987
8,134
6,978
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
ScyllaKuzenboNe ZhaAtlasAchilles

VS

Bans
CthulhuGilgameshVulcanMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Avtrn_
Ix Chel
11
1 / 5 / 2
7,239
724
4,875
7,458
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SweetSacha
Kumbhakarna
11
0 / 4 / 3
6,703
670
1,682
12,061
7,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
kakarot_kaio-ken
Danzaburou
12
3 / 5 / 1
8,232
823
3,405
7,888
2,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
7
10.5
L
Ix Chel
Avtrn_
Ix Chel
1
5
2
0.4
W
2
2
11
3.75
W
Mulan
5
1
8
9
L
Kumbhakarna
SweetSacha
Kumbhakarna
0
4
3
0.38
L
Danzaburou
kakarot_kaio-ken
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
9,962
20,723
Taken
27,407
17,275
Mitigated
11,995
6,643
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,817
555
0
646
3,433
1,124
590
851
2,582
44,255
0
L
Ix Chel
Avtrn_
Ix Chel
4,875
553
345
1,180
7,458
2,131
0
3,448
3,431
23,677
588
W
4,842
251
0
2,786
9,156
9,173
348
2,120
7,036
0
23,996
W
Mulan
6,987
578
0
3,211
8,134
6,978
454
2,946
5,188
577
24,423
L
Kumbhakarna
SweetSacha
Kumbhakarna
1,682
0
0
88
12,061
7,657
0
5,242
5,472
8,216
999
L
Danzaburou
kakarot_kaio-ken
Danzaburou
3,405
1,143
0
543
7,888
2,207
0
3,189
3,911
0
20,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
22,174
139
Minions Killed
95
0
Camps Cleared
0
572,194
Distance Traveled
570,420
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,022
902
83
8
0
186,409
1
L
Ix Chel
7,239
724
41
4
0
175,516
0
W
Chaac
7,662
766
26
3
0
192,520
5
W
Mulan
8,145
815
30
3
0
193,265
0
L
Kumbhakarna
6,703
670
12
1
0
203,457
6
L
Danzaburou
8,232
823
42
4
0
191,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role