Player Matchup

Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CERB-MODEL94-WAR
Shiva
Level 153
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 6L
1,587 Elo+
Solo
Atlas
Atlas
DaddyAnime95
Atlas
Level 145
God Stats
2W - 0L
1,730 SR
Queue Stats
151W - 148L
1,501 Elo+
Party 1
Scylla
Scylla
DaddyGildarts
Scylla
Level 29
God Stats
7W - 4L
1,772 SR
Queue Stats
174W - 180L
1,492 Elo+
Party 1
Bellona
Bellona
Magi_Col3
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 46L
1,361 Elo+
Solo
Team Averages
Level 94
1,651 SR
1,488 Elo+

VS

Team Averages
Level 123
1,454 SR
1,493 Elo+
Ishtar
Ishtar
Aeroga-kun
Ishtar
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,536 Elo+
Party 2
Athena
Athena
Dangeraffe04
Athena
Level 124
God Stats
0W - 2L
1,215 SR
Queue Stats
199W - 207L
1,469 Elo+
Solo
Izanami
Izanami
KobayashiRindo
Izanami
Level 28
God Stats
0W - 2L
1,519 SR
Queue Stats
4W - 7L
1,520 Elo+
Party 2
Sol
Sol
RoxasMaverick
Sol
Level 208
God Stats
0W - 1L
1,571 SR
Queue Stats
4W - 8L
1,446 Elo+
Party 2
Ne Zha
Ne Zha
ZanderUchiha
Ne Zha
Level 104
God Stats
10W - 5L
1,466 SR
Queue Stats
179W - 164L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 1 / 12
9,329
933
7,716
3,994
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
15 / 1 / 15
10,475
1,048
16,992
13,268
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 1 / 19
9,161
916
4,615
8,941
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
8 / 2 / 19
10,363
1,036
11,622
6,117
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Magi_Col3
Bellona
12
2 / 3 / 15
7,871
787
2,665
8,553
10,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aeroga-kun
Ishtar
13
0 / 7 / 2
6,661
666
5,557
9,286
3,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
11
0 / 8 / 5
6,617
662
5,093
13,590
11,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 1
6,873
687
1,422
6,396
1,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 1
7,792
779
6,983
8,051
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
11
0 / 8 / 2
6,295
630
4,904
9,109
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
15
32
Kills
4
8
Deaths
32
80
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
12
9
L
Ishtar
Aeroga-kun
Ishtar
0
7
2
0.14
W
15
1
15
22.5
W
4
1
19
13.5
W
8
2
19
8.75
L
Athena
0
8
5
0.31
L
1
4
1
0.38
W
Bellona
Magi_Col3
Bellona
2
3
15
3.17
L
3
5
1
0.7
L
Ne Zha
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
23,959
40,873
Taken
46,432
33,491
Mitigated
22,033
15,532
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,716
103
747
655
3,994
1,718
1,432
1,355
2,639
32,637
252
L
Ishtar
Aeroga-kun
Ishtar
5,557
2,847
0
688
9,286
3,279
0
3,906
5,146
0
12,455
W
16,992
3,061
2,345
4,170
13,268
12,865
963
4,124
9,144
0
25,257
W
4,615
880
1,998
2,999
8,941
6,399
371
1,899
7,042
8,021
0
W
11,622
630
896
781
6,117
2,262
1,319
1,911
4,206
23,329
0
L
Athena
5,093
579
121
1,175
13,590
11,565
0
5,881
7,185
7,401
0
L
1,422
1,029
0
667
6,396
1,856
0
4,380
1,875
0
11,414
W
Bellona
Magi_Col3
Bellona
2,665
301
728
213
8,553
10,247
750
2,557
5,996
0
3,968
L
6,983
1,299
95
2,275
8,051
2,505
0
4,503
3,414
15,797
776
L
Ne Zha
4,904
137
75
180
9,109
2,828
0
5,088
3,927
0
12,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
34,238
122
Minions Killed
75
0
Camps Cleared
0
893,045
Distance Traveled
696,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,329
933
60
6
0
178,971
0
L
Ishtar
6,661
666
23
2
0
132,455
0
W
Shiva
10,475
1,048
26
3
0
216,862
0
W
Atlas
9,161
916
1
0
0
164,055
0
W
Scylla
10,363
1,036
33
3
0
174,651
0
L
Athena
6,617
662
4
0
0
163,178
0
L
Izanami
6,873
687
24
2
0
87,982
0
W
Bellona
7,871
787
2
0
0
158,506
0
L
Sol
7,792
779
21
2
0
148,023
0
L
Ne Zha
6,295
630
3
0
0
165,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role