Player Matchup

Ix Chel
Ix Chel
Frangeki
Ix Chel
Level 104
God Stats
1W - 3L
1,397 SR
Queue Stats
21W - 21L
1,499 Elo+
Party 4
Yemoja
Yemoja
NinGangsta
Yemoja
Level 151
God Stats
14W - 75L
886 SR
Queue Stats
389W - 382L
1,282 Elo+
Solo
Da Ji
Da Ji
SansOMGkiller45
Da Ji
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 340L
1,415 Elo+
Party 2
Apollo
Apollo
Tabgo
Apollo
Level 82
God Stats
7W - 4L
1,500 SR
Queue Stats
60W - 48L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Unidtfidblkmale
Cu Chulainn
Level 148
God Stats
1W - 2L
1,532 SR
Queue Stats
44W - 50L
1,482 Elo+
Party 4
Team Averages
Level 118
1,363 SR
1,431 Elo+

VS

Team Averages
Level 125
1,549 SR
1,485 Elo+
Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Ghoưl
Hercules
Level 159
God Stats
7W - 7L
1,504 SR
Queue Stats
183W - 183L
1,503 Elo+
Solo
Pele
Pele
HoneyYio
Pele
Level 89
God Stats
25W - 16L
1,592 SR
Queue Stats
107W - 95L
1,489 Elo+
Party 1
Neith
Neith
MusicalGore06
Neith
Level 64
God Stats
15W - 5L
1,518 SR
Queue Stats
86W - 69L
1,483 Elo+
Party 1
Chang'e
Chang'e
melliemell
Chang'e
Level 159
God Stats
22W - 22L
1,634 SR
Queue Stats
306W - 294L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Frangeki
Ix Chel
10
0 / 3 / 1
5,364
488
1,583
4,152
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
NinGangsta
Yemoja
10
0 / 0 / 0
4,906
446
145
1,515
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 0
5,648
513
2,283
7,863
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Tabgo
Apollo
9
1 / 0 / 1
5,242
477
2,048
5,253
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Unidtfidblkmale
Cu Chulainn
11
2 / 1 / 3
6,038
549
8,142
8,619
4,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 2 / 2
5,393
490
1,732
5,873
2,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
Ghoưl
Hercules
10
1 / 2 / 0
6,325
575
2,747
8,626
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
2 / 1 / 0
6,340
576
2,489
7,476
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 0
6,313
574
2,579
3,934
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
melliemell
Chang'e
13
3 / 0 / 2
7,610
692
3,048
3,167
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
2
2
0.5
L
Ix Chel
Frangeki
Ix Chel
0
3
1
0.17
W
Hercules
Ghoưl
Hercules
1
2
0
0.5
W
Pele
2
1
0
2
W
0
1
0
0
L
Yemoja
NinGangsta
Yemoja
0
0
0
0
L
3
2
0
1.5
L
Apollo
Tabgo
Apollo
1
0
1
1.5
L
Cu Chulainn
Unidtfidblkmale
Cu Chulainn
2
1
3
3.5
W
Chang'e
melliemell
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
12,595
27,402
Taken
29,076
10,303
Mitigated
12,865
8,817
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,732
515
699
593
5,873
2,552
0
223
5,638
9,316
0
L
Ix Chel
Frangeki
Ix Chel
1,583
234
268
660
4,152
1,279
0
915
3,133
29,498
0
W
Hercules
Ghoưl
Hercules
2,747
1,270
0
2,679
8,626
5,957
90
876
7,690
0
35,519
W
Pele
2,489
538
0
3,194
7,476
2,165
236
337
7,059
0
37,167
W
2,579
1,257
0
2,227
3,934
1,165
441
114
3,820
0
47,799
L
Yemoja
NinGangsta
Yemoja
145
31
32
0
1,515
553
0
224
1,251
6,433
0
L
2,283
270
0
4,003
7,863
2,184
0
1,646
6,081
0
37,230
L
Apollo
Tabgo
Apollo
2,048
961
0
1,733
5,253
1,729
0
440
4,813
0
29,570
L
Cu Chulainn
Unidtfidblkmale
Cu Chulainn
8,142
1,055
0
2,121
8,619
4,558
0
1,042
7,373
1,277
36,081
W
Chang'e
melliemell
Chang'e
3,048
477
456
1,607
3,167
1,026
0
436
2,645
39,730
1,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
31,981
275
Minions Killed
346
0
Camps Cleared
0
1,133,368
Distance Traveled
1,096,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,393
490
17
2
0
212,789
0
L
Ix Chel
5,364
488
76
7
0
186,812
0
W
Hercules
6,325
575
66
6
0
195,064
0
W
Pele
6,340
576
66
6
0
241,929
0
W
Neith
6,313
574
91
8
0
216,954
0
L
Yemoja
4,906
446
25
2
0
248,470
0
L
Da Ji
5,648
513
70
6
0
250,879
0
L
Apollo
5,242
477
44
4
0
213,495
0
L
Cu Chulainn
6,038
549
60
5
0
233,712
0
W
Chang'e
7,610
692
106
10
0
229,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role