Player Matchup

Kuzenbo
Kuzenbo
Ktone777
Kuzenbo
Level 155
God Stats
0W - 1L
1,443 SR
Queue Stats
8W - 29L
1,299 Elo+
Party 1
Bellona
Bellona
Warrioress11
Bellona
Level 4
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 7L
1,142 Elo+
Party 1
Poseidon
Poseidon
maineevent2012
Poseidon
Level 179
God Stats
4W - 6L
1,427 SR
Queue Stats
261W - 280L
1,377 Elo+
Party 1
Team Averages
Level 113
1,383 SR
1,273 Elo+

VS

Team Averages
Level 52
1,537 SR
1,363 Elo+
Raijin
Raijin
Finnestooo
Raijin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,347 Elo+
Party 2
Ymir
Ymir
G_tinez23
Ymir
Level 27
God Stats
12W - 13L
1,406 SR
Queue Stats
27W - 36L
1,334 Elo+
Party 2
Hun Batz
Hun Batz
caarnitas
Hun Batz
Level 65
God Stats
1W - 1L
1,706 SR
Queue Stats
93W - 98L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ktone777
Kuzenbo
15
3 / 3 / 1
10,425
695
5,438
13,941
15,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Warrioress11
Bellona
13
0 / 5 / 4
9,126
608
596
9,996
6,191
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
16
3 / 7 / 1
11,646
776
13,444
11,762
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Finnestooo
Raijin
18
5 / 2 / 9
11,825
788
16,347
10,773
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
18
3 / 2 / 7
10,927
728
5,312
13,647
16,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
caarnitas
Hun Batz
18
7 / 2 / 4
12,516
834
9,459
14,751
5,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
15
15
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
Finnestooo
Raijin
5
2
9
4.75
W
Ymir
3
2
7
3.25
L
Kuzenbo
Ktone777
Kuzenbo
3
3
1
1.17
L
Bellona
Warrioress11
Bellona
0
5
4
0.4
W
Hun Batz
caarnitas
Hun Batz
7
2
4
4.5
L
Poseidon
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,478
Damage
31,118
35,699
Taken
39,171
24,032
Mitigated
26,586
2,954
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Finnestooo
Raijin
16,347
2,489
0
1,154
10,773
4,375
689
6,968
3,805
58,553
0
W
Ymir
5,312
591
174
1,026
13,647
16,297
384
5,359
8,288
29,688
1,295
L
Kuzenbo
Ktone777
Kuzenbo
5,438
1,515
362
430
13,941
15,058
0
8,355
5,092
16,166
281
L
Bellona
Warrioress11
Bellona
596
162
0
611
9,996
6,191
0
5,767
3,809
0
3,213
W
Hun Batz
caarnitas
Hun Batz
9,459
2,830
0
6,422
14,751
5,914
916
6,660
7,341
0
73,619
L
Poseidon
13,444
2,318
215
1,336
11,762
2,783
0
6,054
5,246
49,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
35,268
112
Minions Killed
234
0
Camps Cleared
0
643,557
Distance Traveled
834,225
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,825
788
88
6
0
254,024
0
W
Ymir
10,927
728
41
3
0
279,290
0
L
Kuzenbo
10,425
695
12
1
0
224,736
0
L
Bellona
9,126
608
5
0
0
185,284
0
W
Hun Batz
12,516
834
105
7
0
300,911
3
L
Poseidon
11,646
776
95
6
0
233,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role