Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AnnaVon
Geb
Level 152
God Stats
11W - 1L
1,674 SR
Queue Stats
594W - 66L
1,964 Elo+
Party 1
Hachiman
Hachiman
josueten
Hachiman
Level 143
God Stats
5W - 1L
1,883 SR
Queue Stats
72W - 62L
1,538 Elo+
Solo
Team Averages
Level 123
1,611 SR
1,600 Elo+

VS

Team Averages
Level 128
1,564 SR
1,486 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Shumiisaza
Ix Chel
Level 119
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 6L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
hawaiian_boy666
Jormungandr
Level 148
God Stats
7W - 6L
1,629 SR
Queue Stats
142W - 169L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zariahsmith
Morgan Le Fay
Level 68
God Stats
58W - 54L
1,450 SR
Queue Stats
695W - 688L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 8
7,358
1,472
6,113
2,897
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
11
3 / 0 / 10
7,091
1,418
4,820
2,743
2,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
 
Baba Yaga
11
2 / 0 / 8
6,159
1,232
2,154
1,123
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
11
2 / 0 / 11
6,683
1,337
3,993
2,981
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
josueten
Hachiman
11
2 / 0 / 8
6,383
1,277
3,806
1,971
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Team 1 Tickets

410

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
0 / 3 / 0
5,276
1,055
1,496
5,095
1,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
 
Da Ji
10
0 / 2 / 0
5,211
1,042
1,027
2,907
1,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Shumiisaza
Ix Chel
10
0 / 5 / 0
5,292
1,058
2,156
5,809
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
hawaiian_boy666
Jormungandr
10
0 / 3 / 0
5,425
1,085
3,207
7,120
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
zariahsmith
Morgan Le Fay
9
0 / 2 / 0
5,093
1,019
846
2,588
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
15
Kills
0
0
Deaths
15
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
8
10
W
Zhong Kui
 
Zhong Kui
3
0
10
8
W
Baba Yaga
 
Baba Yaga
2
0
8
6
L
Maman Brigitte
 
Maman Brigitte
0
3
0
0
L
Da Ji
 
Da Ji
0
2
0
0
W
Geb
2
0
11
7.5
L
Ix Chel
Shumiisaza
Ix Chel
0
5
0
0
L
Jormungandr
hawaiian_boy666
Jormungandr
0
3
0
0
W
Hachiman
josueten
Hachiman
2
0
8
6
L
Morgan Le Fay
zariahsmith
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
8,732
11,715
Taken
23,519
6,888
Mitigated
11,306
3,986
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,113
1,319
0
567
2,897
1,231
0
2,010
802
0
18,921
W
Zhong Kui
 
Zhong Kui
4,820
458
0
1,237
2,743
2,532
0
1,699
1,006
11,549
0
W
Baba Yaga
 
Baba Yaga
2,154
81
0
417
1,123
275
0
258
768
6,548
0
L
Maman Brigitte
 
Maman Brigitte
1,496
24
0
0
5,095
1,684
0
2,389
2,594
8,667
0
L
Da Ji
 
Da Ji
1,027
84
0
0
2,907
1,211
0
724
2,139
0
5,774
W
Geb
3,993
647
0
1,209
2,981
2,341
0
2,407
448
6,927
2,186
L
Ix Chel
Shumiisaza
Ix Chel
2,156
62
552
526
5,809
2,195
0
2,714
3,055
16,080
0
L
Jormungandr
hawaiian_boy666
Jormungandr
3,207
728
0
578
7,120
5,388
0
2,796
4,190
12,002
0
W
Hachiman
josueten
Hachiman
3,806
2,435
0
556
1,971
509
0
786
986
0
16,742
L
Morgan Le Fay
zariahsmith
Morgan Le Fay
846
56
0
49
2,588
828
0
1,166
1,396
5,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
26,297
100
Minions Killed
84
8
Camps Cleared
3
532,813
Distance Traveled
436,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,358
1,472
30
6
2
106,879
0
W
Zhong Kui
7,091
1,418
19
4
2
112,808
0
W
Baba Yaga
6,159
1,232
19
4
2
103,981
0
L
Maman Brigitte
5,276
1,055
16
3
0
106,388
0
L
Da Ji
5,211
1,042
11
2
2
92,453
0
W
Geb
6,683
1,337
9
2
1
109,448
0
L
Ix Chel
5,292
1,058
28
6
1
89,794
0
L
Jormungandr
5,425
1,085
19
4
0
96,714
0
W
Hachiman
6,383
1,277
23
5
1
99,697
0
L
Morgan Le Fay
5,093
1,019
10
2
0
50,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role