Player Matchup

Cerberus
Cerberus
HaRmKruW
Cerberus
Level 101
God Stats
8W - 2L
1,647 SR
Queue Stats
27W - 22L
1,508 Elo+
Solo
Ra
Ra
Heph43stus
Ra
Level 88
God Stats
19W - 24L
1,362 SR
Queue Stats
369W - 345L
1,403 Elo+
Party 3
Bakasura
Bakasura
LoopPrim2
Bakasura
Level 61
God Stats
13W - 4L
1,697 SR
Queue Stats
86W - 75L
1,486 Elo+
Solo
Medusa
Medusa
SomeGuyTV
Medusa
Level 66
God Stats
14W - 6L
1,895 SR
Queue Stats
183W - 171L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
TheDevilsGun
Cthulhu
Level 68
God Stats
13W - 7L
1,620 SR
Queue Stats
208W - 191L
1,494 Elo+
Party 3
Team Averages
Level 77
1,644 SR
1,476 Elo+

VS

Team Averages
Level 92
1,491 SR
1,451 Elo+
Thor
Thor
DrippyTerp
Thor
Level 58
God Stats
3W - 5L
1,417 SR
Queue Stats
112W - 95L
1,478 Elo+
Party 2
Scylla
Scylla
Prerolleds
Scylla
Level 103
God Stats
34W - 28L
1,609 SR
Queue Stats
512W - 439L
1,482 Elo+
Party 2
Chaac
Chaac
SoloxConnection
Chaac
Level 108
God Stats
19W - 23L
1,380 SR
Queue Stats
117W - 109L
1,481 Elo+
Party 1
Ares
Ares
YoungGunna
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 129L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
mDumb
Xbalanque
Level 87
God Stats
3W - 3L
1,550 SR
Queue Stats
289W - 282L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HaRmKruW
Cerberus
12
2 / 5 / 4
7,162
512
5,292
11,711
4,005
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 4
7,995
571
6,154
6,019
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
LoopPrim2
Bakasura
15
2 / 2 / 2
8,383
599
6,268
14,757
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
SomeGuyTV
Medusa
13
4 / 2 / 4
7,858
561
8,112
7,846
2,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
TheDevilsGun
Cthulhu
16
10 / 3 / 3
10,052
718
7,456
8,016
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,142
510
3,113
12,128
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Prerolleds
Scylla
15
4 / 2 / 0
8,233
588
8,367
8,744
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 3
6,586
470
3,610
10,352
5,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 6 / 3
7,360
526
6,921
12,825
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
mDumb
Xbalanque
13
2 / 1 / 4
7,047
503
5,439
8,513
2,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
19
Kills
13
15
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Cerberus
HaRmKruW
Cerberus
2
5
4
0.8
W
1
3
4
1
W
Bakasura
LoopPrim2
Bakasura
2
2
2
1.5
L
Scylla
Prerolleds
Scylla
4
2
0
2
L
0
6
3
0.25
W
Medusa
SomeGuyTV
Medusa
4
2
4
3
W
Cthulhu
TheDevilsGun
Cthulhu
10
3
3
3.83
L
4
6
3
0.92
L
Xbalanque
mDumb
Xbalanque
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
27,450
48,349
Taken
52,562
19,536
Mitigated
24,912
19,885
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,113
326
0
4,747
12,128
3,738
0
3,459
8,114
0
37,287
W
Cerberus
HaRmKruW
Cerberus
5,292
247
360
3,468
11,711
4,005
591
3,160
8,551
31,919
629
W
6,154
412
174
1,350
6,019
1,861
894
2,579
3,264
55,448
0
W
Bakasura
LoopPrim2
Bakasura
6,268
4,585
0
9,991
14,757
5,623
345
3,787
10,710
0
48,145
L
Scylla
Prerolleds
Scylla
8,367
526
0
968
8,744
2,650
0
3,335
4,571
63,406
1,045
L
3,610
1,123
0
2,213
10,352
5,804
0
3,246
6,040
0
32,475
W
Medusa
SomeGuyTV
Medusa
8,112
3,670
0
2,240
7,846
2,493
1,724
2,939
4,907
0
47,535
W
Cthulhu
TheDevilsGun
Cthulhu
7,456
695
103
2,199
8,016
5,554
747
2,219
5,661
43,295
48
L
6,921
287
0
1,369
12,825
10,244
0
4,236
8,379
28,491
0
L
Xbalanque
mDumb
Xbalanque
5,439
1,891
0
3,177
8,513
2,476
0
2,659
5,650
0
44,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
36,368
486
Minions Killed
378
0
Camps Cleared
0
1,429,998
Distance Traveled
1,360,306
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,142
510
73
5
0
289,581
0
W
Cerberus
7,162
512
65
5
0
259,006
0
W
Ra
7,995
571
113
8
0
285,057
0
W
Bakasura
8,383
599
123
9
0
337,630
0
L
Scylla
8,233
588
139
10
0
293,163
0
L
Chaac
6,586
470
59
4
0
244,875
0
W
Medusa
7,858
561
88
6
0
286,369
0
W
Cthulhu
10,052
718
97
7
0
261,936
0
L
Ares
7,360
526
33
2
0
278,164
3
L
Xbalanque
7,047
503
74
5
0
254,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role