Player Matchup

Merlin
Merlin
AverageeVee
Merlin
Level 140
God Stats
2W - 1L
1,414 SR
Queue Stats
43W - 42L
1,548 Elo+
Party 2
Medusa
Medusa
Ninblue2
Medusa
Level 81
God Stats
6W - 3L
1,412 SR
Queue Stats
103W - 104L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Smited4Claws
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Yett1
Sun Wukong
Level 18
God Stats
4W - 1L
1,328 SR
Queue Stats
58W - 46L
1,582 Elo+
Party 2
Charon
Charon
bacon25k
Charon
Level 80
God Stats
5W - 7L
1,501 SR
Queue Stats
394W - 454L
1,373 Elo+
Solo
Team Averages
Level 89
1,431 SR
1,526 Elo+

VS

Team Averages
Level 73
1,500 SR
1,362 Elo+
Hera
Hera
AfootNote628346
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,425 Elo+
Solo
Charon
Charon
GreetedPath3699
Charon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,385 Elo+
Party 1
He Bo
He Bo
Reina X Rae
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,286 Elo+
Solo
Thanatos
Thanatos
THE BLACK RULER
Thanatos
Level 144
God Stats
1W - 1L
1,726 SR
Queue Stats
37W - 53L
1,371 Elo+
Party 1
Mercury
Mercury
abyZyKon
Mercury
Level 15
God Stats
0W - 2L
1,274 SR
Queue Stats
27W - 45L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 1 / 28
9,054
1,132
7,137
4,896
2,086
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ninblue2
Medusa
16
24 / 1 / 12
10,632
1,329
16,664
5,073
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
Smited4Claws
Cu Chulainn
12
2 / 4 / 21
7,691
961
5,733
9,741
7,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
Yett1
Sun Wukong
12
7 / 3 / 16
8,568
1,071
5,200
7,726
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charon
bacon25k
Charon
12
2 / 3 / 31
8,352
1,044
4,165
8,782
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,408
676
1,518
2,755
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 0
6,207
776
3,469
9,836
4,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 8 / 4
6,415
802
1,935
8,348
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
1 / 10 / 2
6,000
750
2,362
9,892
5,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
abyZyKon
Mercury
13
1 / 10 / 4
7,344
918
1,697
11,174
3,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
14
37
Kills
2
12
Deaths
37
108
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Merlin
2
1
28
16
L
0
6
0
0
W
Medusa
Ninblue2
Medusa
24
1
12
30
L
0
8
4
0.25
W
Cu Chulainn
Smited4Claws
Cu Chulainn
2
4
21
3.13
L
Thanatos
1
10
2
0.2
W
Sun Wukong
Yett1
Sun Wukong
7
3
16
5
L
Mercury
abyZyKon
Mercury
1
10
4
0.3
W
Charon
bacon25k
Charon
2
3
31
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
10,981
36,218
Taken
42,005
24,542
Mitigated
17,784
7,125
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,518
321
67
303
2,755
764
0
573
2,182
2,955
0
W
Merlin
7,137
186
491
1,222
4,896
2,086
1,044
1,378
3,518
28,420
0
L
3,469
604
0
714
9,836
4,603
0
2,529
7,271
12,739
0
W
Medusa
Ninblue2
Medusa
16,664
6,087
254
770
5,073
2,331
3,565
912
4,161
0
27,431
L
1,935
694
146
25
8,348
2,846
0
3,166
5,161
5,775
0
W
Cu Chulainn
Smited4Claws
Cu Chulainn
5,733
702
1,074
870
9,741
7,015
251
1,961
7,780
0
12,957
L
Thanatos
2,362
763
235
1,259
9,892
5,647
0
1,692
8,165
0
5,180
W
Sun Wukong
Yett1
Sun Wukong
5,200
630
201
1,005
7,726
4,822
846
749
6,977
0
10,482
L
Mercury
abyZyKon
Mercury
1,697
231
184
753
11,174
3,924
0
2,128
9,020
0
4,389
W
Charon
bacon25k
Charon
4,165
309
398
840
8,782
8,288
1,000
1,922
6,860
5,434
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
31,374
95
Minions Killed
45
0
Camps Cleared
0
837,600
Distance Traveled
482,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,408
676
4
1
0
41,884
0
W
Merlin
9,054
1,132
45
6
0
161,403
0
L
Charon
6,207
776
14
2
0
113,357
0
W
Medusa
10,632
1,329
27
3
0
179,024
0
L
He Bo
6,415
802
14
2
0
87,160
0
W
Cu Chulainn
7,691
961
9
1
0
152,359
0
L
Thanatos
6,000
750
4
1
0
96,146
0
W
Sun Wukong
8,568
1,071
10
1
0
177,925
0
L
Mercury
7,344
918
9
1
0
143,559
0
W
Charon
8,352
1,044
4
1
0
166,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role