Player Matchup

Cu Chulainn
Cu Chulainn
ChaaquilleONeal
Cu Chulainn
Level 153
God Stats
2W - 0L
1,772 SR
Queue Stats
250W - 109L
1,695 Elo+
Party 1
Serqet
Serqet
FЭИЯIЯ
Serqet
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 76L
1,647 Elo+
Party 1
Ares
Ares
IzumiLight
Ares
Level 121
God Stats
9W - 4L
1,705 SR
Queue Stats
259W - 114L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
MuadDıb
Cernunnos
Level 224
God Stats
9W - 2L
1,649 SR
Queue Stats
325W - 170L
1,632 Elo+
Party 1
Ra
Ra
Xennac
Ra
Level 159
God Stats
14W - 7L
1,604 SR
Queue Stats
192W - 75L
1,638 Elo+
Party 1
Team Averages
Level 166
1,646 SR
1,648 Elo+

VS

Team Averages
Level 135
1,473 SR
1,476 Elo+
Thor
Thor
EuVireiAstrona
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,543 Elo+
Party 2
King Arthur
King Arthur
MatrixHead96
King Arthur
Level 144
God Stats
8W - 3L
1,772 SR
Queue Stats
13W - 20L
1,421 Elo+
Solo
Charon
Charon
McLivinho
Charon
Level 152
God Stats
2W - 3L
1,382 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 2
Tiamat
Tiamat
MitoSocratis
Tiamat
Level 140
God Stats
0W - 3L
1,212 SR
Queue Stats
13W - 14L
1,465 Elo+
Party 2
Freya
Freya
Purplegon
Freya
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaaquilleONeal
Cu Chulainn
12
4 / 1 / 3
7,083
708
8,814
10,389
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
FЭИЯIЯ
Serqet
11
3 / 2 / 2
5,840
584
3,523
8,493
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 5
6,150
615
2,883
5,279
3,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
MuadDıb
Cernunnos
12
7 / 0 / 1
7,074
707
5,939
4,125
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
11
0 / 0 / 2
6,355
636
3,362
3,835
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,758
476
4,300
10,191
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MatrixHead96
King Arthur
10
1 / 5 / 1
5,243
524
7,243
12,221
8,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
McLivinho
Charon
7
0 / 0 / 0
4,604
460
2,465
5,929
3,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
10
1 / 1 / 0
5,055
506
2,212
4,448
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Purplegon
Freya
7
0 / 6 / 0
4,280
428
1,453
7,026
1,669
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChaaquilleONeal
Cu Chulainn
4
1
3
5.5
L
1
3
1
0.5
W
Serqet
FЭИЯIЯ
Serqet
3
2
2
2
W
1
0
5
3.5
L
King Arthur
MatrixHead96
King Arthur
1
5
1
0.3
L
Charon
McLivinho
Charon
0
0
0
0
L
Tiamat
1
1
0
1
W
Cernunnos
MuadDıb
Cernunnos
7
0
1
7.5
L
Freya
Purplegon
Freya
0
6
0
0
W
Ra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
17,673
32,121
Taken
39,815
16,867
Mitigated
17,706
14,625
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChaaquilleONeal
Cu Chulainn
8,814
1,482
0
3,330
10,389
7,830
0
230
10,159
6,289
42,865
L
4,300
900
0
4,930
10,191
2,929
0
1,318
8,599
0
26,814
W
Serqet
FЭИЯIЯ
Serqet
3,523
1,158
0
3,917
8,493
2,862
0
870
7,623
0
32,041
W
2,883
41
0
1,725
5,279
3,023
0
1,775
3,504
16,869
2,186
L
King Arthur
MatrixHead96
King Arthur
7,243
1,391
0
1,782
12,221
8,187
0
1,537
10,467
0
34,087
L
Charon
McLivinho
Charon
2,465
649
0
1,549
5,929
3,227
12
1,549
4,259
14,572
0
L
Tiamat
2,212
188
0
1,231
4,448
1,694
0
1,530
2,677
31,213
1,129
W
Cernunnos
MuadDıb
Cernunnos
5,939
3,040
0
2,659
4,125
1,504
502
1,195
2,930
0
50,074
L
Freya
Purplegon
Freya
1,453
800
0
1,117
7,026
1,669
0
1,208
5,818
17,655
0
W
Ra
3,362
215
600
2,394
3,835
1,648
0
1,963
1,872
47,639
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
23,940
384
Minions Killed
234
0
Camps Cleared
0
1,048,743
Distance Traveled
976,328
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,083
708
88
9
0
196,362
0
L
Thor
4,758
476
44
4
0
201,483
0
W
Serqet
5,840
584
66
7
0
237,142
0
W
Ares
6,150
615
32
3
0
201,176
0
L
King Arthur
5,243
524
59
6
0
196,274
2
L
Charon
4,604
460
17
2
0
202,107
2
L
Tiamat
5,055
506
70
7
0
189,231
0
W
Cernunnos
7,074
707
94
9
0
194,967
0
L
Freya
4,280
428
44
4
0
187,233
0
W
Ra
6,355
636
104
10
0
219,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role